Player Matchup

Cerberus
Cerberus
Diamond III
Bonka
Cerberus
Diamond III
Level 58
God Stats
8W - 10L
1,568 SR
Queue Stats
109W - 77L
2,074 MMR
Party 2
Sobek
Sobek
Diamond IV
Xalonidyldro
Sobek
Diamond IV
Level 59
God Stats
21W - 12L
1,528 SR
Queue Stats
107W - 68L
2,026 MMR
Party 2
Medusa
Medusa
Diamond I
csenioss15
Medusa
Diamond I
Level 99
God Stats
9W - 8L
1,573 SR
Queue Stats
148W - 94L
2,275 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 72
1,556 SR
2,125 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,714 SR
1,654 MMR
Ares
Ares
Gold III
CALYNKA
Ares
Gold III
Level 123
God Stats
11W - 17L
1,737 SR
Queue Stats
43W - 61L
1,709 MMR
Party 1
Scylla
Scylla
Gold II
HandOfJustice667
Scylla
Gold II
Level 159
God Stats
14W - 24L
1,560 SR
Queue Stats
171W - 236L
1,703 MMR
Party 1
Cliodhna
Cliodhna
Gold V
rinkio
Cliodhna
Gold V
Level 160
God Stats
13W - 9L
1,846 SR
Queue Stats
192W - 265L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bonka
Cerberus
16
5 / 1 / 14
11,718
781
6,606
16,903
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 17
11,705
780
7,037
19,200
26,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
csenioss15
Medusa
17
13 / 1 / 7
11,847
790
23,190
13,059
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasPersephoneAh Muzen CabShivaThoth

VS

Bans
GilgameshFenrirDiscordiaBastetAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CALYNKA
Ares
12
0 / 9 / 2
9,137
609
6,406
16,146
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 0
10,714
714
15,159
9,189
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
rinkio
Cliodhna
14
1 / 7 / 2
9,485
632
13,360
18,200
9,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
20
Kills
4
4
Deaths
20
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bonka
Cerberus
5
1
14
12
L
Ares
CALYNKA
Ares
0
9
2
0.11
L
3
4
0
0.75
W
2
2
17
5.25
W
Medusa
csenioss15
Medusa
13
1
7
16.5
L
Cliodhna
rinkio
Cliodhna
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
34,925
49,162
Taken
43,535
50,539
Mitigated
26,955
12,782
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bonka
Cerberus
6,606
700
0
4,831
16,903
18,522
465
7,925
8,978
37,677
0
L
Ares
CALYNKA
Ares
6,406
185
0
1,270
16,146
14,740
0
5,271
10,875
13,725
0
L
15,159
1,410
0
1,072
9,189
2,985
0
3,854
5,335
49,277
0
W
7,037
1,348
0
5,688
19,200
26,682
328
8,762
9,682
27,844
0
W
Medusa
csenioss15
Medusa
23,190
10,951
0
2,263
13,059
5,335
2,471
5,764
7,295
0
70,588
L
Cliodhna
rinkio
Cliodhna
13,360
713
0
2,396
18,200
9,230
0
5,034
13,166
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
29,336
229
Minions Killed
129
10
Camps Cleared
3
895,091
Distance Traveled
773,318
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,718
781
109
7
2
294,707
3
L
Ares
9,137
609
11
1
1
243,733
4
L
Scylla
10,714
714
69
5
0
272,474
2
W
Sobek
11,705
780
40
3
2
311,864
6
W
Medusa
11,847
790
80
5
6
288,520
4
L
Cliodhna
9,485
632
49
3
2
257,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role