Player Matchup

Cerberus
Cerberus
DISTIC
Cerberus
Level 141
God Stats
7W - 11L
1,755 SR
Queue Stats
138W - 88L
1,688 Elo+
Party 2
Aphrodite
Aphrodite
Dmoore272
Aphrodite
Level 80
God Stats
6W - 2L
1,593 SR
Queue Stats
20W - 18L
1,436 Elo+
Solo
Horus
Horus
LDLLastHope
Horus
Level 118
God Stats
4W - 2L
1,657 SR
Queue Stats
69W - 65L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Shadowe2
Zhong Kui
Level 26
God Stats
2W - 2L
1,191 SR
Queue Stats
77W - 46L
1,443 Elo+
Solo
Charybdis
Charybdis
YASUOMAIN4LIFE
Charybdis
Level 24
God Stats
10W - 6L
1,905 SR
Queue Stats
99W - 69L
1,676 Elo+
Party 2
Team Averages
Level 78
1,620 SR
1,554 Elo+

VS

Team Averages
Level 62
1,467 SR
1,320 Elo+
Hachiman
Hachiman
Shartty
Hachiman
Level 19
God Stats
0W - 4L
1,494 SR
Queue Stats
1W - 10L
961 Elo+
Party 1
Ao Kuang
Ao Kuang
Terryfolded
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 64L
1,316 Elo+
Party 1
Zeus
Zeus
ZeBADFEESH
Zeus
Level 53
God Stats
3W - 7L
1,422 SR
Queue Stats
59W - 76L
1,367 Elo+
Party 1
Nike
Nike
javifran21
Nike
Level 150
God Stats
66W - 57L
1,583 SR
Queue Stats
120W - 106L
1,551 Elo+
Solo
Medusa
Medusa
wardadoo
Medusa
Level 59
God Stats
10W - 14L
1,339 SR
Queue Stats
396W - 455L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DISTIC
Cerberus
19
7 / 2 / 19
12,801
853
18,681
23,425
24,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
Dmoore272
Aphrodite
18
2 / 4 / 9
11,164
744
3,462
11,836
5,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
4 / 3 / 15
11,333
756
9,115
16,268
16,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Shadowe2
Zhong Kui
19
5 / 5 / 15
11,424
762
13,574
16,708
13,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
YASUOMAIN4LIFE
Charybdis
20
15 / 0 / 6
12,804
854
20,183
10,043
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shartty
Hachiman
18
6 / 9 / 5
11,123
742
10,775
17,019
4,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Terryfolded
Ao Kuang
16
3 / 10 / 3
10,035
669
9,764
17,826
7,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 6
9,967
664
18,044
10,792
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 8
10,734
716
11,300
20,412
14,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
wardadoo
Medusa
18
1 / 4 / 5
10,998
733
7,320
11,454
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
33
Kills
14
14
Deaths
33
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DISTIC
Cerberus
7
2
19
8.25
W
Aphrodite
Dmoore272
Aphrodite
2
4
9
1.63
W
4
3
15
3.83
W
Zhong Kui
Shadowe2
Zhong Kui
5
5
15
2.5
L
Hachiman
Shartty
Hachiman
6
9
5
0.94
L
Ao Kuang
Terryfolded
Ao Kuang
3
10
3
0.45
W
Charybdis
YASUOMAIN4LIFE
Charybdis
15
0
6
18
L
2
5
6
1
L
2
5
8
1.2
L
Medusa
wardadoo
Medusa
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,015
Damage
57,203
78,280
Taken
77,503
65,168
Mitigated
33,947
27,449
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DISTIC
Cerberus
18,681
883
0
6,045
23,425
24,869
252
10,446
12,979
33,793
0
W
Aphrodite
Dmoore272
Aphrodite
3,462
636
3,266
4,487
11,836
5,312
1,688
2,926
8,910
35,670
0
W
9,115
4,129
3,676
3,896
16,268
16,368
1,295
5,533
10,735
0
32,236
W
Zhong Kui
Shadowe2
Zhong Kui
13,574
2,030
0
2,429
16,708
13,236
1,918
5,036
11,672
38,254
0
L
Hachiman
Shartty
Hachiman
10,775
7,095
0
574
17,019
4,725
171
10,802
6,217
0
26,160
L
Ao Kuang
Terryfolded
Ao Kuang
9,764
3,566
0
2,332
17,826
7,944
0
7,402
10,424
19,005
0
W
Charybdis
YASUOMAIN4LIFE
Charybdis
20,183
11,440
0
3,650
10,043
5,383
4,485
3,867
6,176
0
50,088
L
18,044
1,356
0
0
10,792
2,802
35
5,624
5,168
43,882
0
L
11,300
2,940
0
697
20,412
14,998
414
8,061
12,351
0
39,235
L
Medusa
wardadoo
Medusa
7,320
2,285
0
2,773
11,454
3,478
1,644
3,828
7,626
0
55,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,526
Gold Earned
52,857
278
Minions Killed
274
0
Camps Cleared
0
1,447,688
Distance Traveled
1,347,052
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,801
853
34
2
0
321,699
0
W
Aphrodite
11,164
744
71
5
0
260,260
0
W
Horus
11,333
756
46
3
0
317,044
0
W
Zhong Kui
11,424
762
53
4
0
275,283
2
L
Hachiman
11,123
742
40
3
0
249,349
0
L
Ao Kuang
10,035
669
11
1
0
232,071
0
W
Charybdis
12,804
854
74
5
0
273,402
0
L
Zeus
9,967
664
68
5
0
266,050
0
L
Nike
10,734
716
66
4
0
294,988
5
L
Medusa
10,998
733
89
6
0
304,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role