Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LittleSacho
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Arachne
Arachne
NOLINIO
Arachne
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 125L
1,428 Elo+
Party 3
Yemoja
Yemoja
Snellac
Yemoja
Level 36
God Stats
3W - 3L
1,728 SR
Queue Stats
15W - 39L
1,220 Elo+
Party 2
Izanami
Izanami
lafaucheusedu60
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,247 Elo+
Party 2
Team Averages
Level 57
1,546 SR
1,379 Elo+

VS

Team Averages
Level 67
1,534 SR
1,371 Elo+
Arachne
Arachne
TheKarmaLlama
Arachne
Level 43
God Stats
9W - 6L
1,572 SR
Queue Stats
15W - 18L
1,363 Elo+
Party 1
Athena
Athena
UwUFenrirUwU
Athena
Level 43
God Stats
3W - 3L
1,483 SR
Queue Stats
17W - 24L
1,341 Elo+
Party 1
Merlin
Merlin
Zorglock
Merlin
Level 143
God Stats
2W - 2L
1,589 SR
Queue Stats
139W - 141L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
aday999
Erlang Shen
Level 86
God Stats
3W - 4L
1,674 SR
Queue Stats
197W - 174L
1,414 Elo+
Party 1
Artemis
Artemis
ireallywantaduck
Artemis
Level 18
God Stats
11W - 14L
1,352 SR
Queue Stats
54W - 59L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 5 / 0
7,936
529
7,501
7,899
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 7 / 0
6,213
414
3,028
9,757
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
NOLINIO
Arachne
11
1 / 5 / 1
6,779
452
4,420
12,418
4,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Snellac
Yemoja
11
1 / 1 / 1
7,150
477
2,876
8,385
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
6,268
418
5,745
6,405
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 0 / 5
9,295
620
10,245
11,295
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
12
3 / 1 / 4
7,329
489
4,385
11,934
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Zorglock
Merlin
13
2 / 5 / 2
8,035
536
3,904
7,193
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
aday999
Erlang Shen
16
7 / 0 / 6
9,650
643
9,989
11,245
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 4
6,547
436
3,998
5,396
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
21
21
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
0
1
L
0
7
0
0
L
Arachne
NOLINIO
Arachne
1
5
1
0.3
L
Yemoja
Snellac
Yemoja
1
1
1
1.5
W
Arachne
9
0
5
11.5
W
Athena
3
1
4
5
W
Merlin
Zorglock
Merlin
2
5
2
0.6
W
Erlang Shen
aday999
Erlang Shen
7
0
6
10
W
0
1
4
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
32,521
44,864
Taken
47,063
21,299
Mitigated
27,261
9,305
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,501
283
0
500
7,899
2,423
0
2,048
5,851
49,737
0
L
3,028
896
41
1,841
9,757
5,748
792
0
9,757
24,119
0
L
Arachne
NOLINIO
Arachne
4,420
3,269
0
2,849
12,418
4,035
0
1,648
10,770
0
36,482
L
Yemoja
Snellac
Yemoja
2,876
946
1,244
1,892
8,385
6,969
44
2,071
6,314
17,272
0
W
Arachne
10,245
6,142
0
7,510
11,295
5,500
11
2,609
8,546
0
70,076
W
Athena
4,385
1,244
0
2,483
11,934
11,426
171
1,559
10,375
28,382
0
W
Merlin
Zorglock
Merlin
3,904
124
0
500
7,193
1,978
1,176
4,357
2,434
47,764
0
W
Erlang Shen
aday999
Erlang Shen
9,989
4,841
0
6,679
11,245
5,853
68
3,657
7,488
0
50,490
W
3,998
1,776
0
1,366
5,396
2,504
350
581
4,815
0
29,245
L
5,745
3,447
2
936
6,405
2,124
0
2,522
3,883
0
40,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
40,856
336
Minions Killed
430
0
Camps Cleared
0
1,342,003
Distance Traveled
1,501,820
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,936
529
94
6
0
260,946
2
L
Hades
6,213
414
59
4
0
195,605
0
L
Arachne
6,779
452
70
5
0
312,076
0
L
Yemoja
7,150
477
29
2
0
294,133
4
W
Arachne
9,295
620
106
7
0
354,240
1
W
Athena
7,329
489
37
2
0
292,328
6
W
Merlin
8,035
536
111
7
0
267,108
0
W
Erlang Shen
9,650
643
107
7
0
317,430
2
W
Artemis
6,547
436
69
5
0
270,714
0
L
Izanami
6,268
418
84
6
0
279,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role