Player Matchup

Chernobog
Chernobog
BrianPW
Chernobog
Level 32
God Stats
6W - 4L
1,575 SR
Queue Stats
12W - 10L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
Chessnr
Kuzenbo
Level 84
God Stats
11W - 4L
1,536 SR
Queue Stats
64W - 41L
1,583 Elo+
Party 1
Anubis
Anubis
bloody003
Anubis
Level 128
God Stats
2W - 0L
1,747 SR
Queue Stats
249W - 205L
1,576 Elo+
Party 1
Team Averages
Level 81
1,620 SR
1,564 Elo+

VS

Team Averages
Level 87
1,522 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
TheRealCodin
Vamana
Level 86
God Stats
10W - 7L
1,589 SR
Queue Stats
236W - 155L
1,616 Elo+
Party 2
He Bo
He Bo
sadsnout
He Bo
Level 109
God Stats
3W - 3L
1,477 SR
Queue Stats
118W - 92L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrianPW
Chernobog
13
6 / 0 / 7
8,105
811
7,466
5,177
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Chessnr
Kuzenbo
11
1 / 0 / 13
7,733
773
4,745
9,072
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
bloody003
Anubis
13
8 / 2 / 6
8,278
828
9,125
5,531
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 2 / 1
6,457
646
4,850
6,262
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
9
1 / 5 / 1
6,416
642
4,185
11,546
7,580
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
sadsnout
He Bo
9
0 / 8 / 2
5,958
596
3,837
6,733
1,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
W
Chernobog
BrianPW
Chernobog
6
0
7
9.5
W
Kuzenbo
Chessnr
Kuzenbo
1
0
13
7.5
L
Vamana
1
5
1
0.3
W
Anubis
bloody003
Anubis
8
2
6
5.5
L
He Bo
sadsnout
He Bo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
12,872
19,780
Taken
24,541
15,969
Mitigated
10,626
6,661
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,850
1,765
0
1,607
6,262
1,475
0
2,930
3,112
0
20,520
W
Chernobog
BrianPW
Chernobog
7,466
5,287
0
1,406
5,177
1,872
188
802
4,375
0
27,727
W
Kuzenbo
Chessnr
Kuzenbo
4,745
1,347
176
4,154
9,072
11,575
0
1,978
7,094
14,428
0
L
Vamana
4,185
1,731
0
2,427
11,546
7,580
0
5,852
5,218
0
12,999
W
Anubis
bloody003
Anubis
9,125
241
0
925
5,531
2,522
184
1,487
4,044
25,222
0
L
He Bo
sadsnout
He Bo
3,837
38
0
90
6,733
1,571
0
4,130
2,341
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
18,831
119
Minions Killed
95
9
Camps Cleared
0
576,396
Distance Traveled
544,201
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,457
646
46
5
0
177,509
0
W
Chernobog
8,105
811
63
6
4
195,377
1
W
Kuzenbo
7,733
773
11
1
1
216,946
1
L
Vamana
6,416
642
23
2
0
188,434
3
W
Anubis
8,278
828
45
5
4
164,073
1
L
He Bo
5,958
596
26
3
0
178,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role