Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BboyVolumeX
Zeus
Level 73
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mipzz2377
Cthulhu
Level 8
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
WrightsRifles20
Da Ji
Level 156
God Stats
11W - 12L
1,485 SR
Queue Stats
61W - 63L
1,372 Elo+
Party 1
Loki
Loki
yahav19yh
Loki
Level 11
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 74
1,402 SR
1,474 Elo+

VS

Team Averages
Level 66
1,551 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Fatal97230
Baron Samedi
Level 69
God Stats
7W - 14L
1,342 SR
Queue Stats
318W - 360L
1,390 Elo+
Solo
Cthulhu
Cthulhu
LuckyTrex5073
Cthulhu
Level 29
God Stats
3W - 2L
1,698 SR
Queue Stats
67W - 87L
1,401 Elo+
Party 4
Amaterasu
Amaterasu
Superdave3141
Amaterasu
Level 81
God Stats
5W - 2L
1,606 SR
Queue Stats
86W - 120L
1,385 Elo+
Party 4
Gilgamesh
Gilgamesh
caltin31
Gilgamesh
Level 103
God Stats
78W - 56L
1,608 SR
Queue Stats
804W - 802L
1,503 Elo+
Party 2
Odin
Odin
the-assasin24013
Odin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 3 / 0
4,290
429
2,882
4,058
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,387
439
1,469
3,972
917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Mipzz2377
Cthulhu
7
0 / 4 / 1
4,577
458
2,105
7,473
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
5,393
539
2,676
6,826
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
6
1 / 3 / 0
4,389
439
288
4,030
885
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fatal97230
Baron Samedi
11
4 / 0 / 4
6,453
645
3,479
2,722
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
8
1 / 0 / 4
5,162
516
1,505
4,605
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Superdave3141
Amaterasu
11
6 / 0 / 2
6,651
665
4,499
5,998
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
caltin31
Gilgamesh
10
3 / 1 / 2
5,830
583
2,529
5,781
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 1
5,912
591
2,869
4,819
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
0
4
0
0
W
Baron Samedi
Fatal97230
Baron Samedi
4
0
4
6
W
Cthulhu
1
0
4
3
L
Cthulhu
Mipzz2377
Cthulhu
0
4
1
0.13
W
Amaterasu
Superdave3141
Amaterasu
6
0
2
7
L
1
3
0
0.33
W
Gilgamesh
caltin31
Gilgamesh
3
1
2
4
W
3
1
1
3.5
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
14,881
26,359
Taken
23,925
8,310
Mitigated
12,707
3,779
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,882
1,526
0
136
4,058
1,069
0
827
3,231
0
15,059
L
1,469
119
0
345
3,972
917
288
1,061
2,763
15,067
0
W
Baron Samedi
Fatal97230
Baron Samedi
3,479
796
318
987
2,722
1,044
507
1,356
1,366
30,423
0
W
Cthulhu
1,505
220
0
1,504
4,605
1,862
54
394
4,211
10,854
1,374
L
Cthulhu
Mipzz2377
Cthulhu
2,105
270
0
480
7,473
3,413
120
1,477
5,810
12,741
0
W
Amaterasu
Superdave3141
Amaterasu
4,499
2,053
0
2,179
5,998
3,764
400
203
5,795
272
30,653
L
2,676
521
130
2,688
6,826
2,026
0
998
5,800
0
24,518
W
Gilgamesh
caltin31
Gilgamesh
2,529
962
0
2,287
5,781
2,381
0
111
5,670
0
26,408
W
2,869
617
0
206
4,819
3,656
119
1,510
3,309
0
22,177
L
Loki
288
46
0
0
4,030
885
339
516
3,429
0
10,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
30,008
161
Minions Killed
273
0
Camps Cleared
0
835,428
Distance Traveled
996,032
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,290
429
25
3
0
107,951
1
L
Zeus
4,387
439
29
3
0
176,628
0
W
Baron Samedi
6,453
645
69
7
0
185,775
1
W
Cthulhu
5,162
516
28
3
0
176,250
3
L
Cthulhu
4,577
458
25
3
0
177,154
1
W
Amaterasu
6,651
665
60
6
0
213,284
2
L
Da Ji
5,393
539
56
6
0
170,898
0
W
Gilgamesh
5,830
583
67
7
0
234,297
3
W
Odin
5,912
591
49
5
0
186,426
0
L
Loki
4,389
439
26
3
0
202,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role