Player Matchup

Cernunnos
Cernunnos
D_Astaa
Cernunnos
Level 82
God Stats
14W - 15L
1,507 SR
Queue Stats
97W - 102L
1,406 Elo+
Party 2
Kali
Kali
Mr_Z_Man15
Kali
Level 62
God Stats
1W - 5L
1,364 SR
Queue Stats
331W - 453L
1,299 Elo+
Solo
Ra
Ra
Stevk_73
Ra
Level 63
God Stats
4W - 5L
1,520 SR
Queue Stats
96W - 101L
1,428 Elo+
Party 2
Merlin
Merlin
Zarkadys
Merlin
Level 67
God Stats
10W - 17L
1,409 SR
Queue Stats
49W - 56L
1,414 Elo+
Solo
Mulan
Mulan
homer_0
Mulan
Level 81
God Stats
4W - 5L
1,473 SR
Queue Stats
150W - 185L
1,412 Elo+
Solo
Team Averages
Level 71
1,455 SR
1,392 Elo+

VS

Team Averages
Level 86
1,405 SR
1,430 Elo+
Achilles
Achilles
Ghallileo
Achilles
Level 71
God Stats
26W - 34L
1,395 SR
Queue Stats
615W - 700L
1,381 Elo+
Solo
Ymir
Ymir
ThaMurkz
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,663 Elo+
Solo
Fenrir
Fenrir
Zekoo_420
Fenrir
Level 58
God Stats
19W - 22L
1,419 SR
Queue Stats
77W - 97L
1,338 Elo+
Party 1
Medusa
Medusa
blackmeier99xx
Medusa
Level 90
God Stats
10W - 12L
1,509 SR
Queue Stats
282W - 321L
1,417 Elo+
Solo
Nu Wa
Nu Wa
kitulus420
Nu Wa
Level 94
God Stats
4W - 1L
1,201 SR
Queue Stats
221W - 229L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D_Astaa
Cernunnos
20
4 / 10 / 4
13,748
458
17,971
31,249
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 7
15,712
524
14,471
25,660
8,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 3 / 1
8,505
284
539
7,528
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zarkadys
Merlin
20
7 / 8 / 6
15,070
502
25,774
27,059
9,092
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
homer_0
Mulan
20
3 / 6 / 2
13,223
441
15,128
23,738
31,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghallileo
Achilles
20
7 / 4 / 6
14,746
492
19,412
29,809
24,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
2
0 / 0 / 0
7,469
249
0
0
0
Fenrir
Zekoo_420
Fenrir
20
2 / 5 / 9
14,116
471
10,505
27,040
11,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 8 / 5
16,655
555
25,381
26,270
7,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
20
5 / 5 / 9
16,483
549
33,957
23,956
7,573
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
21
Kills
28
30
Deaths
22
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
D_Astaa
Cernunnos
4
10
4
0.6
W
Achilles
Ghallileo
Achilles
7
4
6
2.5
L
7
3
7
3.5
L
0
3
1
0.17
W
Ymir
0
0
0
0
L
Merlin
Zarkadys
Merlin
7
8
6
1.25
W
Fenrir
Zekoo_420
Fenrir
2
5
9
1.3
W
14
8
5
2.06
L
Mulan
homer_0
Mulan
3
6
2
0.67
W
Nu Wa
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,883
Damage
89,255
115,234
Taken
107,075
59,924
Mitigated
50,781
30,174
Healing
34,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
D_Astaa
Cernunnos
17,971
8,378
0
8,302
31,249
8,827
919
7,671
23,578
0
118,527
W
Achilles
Ghallileo
Achilles
19,412
7,572
0
11,043
29,809
24,734
1,266
7,081
21,934
0
76,733
L
14,471
6,580
0
8,414
25,660
8,793
1,138
8,751
16,909
0
110,675
L
539
77
191
348
7,528
1,235
185
4,560
2,968
12,168
0
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Zarkadys
Merlin
25,774
151
0
8,745
27,059
9,092
0
8,026
19,033
121,913
0
W
Fenrir
Zekoo_420
Fenrir
10,505
1,186
0
8,563
27,040
11,171
0
5,692
21,157
0
109,387
W
25,381
11,941
0
5,318
26,270
7,303
4,169
6,403
19,767
0
121,210
L
Mulan
homer_0
Mulan
15,128
1,767
0
4,174
23,738
31,977
1,224
4,949
18,789
0
65,967
W
Nu Wa
33,957
6,433
123
9,912
23,956
7,573
1,303
7,137
16,680
166,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
69,469
645
Minions Killed
670
0
Camps Cleared
0
2,119,586
Distance Traveled
2,110,514
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,748
458
157
5
0
478,905
6
W
Achilles
14,746
492
132
4
0
510,321
11
L
Kali
15,712
524
162
5
0
636,691
1
L
Ra
8,505
284
20
1
0
115,329
1
W
Ymir
7,469
249
0
0
0
0
0
L
Merlin
15,070
502
185
6
0
457,972
1
W
Fenrir
14,116
471
154
5
0
573,635
0
W
Medusa
16,655
555
166
6
0
531,507
1
L
Mulan
13,223
441
121
4
0
430,689
0
W
Nu Wa
16,483
549
218
7
0
495,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role