Player Matchup

Xbalanque
Xbalanque
EliteLegacyy
Xbalanque
Level 66
God Stats
8W - 4L
1,380 SR
Queue Stats
24W - 21L
1,485 Elo+
Party 1
Achilles
Achilles
black_decipline
Achilles
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 48L
1,330 Elo+
Party 1
Pele
Pele
jhoa123456
Pele
Level 27
God Stats
2W - 3L
1,485 SR
Queue Stats
15W - 53L
1,194 Elo+
Party 3
Nu Wa
Nu Wa
lord_of_night0
Nu Wa
Level 64
God Stats
6W - 19L
1,253 SR
Queue Stats
33W - 88L
1,221 Elo+
Party 3
Sun Wukong
Sun Wukong
soledby_marco64
Sun Wukong
Level 20
God Stats
1W - 6L
1,298 SR
Queue Stats
15W - 56L
1,231 Elo+
Party 3
Team Averages
Level 48
1,340 SR
1,292 Elo+

VS

Team Averages
Level 97
1,458 SR
1,565 Elo+
King Arthur
King Arthur
Chaallib
King Arthur
Level 139
God Stats
3W - 12L
1,234 SR
Queue Stats
589W - 486L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
GRiMTnBm
Cthulhu
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo
Medusa
Medusa
Mattyr442
Medusa
Level 25
God Stats
30W - 14L
1,724 SR
Queue Stats
184W - 130L
1,643 Elo+
Party 2
Kali
Kali
Omni Erebus
Kali
Level 126
God Stats
8W - 7L
1,337 SR
Queue Stats
243W - 220L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Zer02201
Baron Samedi
Level 149
God Stats
4W - 2L
1,496 SR
Queue Stats
61W - 55L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EliteLegacyy
Xbalanque
7
0 / 3 / 1
4,602
460
2,419
5,250
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
7
1 / 2 / 0
4,798
480
2,040
5,589
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 1
4,272
427
1,200
5,555
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 0
5,078
508
2,396
6,384
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
soledby_marco64
Sun Wukong
7
0 / 5 / 0
4,361
436
1,815
8,002
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaallib
King Arthur
12
5 / 0 / 0
6,945
695
4,728
5,142
3,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
GRiMTnBm
Cthulhu
8
1 / 1 / 1
5,333
533
1,294
3,754
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Mattyr442
Medusa
10
3 / 0 / 2
5,985
599
3,253
6,051
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,495
650
2,843
6,760
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zer02201
Baron Samedi
12
3 / 0 / 2
7,246
725
5,867
4,103
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chaallib
King Arthur
5
0
0
5
L
Xbalanque
EliteLegacyy
Xbalanque
0
3
1
0.17
W
Cthulhu
GRiMTnBm
Cthulhu
1
1
1
1.5
W
Medusa
Mattyr442
Medusa
3
0
2
4
W
3
1
3
4.5
W
Baron Samedi
Zer02201
Baron Samedi
3
0
2
4
L
Achilles
1
2
0
0.5
L
0
3
1
0.17
L
1
4
0
0.25
L
Sun Wukong
soledby_marco64
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
17,985
30,780
Taken
25,810
11,800
Mitigated
9,979
3,237
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chaallib
King Arthur
4,728
533
0
1,470
5,142
3,017
78
193
4,649
0
37,663
L
Xbalanque
EliteLegacyy
Xbalanque
2,419
993
0
1,040
5,250
1,120
288
779
4,471
0
21,459
W
Cthulhu
GRiMTnBm
Cthulhu
1,294
253
0
779
3,754
1,752
0
182
3,526
9,469
0
W
Medusa
Mattyr442
Medusa
3,253
1,315
0
2,517
6,051
1,569
784
199
5,806
0
31,506
W
2,843
1,458
0
2,694
6,760
1,980
0
249
6,482
0
33,707
W
Baron Samedi
Zer02201
Baron Samedi
5,867
435
0
2,508
4,103
1,661
0
1,255
2,696
43,961
0
L
Achilles
2,040
406
0
480
5,589
3,847
192
515
5,074
0
12,399
L
1,200
252
0
297
5,555
914
0
250
5,275
0
18,624
L
2,396
652
0
59
6,384
1,920
0
4,498
1,642
20,681
0
L
Sun Wukong
soledby_marco64
Sun Wukong
1,815
322
0
1,361
8,002
3,999
0
814
7,157
0
18,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
32,004
179
Minions Killed
328
0
Camps Cleared
0
897,044
Distance Traveled
1,001,658
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,945
695
85
9
0
209,946
1
L
Xbalanque
4,602
460
40
4
0
172,350
0
W
Cthulhu
5,333
533
13
1
0
183,552
3
W
Medusa
5,985
599
58
6
0
191,461
2
W
Kali
6,495
650
67
7
0
225,017
3
W
Baron Samedi
7,246
725
105
11
0
191,682
3
L
Achilles
4,798
480
28
3
0
200,973
0
L
Pele
4,272
427
32
3
0
153,271
1
L
Nu Wa
5,078
508
45
5
0
174,345
1
L
Sun Wukong
4,361
436
34
3
0
196,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role