Player Matchup

Kali
Kali
MaliciousFoxgrl
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,301 Elo+
Party 1
Cerberus
Cerberus
QbasRealiz_JR
Cerberus
Level 62
God Stats
0W - 1L
1,131 SR
Queue Stats
17W - 13L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 143
God Stats
73W - 89L
1,535 SR
Queue Stats
125W - 150L
1,425 Elo+
Solo
Horus
Horus
Zen_Hammer926
Horus
Level 67
God Stats
2W - 4L
1,122 SR
Queue Stats
21W - 20L
1,290 Elo+
Party 1
Neith
Neith
tdawg_ty
Neith
Level 3
God Stats
0W - 3L
1,114 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Team Averages
Level 61
1,280 SR
1,367 Elo+

VS

Team Averages
Level 94
1,584 SR
1,410 Elo+
Bellona
Bellona
FeLgRaNK4iS3r
Bellona
Level 44
God Stats
4W - 7L
1,292 SR
Queue Stats
114W - 125L
1,401 Elo+
Solo
Danzaburou
Danzaburou
FrozenSymphony
Danzaburou
Level 122
God Stats
2W - 1L
1,744 SR
Queue Stats
6W - 9L
1,291 Elo+
Party 2
Merlin
Merlin
PandaStyle8489
Merlin
Level 123
God Stats
5W - 4L
1,396 SR
Queue Stats
87W - 82L
1,428 Elo+
Solo
Bacchus
Bacchus
bald_murse
Bacchus
Level 139
God Stats
5W - 4L
1,786 SR
Queue Stats
769W - 780L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
sasukeuchi4real
Baron Samedi
Level 41
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 10L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,454
378
4,600
21,836
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
QbasRealiz_JR
Cerberus
16
2 / 7 / 2
10,712
428
8,893
28,642
30,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Reptobat
Nu Wa
19
4 / 5 / 2
12,368
495
21,374
19,355
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 7 / 5
11,360
454
14,770
29,988
25,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
tdawg_ty
Neith
15
2 / 4 / 1
9,767
391
5,427
10,160
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 2 / 9
13,591
544
21,260
23,787
21,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
FrozenSymphony
Danzaburou
19
7 / 0 / 9
12,721
509
17,613
14,557
6,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 5
12,167
487
18,498
13,671
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bald_murse
Bacchus
20
8 / 3 / 10
13,103
524
19,061
23,915
19,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
sasukeuchi4real
Baron Samedi
16
2 / 3 / 8
11,058
442
7,370
12,218
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
29
29
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
2
9
6.25
W
Danzaburou
FrozenSymphony
Danzaburou
7
0
9
11.5
L
0
6
3
0.25
W
4
4
5
1.63
L
Cerberus
QbasRealiz_JR
Cerberus
2
7
2
0.43
L
Nu Wa
Reptobat
Nu Wa
4
5
2
1
L
2
7
5
0.64
W
Bacchus
bald_murse
Bacchus
8
3
10
4.33
W
Baron Samedi
sasukeuchi4real
Baron Samedi
2
3
8
2
L
Neith
tdawg_ty
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,064
Damage
83,802
109,981
Taken
88,148
75,809
Mitigated
60,865
32,246
Healing
32,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
21,260
7,454
863
7,521
23,787
21,710
1,412
7,803
15,153
0
93,430
W
Danzaburou
FrozenSymphony
Danzaburou
17,613
7,766
0
7,496
14,557
6,151
2,332
6,040
8,470
0
104,627
L
4,600
2,276
0
6,537
21,836
9,051
366
8,742
13,094
0
52,058
W
18,498
823
0
2,104
13,671
3,925
1,147
8,524
5,012
106,697
0
L
Cerberus
QbasRealiz_JR
Cerberus
8,893
471
0
7,956
28,642
30,010
0
8,445
20,197
43,431
0
L
Nu Wa
Reptobat
Nu Wa
21,374
6,689
130
4,299
19,355
7,040
1,662
12,929
6,426
99,524
0
L
14,770
5,188
1,377
8,832
29,988
25,831
246
7,884
22,104
8,398
57,138
W
Bacchus
bald_murse
Bacchus
19,061
3,367
0
9,464
23,915
19,018
832
6,734
16,876
91,474
20,617
W
Baron Samedi
sasukeuchi4real
Baron Samedi
7,370
1,184
1,628
3,744
12,218
10,061
449
4,599
7,578
27,689
0
L
Neith
tdawg_ty
Neith
5,427
2,122
0
3,115
10,160
3,877
0
5,260
4,900
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
62,640
512
Minions Killed
643
0
Camps Cleared
0
2,308,067
Distance Traveled
2,372,379
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,591
544
151
6
0
507,260
4
W
Danzaburou
12,721
509
152
6
0
467,105
5
L
Kali
9,454
378
78
3
0
527,833
4
W
Merlin
12,167
487
169
7
0
431,438
0
L
Cerberus
10,712
428
67
3
0
443,838
6
L
Nu Wa
12,368
495
165
7
0
435,933
1
L
Horus
11,360
454
101
4
0
456,880
3
W
Bacchus
13,103
524
139
6
0
512,415
8
W
Baron Samedi
11,058
442
32
1
0
454,161
5
L
Neith
9,767
391
101
4
0
443,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role