Player Matchup

Ymir
Ymir
DIEGOO91GB
Ymir
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,113 Elo+
Party 2
Gilgamesh
Gilgamesh
J2H Jonny
Gilgamesh
Level 63
God Stats
3W - 4L
1,517 SR
Queue Stats
17W - 27L
1,230 Elo+
Solo
Zhong Kui
Zhong Kui
Kusan-itawaki
Zhong Kui
Level 57
God Stats
9W - 4L
1,433 SR
Queue Stats
262W - 293L
1,380 Elo+
Solo
Odin
Odin
Marvintron
Odin
Level 81
God Stats
30W - 14L
1,615 SR
Queue Stats
862W - 862L
1,485 Elo+
Solo
Neith
Neith
Seiryugem
Neith
Level 30
God Stats
0W - 4L
1,270 SR
Queue Stats
0W - 8L
1,113 Elo+
Party 2
Team Averages
Level 48
1,467 SR
1,264 Elo+

VS

Team Averages
Level 52
1,442 SR
1,406 Elo+
Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Alfredoelcrack96
Vamana
Level 65
God Stats
1W - 3L
1,222 SR
Queue Stats
34W - 45L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Destroid_033
Ao Kuang
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 356L
1,371 Elo+
Party 1
Chernobog
Chernobog
Josue--3110
Chernobog
Level 48
God Stats
11W - 11L
1,445 SR
Queue Stats
136W - 148L
1,380 Elo+
Party 1
Merlin
Merlin
PsychoExBF
Merlin
Level 49
God Stats
12W - 17L
1,545 SR
Queue Stats
424W - 484L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,733
349
3,979
16,441
12,034
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
J2H Jonny
Gilgamesh
18
3 / 1 / 3
11,179
447
12,680
18,191
11,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kusan-itawaki
Zhong Kui
17
6 / 9 / 3
11,633
465
20,809
21,126
13,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 1 / 3
11,957
478
10,029
17,476
17,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Seiryugem
Neith
16
2 / 10 / 1
10,240
410
6,714
17,200
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 6 / 17
12,133
485
7,151
25,309
29,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 2 / 5
13,318
533
19,545
21,802
18,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Destroid_033
Ao Kuang
20
6 / 2 / 6
13,278
531
10,948
19,662
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Josue--3110
Chernobog
20
16 / 0 / 5
14,359
574
25,292
15,032
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
PsychoExBF
Merlin
8
0 / 3 / 1
8,215
329
1,827
3,893
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
12
Kills
29
29
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
6
17
1.75
W
5
2
5
3.75
L
0
8
2
0.13
W
Ao Kuang
Destroid_033
Ao Kuang
6
2
6
4.5
L
Gilgamesh
J2H Jonny
Gilgamesh
3
1
3
4.5
W
Chernobog
Josue--3110
Chernobog
16
0
5
18.5
L
Zhong Kui
Kusan-itawaki
Zhong Kui
6
9
3
0.83
L
1
1
3
2.5
W
Merlin
PsychoExBF
Merlin
0
3
1
0.17
L
Neith
Seiryugem
Neith
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
64,763
90,434
Taken
85,698
59,560
Mitigated
62,799
22,483
Healing
36,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,151
2,707
2,446
6,301
25,309
29,486
202
8,708
16,601
31,292
0
W
19,545
10,594
0
7,592
21,802
18,122
92
5,117
16,685
251
104,528
L
3,979
435
0
465
16,441
12,034
729
2,354
14,087
32,630
0
W
Ao Kuang
Destroid_033
Ao Kuang
10,948
2,248
0
13,181
19,662
7,745
1,014
6,649
13,013
101,582
0
L
Gilgamesh
J2H Jonny
Gilgamesh
12,680
4,181
0
8,786
18,191
11,865
0
4,427
13,718
455
91,366
W
Chernobog
Josue--3110
Chernobog
25,292
12,564
0
6,008
15,032
6,274
3,525
2,454
12,578
0
112,502
L
Zhong Kui
Kusan-itawaki
Zhong Kui
20,809
2,853
0
6,221
21,126
13,498
616
7,900
13,004
70,027
0
L
10,029
1,450
0
2,878
17,476
17,856
0
2,258
15,218
125
78,171
W
Merlin
PsychoExBF
Merlin
1,827
248
0
968
3,893
1,172
0
2,909
984
16,055
0
L
Neith
Seiryugem
Neith
6,714
2,326
0
4,133
17,200
4,307
3,077
2,924
14,276
0
63,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
61,303
553
Minions Killed
571
0
Camps Cleared
0
2,335,341
Distance Traveled
2,460,839
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,133
485
40
2
0
434,415
2
W
Vamana
13,318
533
164
7
0
500,511
5
L
Ymir
8,733
349
51
2
0
476,838
1
W
Ao Kuang
13,278
531
143
6
0
495,581
1
L
Gilgamesh
11,179
447
106
4
0
533,649
5
W
Chernobog
14,359
574
187
7
0
521,294
5
L
Zhong Kui
11,633
465
115
5
0
397,378
6
L
Odin
11,957
478
164
7
0
520,841
5
W
Merlin
8,215
329
37
1
0
509,038
0
L
Neith
10,240
410
117
5
0
406,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role