Player Matchup

Yemoja
Yemoja
Ayssia
Yemoja
Level 48
God Stats
23W - 23L
1,480 SR
Queue Stats
69W - 116L
1,370 Elo+
Party 3
Neith
Neith
SMOKE-_-5
Neith
Level 22
God Stats
4W - 8L
1,375 SR
Queue Stats
57W - 91L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
SlaxxSan
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 71L
1,282 Elo+
Party 3
Heimdallr
Heimdallr
oked20999
Heimdallr
Level 65
God Stats
33W - 18L
1,545 SR
Queue Stats
226W - 263L
1,410 Elo+
Party 2
Thor
Thor
tacoman867
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,509 Elo+
Solo
Team Averages
Level 34
1,480 SR
1,370 Elo+

VS

Team Averages
Level 117
1,568 SR
1,433 Elo+
Loki
Loki
CounterDanny
Loki
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Direwolfgames
Kumbhakarna
Level 157
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Da Ji
Da Ji
KittyKatScratch
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Party 1
Merlin
Merlin
TheLeafboy
Merlin
Level 140
God Stats
4W - 2L
1,591 SR
Queue Stats
240W - 261L
1,477 Elo+
Solo
Guan Yu
Guan Yu
thatguykram
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayssia
Yemoja
20
2 / 2 / 4
13,830
659
8,183
16,594
11,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
SMOKE-_-5
Neith
20
3 / 9 / 7
14,162
674
20,575
24,622
7,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
SlaxxSan
Kukulkan
19
0 / 14 / 7
12,962
617
9,822
23,339
6,861
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
oked20999
Heimdallr
20
7 / 5 / 6
14,712
701
28,856
25,937
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 7 / 6
17,449
831
25,656
28,977
13,931
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
16,755
798
26,644
28,555
11,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Direwolfgames
Kumbhakarna
20
4 / 4 / 17
14,491
690
13,712
31,915
17,212
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 6 / 11
15,759
750
28,376
20,986
10,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TheLeafboy
Merlin
20
1 / 9 / 7
14,964
713
13,108
21,843
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
thatguykram
Guan Yu
20
10 / 2 / 19
17,149
817
22,643
23,722
34,175
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
27
Kills
37
37
Deaths
29
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ayssia
Yemoja
2
2
4
2
W
12
8
13
2.31
W
Kumbhakarna
Direwolfgames
Kumbhakarna
4
4
17
3.13
W
10
6
11
2.58
L
Neith
SMOKE-_-5
Neith
3
9
7
0.72
L
Kukulkan
SlaxxSan
Kukulkan
0
14
7
0.25
W
Merlin
TheLeafboy
Merlin
1
9
7
0.5
L
Heimdallr
oked20999
Heimdallr
7
5
6
2
L
15
7
6
2.57
W
Guan Yu
thatguykram
Guan Yu
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,092
Damage
104,483
119,469
Taken
127,021
48,324
Mitigated
81,546
26,501
Healing
29,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ayssia
Yemoja
8,183
1,496
10,915
4,252
16,594
11,319
0
2,288
13,766
26,820
0
W
26,644
6,380
0
7,689
28,555
11,666
812
3,455
24,832
0
73,319
W
Kumbhakarna
Direwolfgames
Kumbhakarna
13,712
1,642
0
1,182
31,915
17,212
1,270
3,866
27,943
33,414
0
W
28,376
4,853
0
722
20,986
10,433
3,907
3,715
17,014
0
57,105
L
Neith
SMOKE-_-5
Neith
20,575
6,882
93
2,322
24,622
7,220
328
6,872
16,821
0
51,358
L
Kukulkan
SlaxxSan
Kukulkan
9,822
1,323
207
502
23,339
6,861
0
6,437
16,302
44,255
0
W
Merlin
TheLeafboy
Merlin
13,108
359
190
3,380
21,843
8,060
2,140
2,281
19,307
83,824
0
L
Heimdallr
oked20999
Heimdallr
28,856
12,852
360
5,732
25,937
8,993
0
5,435
20,030
0
64,986
L
25,656
5,813
0
2,118
28,977
13,931
0
7,178
20,434
0
67,532
W
Guan Yu
thatguykram
Guan Yu
22,643
2,266
6,306
9,600
23,722
34,175
1,219
4,688
18,428
7,444
41,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,115
Gold Earned
79,118
319
Minions Killed
304
0
Camps Cleared
0
1,743,076
Distance Traveled
2,132,095
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,830
659
26
1
0
386,804
6
W
Loki
16,755
798
60
3
0
416,130
1
W
Kumbhakarna
14,491
690
48
2
0
397,846
1
W
Da Ji
15,759
750
41
2
0
424,868
1
L
Neith
14,162
674
72
3
0
332,163
4
L
Kukulkan
12,962
617
77
4
0
314,821
1
W
Merlin
14,964
713
114
5
0
359,793
1
L
Heimdallr
14,712
701
75
4
0
373,894
3
L
Thor
17,449
831
69
3
0
335,394
3
W
Guan Yu
17,149
817
41
2
0
533,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role