Player Matchup

Rama
Rama
B0ndJamesB0nd
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
Krutnik
Ah Puch
Level 84
God Stats
6W - 3L
1,985 SR
Queue Stats
12W - 23L
1,330 Elo+
Party 2
Yu Huang
Yu Huang
Lexiblexy
Yu Huang
Level 33
God Stats
5W - 6L
1,307 SR
Queue Stats
397W - 309L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Nosnmad
Guan Yu
Level 43
God Stats
2W - 1L
1,761 SR
Queue Stats
68W - 78L
1,486 Elo+
Party 1
Fenrir
Fenrir
arabstrap
Fenrir
Level 14
God Stats
9W - 14L
1,374 SR
Queue Stats
14W - 25L
1,330 Elo+
Party 2
Team Averages
Level 38
1,585 SR
1,440 Elo+

VS

Team Averages
Level 72
1,485 SR
1,487 Elo+
Cliodhna
Cliodhna
Crelva
Cliodhna
Level 66
God Stats
39W - 32L
1,518 SR
Queue Stats
175W - 193L
1,448 Elo+
Party 3
Zeus
Zeus
LONEWOLF-Bauer90
Zeus
Level 68
God Stats
37W - 26L
1,675 SR
Queue Stats
122W - 107L
1,547 Elo+
Solo
Nox
Nox
RealAshTJ
Nox
Level 102
God Stats
2W - 6L
1,134 SR
Queue Stats
99W - 129L
1,387 Elo+
Solo
Fenrir
Fenrir
Th3Gamb1er
Fenrir
Level 63
God Stats
6W - 6L
1,500 SR
Queue Stats
298W - 293L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
UnholyOwO
Cthulhu
Level 60
God Stats
12W - 8L
1,600 SR
Queue Stats
196W - 199L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
12,509
894
8,024
12,597
4,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Krutnik
Ah Puch
19
3 / 5 / 4
14,717
1,051
30,879
13,301
4,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
Lexiblexy
Yu Huang
18
2 / 5 / 4
13,286
949
15,199
16,710
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nosnmad
Guan Yu
18
1 / 4 / 7
13,113
937
10,841
24,291
36,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
arabstrap
Fenrir
19
3 / 5 / 4
13,294
950
11,450
16,806
9,778
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crelva
Cliodhna
20
7 / 3 / 12
15,447
1,103
19,407
17,048
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 6
13,260
947
14,810
5,331
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 2 / 14
14,006
1,000
11,974
14,501
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Th3Gamb1er
Fenrir
20
11 / 2 / 9
15,495
1,107
23,632
15,071
4,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
UnholyOwO
Cthulhu
20
1 / 1 / 10
14,377
1,027
10,193
32,974
33,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
9
Kills
24
24
Deaths
9
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Cliodhna
Crelva
Cliodhna
7
3
12
4.33
L
Ah Puch
Krutnik
Ah Puch
3
5
4
1
W
3
1
6
6
L
Yu Huang
Lexiblexy
Yu Huang
2
5
4
0.8
L
Guan Yu
Nosnmad
Guan Yu
1
4
7
1.13
W
2
2
14
4.5
W
Fenrir
Th3Gamb1er
Fenrir
11
2
9
7.75
W
Cthulhu
UnholyOwO
Cthulhu
1
1
10
6
L
Fenrir
arabstrap
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,393
Damage
80,016
83,705
Taken
84,925
60,520
Mitigated
50,969
9,197
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,024
6,053
0
341
12,597
4,088
0
5,537
7,060
0
19,951
W
Cliodhna
Crelva
Cliodhna
19,407
634
0
487
17,048
7,020
0
8,087
8,724
0
40,272
L
Ah Puch
Krutnik
Ah Puch
30,879
1,261
0
696
13,301
4,504
0
5,209
8,092
89,208
0
W
14,810
458
0
0
5,331
1,637
0
3,586
1,745
33,372
0
L
Yu Huang
Lexiblexy
Yu Huang
15,199
384
0
0
16,710
5,309
0
7,712
8,998
47,695
0
L
Guan Yu
Nosnmad
Guan Yu
10,841
1,114
1,580
6,580
24,291
36,841
0
12,217
12,074
0
17,827
W
11,974
1,069
576
3,548
14,501
4,877
0
8,649
5,693
38,087
0
W
Fenrir
Th3Gamb1er
Fenrir
23,632
4,009
0
1,836
15,071
4,285
0
7,038
7,514
0
28,043
W
Cthulhu
UnholyOwO
Cthulhu
10,193
765
1,180
7,098
32,974
33,150
0
18,718
12,300
44,946
0
L
Fenrir
arabstrap
Fenrir
11,450
1,452
0
0
16,806
9,778
0
6,302
10,504
0
18,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,919
Gold Earned
72,585
258
Minions Killed
272
7
Camps Cleared
6
1,392,316
Distance Traveled
1,416,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,509
894
26
2
3
236,820
0
W
Cliodhna
15,447
1,103
56
4
3
340,003
0
L
Ah Puch
14,717
1,051
146
10
0
279,499
0
W
Zeus
13,260
947
45
3
0
255,372
0
L
Yu Huang
13,286
949
69
5
0
265,799
0
L
Guan Yu
13,113
937
10
1
4
298,531
2
W
Nox
14,006
1,000
87
6
0
259,318
0
W
Fenrir
15,495
1,107
10
1
0
298,346
0
W
Cthulhu
14,377
1,027
74
5
3
263,634
0
L
Fenrir
13,294
950
7
1
0
311,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role