Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
AJsoupsAllOverU
Artio
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 64L
1,538 Elo+
Party 3
Bastet
Bastet
Disciple17
Bastet
Level 160
God Stats
6W - 5L
1,296 SR
Queue Stats
357W - 276L
1,585 Elo+
Party 3
Tiamat
Tiamat
Hid3andsEEk
Tiamat
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 150L
1,495 Elo+
Party 3
Cabrakan
Cabrakan
I Rip Bings
Cabrakan
Level 142
God Stats
3W - 0L
1,438 SR
Queue Stats
33W - 49L
1,495 Elo+
Party 3
Team Averages
Level 129
1,447 SR
1,523 Elo+

VS

Team Averages
Level 106
1,475 SR
1,509 Elo+
Hun Batz
Hun Batz
Canan32
Hun Batz
Level 69
God Stats
2W - 1L
1,721 SR
Queue Stats
46W - 47L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
CtrlAltDLish
Ne Zha
Level 118
God Stats
8W - 8L
1,457 SR
Queue Stats
260W - 274L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
JinkiesShaggy
Xbalanque
Level 157
God Stats
0W - 6L
1,090 SR
Queue Stats
536W - 463L
1,528 Elo+
Party 1
Rama
Rama
eaRNedit21
Rama
Level 67
God Stats
1W - 2L
1,733 SR
Queue Stats
262W - 283L
1,469 Elo+
Party 2
Bacchus
Bacchus
zachdos03
Bacchus
Level 120
God Stats
1W - 3L
1,375 SR
Queue Stats
85W - 91L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 6 / 16
10,549
754
9,054
11,584
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 23
10,898
778
11,569
25,172
36,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Disciple17
Bastet
19
9 / 3 / 14
11,638
831
16,769
19,506
10,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
19
9 / 4 / 17
11,609
829
13,503
10,839
8,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
I Rip Bings
Cabrakan
18
6 / 4 / 24
11,766
840
11,235
18,619
31,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Canan32
Hun Batz
16
5 / 9 / 9
10,108
722
10,302
13,908
5,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
5 / 7 / 7
9,840
703
14,309
14,383
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
JinkiesShaggy
Xbalanque
18
6 / 5 / 5
10,199
729
16,954
11,476
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 4
8,022
573
5,460
12,876
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
zachdos03
Bacchus
18
5 / 4 / 10
10,566
755
13,986
13,791
20,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
33
Kills
21
21
Deaths
33
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
6
16
2
W
5
4
23
4.13
L
Hun Batz
Canan32
Hun Batz
5
9
9
1.06
L
Ne Zha
5
7
7
1.21
W
Bastet
Disciple17
Bastet
9
3
14
5.33
W
Tiamat
9
4
17
4.38
W
Cabrakan
I Rip Bings
Cabrakan
6
4
24
4.5
L
Xbalanque
JinkiesShaggy
Xbalanque
6
5
5
1.7
L
0
8
4
0.25
L
Bacchus
zachdos03
Bacchus
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,130
Damage
61,011
85,720
Taken
66,434
92,331
Mitigated
43,032
31,003
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,054
692
996
1,237
11,584
4,710
56
2,605
8,979
25,671
0
W
11,569
1,113
2,907
8,484
25,172
36,345
291
2,889
22,283
19,214
0
L
Hun Batz
Canan32
Hun Batz
10,302
1,632
0
680
13,908
5,638
0
10,323
3,493
0
18,701
L
Ne Zha
14,309
1,279
45
2,041
14,383
6,483
0
10,271
4,042
0
27,257
W
Bastet
Disciple17
Bastet
16,769
2,295
2,108
7,547
19,506
10,559
1,257
2,834
16,672
0
33,082
W
Tiamat
13,503
835
1,002
1,974
10,839
8,724
2,851
2,242
8,525
34,345
0
W
Cabrakan
I Rip Bings
Cabrakan
11,235
1,795
1,942
2,806
18,619
31,993
85
3,416
15,203
17,552
0
L
Xbalanque
JinkiesShaggy
Xbalanque
16,954
5,806
1,095
2,262
11,476
5,363
130
6,709
4,737
0
33,730
L
5,460
4,010
824
1,156
12,876
4,890
180
8,704
4,082
0
13,540
L
Bacchus
zachdos03
Bacchus
13,986
990
1,368
3,277
13,791
20,658
0
8,855
4,719
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
48,735
125
Minions Killed
137
0
Camps Cleared
0
1,345,040
Distance Traveled
1,160,108
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,549
754
41
3
0
249,492
0
W
Artio
10,898
778
7
1
0
288,072
1
L
Hun Batz
10,108
722
28
2
0
231,021
1
L
Ne Zha
9,840
703
19
1
0
221,747
0
W
Bastet
11,638
831
29
2
0
310,025
1
W
Tiamat
11,609
829
40
3
0
248,707
1
W
Cabrakan
11,766
840
8
1
0
248,744
0
L
Xbalanque
10,199
729
48
3
0
242,817
0
L
Rama
8,022
573
27
2
0
190,800
0
L
Bacchus
10,566
755
15
1
0
273,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role