Player Matchup

Baron Samedi
Baron Samedi
MulattoEricton
Baron Samedi
Level 54
God Stats
10W - 7L
1,518 SR
Queue Stats
45W - 36L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
Yoshiisland6
Heimdallr
Level 101
God Stats
3W - 3L
1,448 SR
Queue Stats
6W - 8L
1,603 Elo+
Party 2
Shiva
Shiva
ethanblu
Shiva
Level 126
God Stats
3W - 2L
1,748 SR
Queue Stats
44W - 37L
1,514 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,533 Elo+

VS

Team Averages
Level 90
1,542 SR
1,461 Elo+
Zhong Kui
Zhong Kui
Aye_its_frank
Zhong Kui
Level 88
God Stats
5W - 3L
1,337 SR
Queue Stats
64W - 97L
1,247 Elo+
Solo
Fenrir
Fenrir
KinG_Midas24
Fenrir
Level 145
God Stats
2W - 3L
1,790 SR
Queue Stats
596W - 460L
1,537 Elo+
Party 1
Chaac
Chaac
ToeGoblin
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 68L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MulattoEricton
Baron Samedi
16
6 / 3 / 10
11,277
806
10,946
10,961
5,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Yoshiisland6
Heimdallr
15
3 / 4 / 13
10,543
753
13,950
12,651
5,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
ethanblu
Shiva
17
10 / 2 / 7
11,987
856
11,958
19,100
13,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aye_its_frank
Zhong Kui
12
2 / 8 / 4
9,015
644
9,243
11,755
6,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
4 / 5 / 3
9,679
691
7,397
14,979
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
ToeGoblin
Chaac
14
2 / 6 / 7
9,684
692
10,360
14,718
19,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
8
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aye_its_frank
Zhong Kui
2
8
4
0.5
L
Fenrir
4
5
3
1.1
W
Baron Samedi
MulattoEricton
Baron Samedi
6
3
10
3.67
L
Chaac
ToeGoblin
Chaac
2
6
7
0.92
W
Heimdallr
Yoshiisland6
Heimdallr
3
4
13
2.38
W
Shiva
ethanblu
Shiva
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
27,000
42,712
Taken
41,452
24,243
Mitigated
33,477
16,199
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aye_its_frank
Zhong Kui
9,243
758
0
1,147
11,755
6,107
190
4,449
7,306
23,304
0
L
Fenrir
7,397
1,606
0
989
14,979
7,686
0
2,084
12,894
0
19,568
W
Baron Samedi
MulattoEricton
Baron Samedi
10,946
1,279
1,643
2,979
10,961
5,744
714
2,601
8,241
38,948
0
L
Chaac
ToeGoblin
Chaac
10,360
798
0
2,418
14,718
19,684
0
4,693
10,025
301
35,807
W
Heimdallr
Yoshiisland6
Heimdallr
13,950
7,390
0
3,318
12,651
5,171
1,412
2,495
9,979
0
36,671
W
Shiva
ethanblu
Shiva
11,958
3,433
356
7,903
19,100
13,328
147
4,860
14,051
0
48,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
28,378
165
Minions Killed
135
7
Camps Cleared
5
726,814
Distance Traveled
756,119
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,015
644
42
3
2
163,965
1
L
Fenrir
9,679
691
30
2
1
280,749
2
W
Baron Samedi
11,277
806
62
4
1
220,142
2
L
Chaac
9,684
692
63
5
2
311,405
4
W
Heimdallr
10,543
753
41
3
2
217,629
2
W
Shiva
11,987
856
62
4
4
289,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role