Player Matchup

Neith
Neith
DiegokelocuraxD
Neith
Level 46
God Stats
1W - 1L
1,267 SR
Queue Stats
71W - 88L
1,300 Elo+
Solo
Hel
Hel
Pink-Diamond-420
Hel
Level 155
God Stats
5W - 4L
1,444 SR
Queue Stats
64W - 68L
1,486 Elo+
Party 1
Bellona
Bellona
SeeTruth-
Bellona
Level 73
God Stats
6W - 3L
1,280 SR
Queue Stats
292W - 262L
1,448 Elo+
Party 1
Arachne
Arachne
X-_ThaDon17_-X
Arachne
Level 28
God Stats
16W - 8L
1,589 SR
Queue Stats
161W - 171L
1,340 Elo+
Party 1
The Morrigan
The Morrigan
tsaeri
The Morrigan
Level 80
God Stats
14W - 13L
1,607 SR
Queue Stats
383W - 400L
1,399 Elo+
Party 1
Team Averages
Level 76
1,438 SR
1,395 Elo+

VS

Team Averages
Level 60
1,524 SR
1,265 Elo+
Pele
Pele
Gandalf 263946
Pele
Level 83
God Stats
3W - 1L
1,485 SR
Queue Stats
124W - 126L
1,405 Elo+
Party 3
Atlas
Atlas
Rookie_Missstake
Atlas
Level 117
God Stats
16W - 5L
1,670 SR
Queue Stats
25W - 28L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
Rudemastr
Kukulkan
Level 29
God Stats
3W - 3L
1,727 SR
Queue Stats
104W - 114L
1,241 Elo+
Party 2
Artio
Artio
ramemnoodlez
Artio
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,082 Elo+
Party 3
Neith
Neith
xXMOAPING_SOULXx
Neith
Level 68
God Stats
2W - 4L
1,236 SR
Queue Stats
175W - 196L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,933
425
9,620
10,579
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 15
10,405
495
9,289
13,972
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SeeTruth-
Bellona
17
9 / 1 / 8
11,328
539
13,070
21,945
33,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 3 / 7
9,864
470
7,157
19,036
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
tsaeri
The Morrigan
15
8 / 0 / 5
9,784
466
12,347
10,854
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,742
369
4,300
12,744
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 2
8,420
401
12,187
16,071
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rudemastr
Kukulkan
11
0 / 1 / 0
7,774
370
8,667
7,209
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 12 / 0
6,806
324
2,779
17,454
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 5 / 2
8,776
418
12,826
14,971
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
26
Kills
7
8
Deaths
26
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
1
6
1
0.25
W
4
1
15
11.5
L
1
2
2
1
L
Kukulkan
Rudemastr
Kukulkan
0
1
0
0
W
Bellona
SeeTruth-
Bellona
9
1
8
13
W
2
3
7
1.83
L
1
12
0
0.08
W
The Morrigan
tsaeri
The Morrigan
8
0
5
10.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
40,759
76,386
Taken
68,449
59,519
Mitigated
37,968
38,204
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,620
3,587
0
1,770
10,579
4,158
1,449
3,458
6,984
0
46,781
L
4,300
1,306
0
2,708
12,744
4,431
0
4,693
8,051
0
25,160
W
9,289
730
12,116
10,981
13,972
9,268
587
4,344
9,466
35,249
0
L
12,187
5,300
126
4,303
16,071
13,407
0
4,309
11,762
40,454
0
L
Kukulkan
Rudemastr
Kukulkan
8,667
959
28
3,258
7,209
2,357
396
3,318
3,891
43,105
0
W
Bellona
SeeTruth-
Bellona
13,070
3,817
407
7,809
21,945
33,063
1,167
6,086
15,718
9,113
56,877
W
7,157
5,888
0
2,634
19,036
8,743
1,472
4,797
14,177
0
71,078
L
2,779
485
267
1,095
17,454
12,236
0
5,455
11,999
9,146
0
W
The Morrigan
tsaeri
The Morrigan
12,347
2,374
0
2,487
10,854
4,287
1,577
4,446
6,408
49,073
2,919
L
12,826
6,465
0
5,750
14,971
5,537
0
3,365
11,606
0
60,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
39,518
398
Minions Killed
272
0
Camps Cleared
0
2,038,094
Distance Traveled
1,555,969
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,933
425
55
3
0
325,795
0
L
Pele
7,742
369
35
2
0
279,457
3
W
Hel
10,405
495
60
3
0
412,603
3
L
Atlas
8,420
401
43
2
0
353,236
1
L
Kukulkan
7,774
370
83
4
0
234,440
3
W
Bellona
11,328
539
124
6
0
424,421
2
W
Arachne
9,864
470
94
4
0
457,174
0
L
Artio
6,806
324
6
0
0
375,560
0
W
The Morrigan
9,784
466
65
3
0
418,101
2
L
Neith
8,776
418
105
5
0
313,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role