Player Matchup

Charybdis
Charybdis
Bamboulaboy
Charybdis
Level 66
God Stats
1W - 3L
1,810 SR
Queue Stats
141W - 117L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
BleedingSoulz_
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,551 Elo+
Party 4
Artemis
Artemis
Cacayo
Artemis
Level 47
God Stats
1W - 0L
1,694 SR
Queue Stats
23W - 18L
1,251 Elo+
Party 2
Zhong Kui
Zhong Kui
huntercores
Zhong Kui
Level 140
God Stats
2W - 1L
1,763 SR
Queue Stats
103W - 78L
1,581 Elo+
Party 4
Khepri
Khepri
mitohondr
Khepri
Level 83
God Stats
8W - 7L
1,487 SR
Queue Stats
169W - 184L
1,478 Elo+
Solo
Team Averages
Level 99
1,651 SR
1,484 Elo+

VS

Team Averages
Level 100
1,468 SR
1,473 Elo+
Hera
Hera
BlackJake1515
Hera
Level 35
God Stats
14W - 14L
1,518 SR
Queue Stats
333W - 332L
1,425 Elo+
Party 3
Atlas
Atlas
Daggebert
Atlas
Level 87
God Stats
0W - 1L
1,577 SR
Queue Stats
6W - 6L
1,521 Elo+
Party 1
Persephone
Persephone
WilliamGodee
Persephone
Level 115
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 1
Thor
Thor
chillomat
Thor
Level 123
God Stats
14W - 19L
1,473 SR
Queue Stats
354W - 358L
1,487 Elo+
Party 3
Horus
Horus
terry86000
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bamboulaboy
Charybdis
18
9 / 4 / 8
10,794
900
16,850
11,047
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
2 / 3 / 16
9,173
764
10,624
16,447
19,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Cacayo
Artemis
15
3 / 5 / 13
9,155
763
11,020
10,661
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
huntercores
Zhong Kui
18
5 / 3 / 12
10,563
880
17,535
16,348
14,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mitohondr
Khepri
15
0 / 4 / 16
8,624
719
8,298
15,296
17,331
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 8
10,652
888
16,428
10,973
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Daggebert
Atlas
16
3 / 3 / 14
9,885
824
12,238
21,013
28,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
WilliamGodee
Persephone
16
3 / 3 / 10
9,981
832
14,883
13,175
5,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
2 / 3 / 8
8,626
719
7,315
9,598
8,751
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
15
1 / 5 / 13
8,637
720
5,789
21,309
21,988
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
71
19
Kills
18
19
Deaths
19
65
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bamboulaboy
Charybdis
9
4
8
3.25
L
9
5
8
2.6
W
Sylvanus
2
3
16
3.33
W
Artemis
Cacayo
Artemis
3
5
13
1.9
L
Atlas
Daggebert
Atlas
3
3
14
3.33
L
Persephone
WilliamGodee
Persephone
3
3
10
2.67
L
Thor
2
3
8
2
W
Zhong Kui
huntercores
Zhong Kui
5
3
12
3.67
W
Khepri
mitohondr
Khepri
0
4
16
2
L
Horus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,327
Damage
56,653
69,799
Taken
76,068
63,211
Mitigated
69,561
30,450
Healing
31,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bamboulaboy
Charybdis
16,850
7,830
924
2,055
11,047
6,157
1,966
7,236
3,811
0
29,929
L
16,428
4,477
1,950
2,013
10,973
4,506
650
4,977
5,996
32,844
0
W
Sylvanus
10,624
2,420
8,695
5,246
16,447
19,501
434
9,620
6,827
16,696
2,052
W
Artemis
Cacayo
Artemis
11,020
5,547
879
1,778
10,661
6,022
1,590
8,218
2,443
0
19,770
L
Atlas
Daggebert
Atlas
12,238
4,901
1,285
2,921
21,013
28,640
452
9,098
11,915
19,228
0
L
Persephone
WilliamGodee
Persephone
14,883
1,664
3,567
4,057
13,175
5,676
726
7,395
5,777
28,971
0
L
Thor
7,315
805
2,532
2,065
9,598
8,751
76
4,982
4,616
0
13,474
W
Zhong Kui
huntercores
Zhong Kui
17,535
526
300
6,292
16,348
14,200
1,077
8,943
7,405
41,274
0
W
Khepri
mitohondr
Khepri
8,298
512
1,618
2,663
15,296
17,331
135
9,532
5,764
15,754
0
L
Horus
5,789
2,578
4,887
6,500
21,309
21,988
418
9,268
12,041
0
10,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
47,781
108
Minions Killed
108
0
Camps Cleared
0
1,033,535
Distance Traveled
986,426
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,794
900
18
2
0
195,774
0
L
Hera
10,652
888
31
3
0
193,165
0
W
Sylvanus
9,173
764
11
1
0
195,246
1
W
Artemis
9,155
763
18
2
0
189,405
1
L
Atlas
9,885
824
10
1
0
209,291
0
L
Persephone
9,981
832
44
4
0
222,235
1
L
Thor
8,626
719
16
1
0
167,590
0
W
Zhong Kui
10,563
880
51
4
0
226,760
3
W
Khepri
8,624
719
10
1
0
226,350
2
L
Horus
8,637
720
7
1
0
194,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role