Player Matchup

Tsukuyomi
Tsukuyomi
jeatson
Tsukuyomi
Level 64
God Stats
22W - 11L
1,541 SR
Queue Stats
80W - 77L
1,415 Elo+
Party 1
Chang'e
Chang'e
stalenuggits
Chang'e
Level 90
God Stats
5W - 3L
1,346 SR
Queue Stats
145W - 190L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
trapgodsponge
Gilgamesh
Level 67
God Stats
6W - 3L
1,372 SR
Queue Stats
124W - 158L
1,413 Elo+
Party 1
Team Averages
Level 74
1,420 SR
1,408 Elo+

VS

Team Averages
Level 81
1,464 SR
1,450 Elo+
Scylla
Scylla
King Josh2504
Scylla
Level 57
God Stats
25W - 12L
1,491 SR
Queue Stats
125W - 99L
1,500 Elo+
Solo
Medusa
Medusa
TMOAB45
Medusa
Level 126
God Stats
1W - 3L
1,428 SR
Queue Stats
47W - 54L
1,443 Elo+
Solo
Ymir
Ymir
lorenzxv3
Ymir
Level 60
God Stats
50W - 65L
1,474 SR
Queue Stats
189W - 269L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
jeatson
Tsukuyomi
19
7 / 5 / 6
14,374
684
23,286
22,601
9,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
stalenuggits
Chang'e
19
1 / 4 / 12
13,374
637
13,073
17,530
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
trapgodsponge
Gilgamesh
20
6 / 3 / 7
14,885
709
13,858
23,242
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
13,023
620
16,457
17,168
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TMOAB45
Medusa
19
7 / 5 / 4
14,048
669
20,290
17,128
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
1 / 4 / 10
13,712
653
10,767
25,625
32,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
14
Kills
11
12
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Medusa
TMOAB45
Medusa
7
5
4
1.8
W
Tsukuyomi
jeatson
Tsukuyomi
7
5
6
2
L
Ymir
1
4
10
1.5
W
Chang'e
stalenuggits
Chang'e
1
4
12
1.75
W
Gilgamesh
trapgodsponge
Gilgamesh
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
47,514
63,373
Taken
59,921
32,827
Mitigated
43,827
22,831
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,457
1,093
0
3,475
17,168
4,710
299
2,324
14,606
60,884
0
L
Medusa
TMOAB45
Medusa
20,290
10,239
0
3,726
17,128
6,357
1,027
5,741
11,182
0
56,681
W
Tsukuyomi
jeatson
Tsukuyomi
23,286
7,566
0
4,693
22,601
9,243
458
11,253
10,897
0
65,241
L
Ymir
10,767
867
279
5,828
25,625
32,760
327
5,617
19,439
29,481
0
W
Chang'e
stalenuggits
Chang'e
13,073
1,747
5,356
9,360
17,530
5,788
1,356
6,870
10,490
55,874
0
W
Gilgamesh
trapgodsponge
Gilgamesh
13,858
2,089
514
2,908
23,242
17,796
1,118
8,694
14,021
0
56,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
40,783
233
Minions Killed
215
10
Camps Cleared
8
1,121,700
Distance Traveled
957,431
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,023
620
119
6
1
307,816
3
L
Medusa
14,048
669
61
3
5
330,242
2
W
Tsukuyomi
14,374
684
72
3
6
388,185
0
L
Ymir
13,712
653
35
2
2
319,373
1
W
Chang'e
13,374
637
98
5
0
357,675
0
W
Gilgamesh
14,885
709
63
3
4
375,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role