Player Matchup

Atlas
Atlas
Bank_YRN
Atlas
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
SLVRS_RAGE
Persephone
Level 62
God Stats
1W - 0L
1,873 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
Simply-Galaxy-
Erlang Shen
Level 98
God Stats
1W - 0L
1,776 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 1
Team Averages
Level 102
1,717 SR
1,497 Elo+

VS

Team Averages
Level 73
1,440 SR
1,571 Elo+
Nemesis
Nemesis
HarvsInit
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,450 Elo+
Solo
Ganesha
Ganesha
Qwasswaq
Ganesha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 215L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
nicolas_RDC_H
Baron Samedi
Level 128
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 1L
1,915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bank_YRN
Atlas
13
7 / 1 / 8
8,115
812
8,547
9,561
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
SLVRS_RAGE
Persephone
13
3 / 1 / 14
8,359
836
10,979
5,120
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Simply-Galaxy-
Erlang Shen
13
7 / 1 / 7
8,340
834
8,029
10,846
7,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HarvsInit
Nemesis
8
1 / 10 / 1
6,280
628
6,840
13,527
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Qwasswaq
Ganesha
11
0 / 4 / 2
6,990
699
5,166
11,088
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
nicolas_RDC_H
Baron Samedi
12
2 / 3 / 1
7,494
749
7,520
7,654
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bank_YRN
Atlas
7
1
8
11
L
Nemesis
HarvsInit
Nemesis
1
10
1
0.15
L
Ganesha
Qwasswaq
Ganesha
0
4
2
0.25
W
Persephone
SLVRS_RAGE
Persephone
3
1
14
10
W
Erlang Shen
Simply-Galaxy-
Erlang Shen
7
1
7
10.5
L
Baron Samedi
nicolas_RDC_H
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
19,526
25,527
Taken
32,269
12,431
Mitigated
17,223
8,204
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bank_YRN
Atlas
8,547
1,900
0
1,290
9,561
3,771
0
5,048
4,513
20,413
0
L
Nemesis
HarvsInit
Nemesis
6,840
3,223
158
2,818
13,527
4,645
0
8,434
4,492
0
11,969
L
Ganesha
Qwasswaq
Ganesha
5,166
942
0
671
11,088
9,261
0
5,964
4,423
14,429
0
W
Persephone
SLVRS_RAGE
Persephone
10,979
956
0
1,722
5,120
1,639
399
2,923
2,196
28,257
0
W
Erlang Shen
Simply-Galaxy-
Erlang Shen
8,029
4,979
394
4,798
10,846
7,021
0
5,256
5,590
0
26,138
L
Baron Samedi
nicolas_RDC_H
Baron Samedi
7,520
184
1,084
1,942
7,654
3,317
0
3,741
3,601
27,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
20,764
131
Minions Killed
81
6
Camps Cleared
3
568,859
Distance Traveled
472,310
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,115
812
28
3
0
180,450
0
L
Nemesis
6,280
628
18
2
2
162,524
0
L
Ganesha
6,990
699
0
0
0
153,091
3
W
Persephone
8,359
836
65
7
0
179,083
1
W
Erlang Shen
8,340
834
38
4
6
209,326
4
L
Baron Samedi
7,494
749
63
6
1
156,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role