Player Matchup

Odin
Odin
Abdulhadi69
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,398 Elo+
Party 1
Bacchus
Bacchus
DemonKote
Bacchus
Level 107
God Stats
25W - 26L
1,427 SR
Queue Stats
436W - 439L
1,406 Elo+
Solo
Neith
Neith
Van7
Neith
Level 146
God Stats
21W - 17L
1,558 SR
Queue Stats
172W - 219L
1,317 Elo+
Solo
Nu Wa
Nu Wa
kennypowerr
Nu Wa
Level 120
God Stats
0W - 2L
1,255 SR
Queue Stats
92W - 78L
1,514 Elo+
Party 1
Fenrir
Fenrir
zesroox
Fenrir
Level 25
God Stats
0W - 4L
1,323 SR
Queue Stats
42W - 44L
1,493 Elo+
Party 1
Team Averages
Level 92
1,413 SR
1,426 Elo+

VS

Team Averages
Level 57
1,529 SR
1,471 Elo+
Cthulhu
Cthulhu
AxelRoiter
Cthulhu
Level 49
God Stats
36W - 20L
1,534 SR
Queue Stats
380W - 401L
1,358 Elo+
Solo
Cliodhna
Cliodhna
KushKag3
Cliodhna
Level 65
God Stats
2W - 0L
1,693 SR
Queue Stats
166W - 151L
1,494 Elo+
Party 2
Thoth
Thoth
SmokeBreak-rec
Thoth
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 112L
1,368 Elo+
Party 2
Ullr
Ullr
WINKYMEATANG
Ullr
Level 62
God Stats
18W - 20L
1,419 SR
Queue Stats
212W - 241L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
WitchyLad
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
10,791
491
14,694
25,855
16,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
DemonKote
Bacchus
14
4 / 10 / 7
9,986
454
10,373
22,549
22,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Van7
Neith
1
0 / 0 / 0
5,647
257
0
0
0
16
2 / 10 / 6
9,840
447
13,076
17,650
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
zesroox
Fenrir
17
9 / 7 / 2
11,519
524
14,816
19,121
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelRoiter
Cthulhu
14
0 / 2 / 9
10,146
461
8,210
17,762
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
KushKag3
Cliodhna
18
10 / 3 / 9
12,244
557
15,444
18,126
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 10
11,411
519
7,287
11,483
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 5 / 4
12,300
559
11,088
17,253
7,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
WitchyLad
Guan Yu
19
13 / 3 / 7
13,409
610
28,371
24,178
26,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
18
Kills
34
34
Deaths
18
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
Cthulhu
AxelRoiter
Cthulhu
0
2
9
2.25
L
Bacchus
DemonKote
Bacchus
4
10
7
0.75
W
Cliodhna
KushKag3
Cliodhna
10
3
9
4.83
W
6
5
10
2.2
L
Neith
Van7
Neith
0
0
0
0
W
5
5
4
1.4
W
Guan Yu
WitchyLad
Guan Yu
13
3
7
5.5
L
2
10
6
0.5
L
Fenrir
zesroox
Fenrir
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,959
Damage
70,400
85,175
Taken
88,802
49,920
Mitigated
64,306
6,496
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,694
2,648
0
371
25,855
16,643
0
5,160
20,695
0
57,172
W
Cthulhu
AxelRoiter
Cthulhu
8,210
350
1,976
2,560
17,762
19,292
1,209
5,342
12,420
40,284
0
L
Bacchus
DemonKote
Bacchus
10,373
1,163
0
1,316
22,549
22,469
476
7,115
15,434
30,610
0
W
Cliodhna
KushKag3
Cliodhna
15,444
2,127
0
8,148
18,126
7,544
2,653
5,096
13,030
0
71,931
W
7,287
658
0
0
11,483
4,187
2,515
3,914
7,569
42,502
0
L
Neith
Van7
Neith
0
0
0
0
0
0
0
0
0
0
0
W
11,088
3,279
0
589
17,253
7,137
7,425
3,142
14,111
0
89,968
W
Guan Yu
WitchyLad
Guan Yu
28,371
4,854
2,312
5,547
24,178
26,146
1,962
5,955
18,223
18,119
71,170
L
13,076
2,310
0
1,030
17,650
3,209
602
3,655
13,995
71,948
0
L
Fenrir
zesroox
Fenrir
14,816
3,029
0
3,779
19,121
7,599
0
4,092
15,029
0
47,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
59,510
312
Minions Killed
537
0
Camps Cleared
0
1,504,776
Distance Traveled
2,139,678
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,791
491
102
5
0
424,771
1
W
Cthulhu
10,146
461
51
2
0
439,887
3
L
Bacchus
9,986
454
39
2
0
396,207
4
W
Cliodhna
12,244
557
100
5
0
452,965
2
W
Thoth
11,411
519
85
4
0
413,334
0
L
Neith
5,647
257
0
0
0
0
0
W
Ullr
12,300
559
164
7
0
396,594
4
W
Guan Yu
13,409
610
137
6
0
436,898
3
L
Nu Wa
9,840
447
105
5
0
368,287
1
L
Fenrir
11,519
524
66
3
0
315,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role