Player Matchup

Bacchus
Bacchus
AUBURNMARK
Bacchus
Level 41
God Stats
21W - 34L
1,459 SR
Queue Stats
91W - 114L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
HouseOfAmerica
Baron Samedi
Level 123
God Stats
1W - 0L
1,688 SR
Queue Stats
6W - 4L
1,548 Elo+
Solo
Guan Yu
Guan Yu
RetconBroly
Guan Yu
Level 46
God Stats
12W - 5L
1,654 SR
Queue Stats
204W - 92L
1,661 Elo+
Solo
Danzaburou
Danzaburou
RuunTaluna
Danzaburou
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 64L
1,861 Elo+
Solo
Janus
Janus
Yee2myhawmf
Janus
Level 30
God Stats
7W - 9L
1,263 SR
Queue Stats
90W - 131L
1,485 Elo+
Party 1
Team Averages
Level 57
1,513 SR
1,609 Elo+

VS

Team Averages
Level 56
1,590 SR
1,534 Elo+
Cthulhu
Cthulhu
Ponader
Cthulhu
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 28L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
SarcasticEmu
Kukulkan
Level 148
God Stats
2W - 4L
1,600 SR
Queue Stats
44W - 42L
1,552 Elo+
Solo
Raijin
Raijin
foredoom33
Raijin
Level 45
God Stats
0W - 2L
1,249 SR
Queue Stats
188W - 194L
1,509 Elo+
Solo
Neith
Neith
peenutgallery
Neith
Level 3
God Stats
3W - 3L
1,715 SR
Queue Stats
7W - 18L
1,476 Elo+
Party 2
Hachiman
Hachiman
x3ndeavor
Hachiman
Level 41
God Stats
3W - 1L
1,886 SR
Queue Stats
95W - 109L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AUBURNMARK
Bacchus
18
5 / 2 / 26
12,438
1,131
10,672
17,733
29,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
HouseOfAmerica
Baron Samedi
18
4 / 1 / 19
11,190
1,017
9,118
7,792
3,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RetconBroly
Guan Yu
20
10 / 1 / 27
14,819
1,347
21,993
22,077
32,469
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RuunTaluna
Danzaburou
20
26 / 1 / 16
16,239
1,476
44,931
17,889
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 3 / 23
11,832
1,076
12,704
13,621
4,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ponader
Cthulhu
17
0 / 10 / 5
10,372
943
12,842
27,689
22,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
SarcasticEmu
Kukulkan
16
2 / 7 / 4
11,080
1,007
21,266
14,330
3,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
foredoom33
Raijin
17
2 / 11 / 4
11,350
1,032
13,330
17,985
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 12 / 5
9,896
900
7,005
18,443
6,505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
x3ndeavor
Hachiman
16
4 / 9 / 2
11,345
1,031
19,311
24,891
6,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
28
49
Kills
8
8
Deaths
49
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AUBURNMARK
Bacchus
5
2
26
9
W
Baron Samedi
HouseOfAmerica
Baron Samedi
4
1
19
13.5
L
Cthulhu
Ponader
Cthulhu
0
10
5
0.25
W
Guan Yu
RetconBroly
Guan Yu
10
1
27
23.5
W
Danzaburou
RuunTaluna
Danzaburou
26
1
16
34
L
Kukulkan
SarcasticEmu
Kukulkan
2
7
4
0.57
W
4
3
23
5.17
L
Raijin
foredoom33
Raijin
2
11
4
0.36
L
0
12
5
0.21
L
Hachiman
x3ndeavor
Hachiman
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,418
Damage
73,754
79,112
Taken
103,338
78,222
Mitigated
45,495
34,504
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AUBURNMARK
Bacchus
10,672
1,588
0
794
17,733
29,658
0
9,972
7,481
16,151
0
W
Baron Samedi
HouseOfAmerica
Baron Samedi
9,118
880
2,028
1,924
7,792
3,022
0
4,530
3,219
19,620
0
L
Cthulhu
Ponader
Cthulhu
12,842
1,078
146
1,266
27,689
22,251
0
10,406
17,283
22,719
0
W
Guan Yu
RetconBroly
Guan Yu
21,993
3,512
6,431
11,452
22,077
32,469
0
12,718
8,864
0
36,700
W
Danzaburou
RuunTaluna
Danzaburou
44,931
29,029
0
9,753
17,889
8,087
0
9,531
8,286
0
71,387
L
Kukulkan
SarcasticEmu
Kukulkan
21,266
1,540
0
69
14,330
3,715
0
3,002
11,328
62,991
0
W
12,704
847
216
1,906
13,621
4,986
0
9,732
3,824
35,835
0
L
Raijin
foredoom33
Raijin
13,330
1,019
0
362
17,985
6,274
0
6,412
11,573
32,932
0
L
7,005
3,191
0
1,137
18,443
6,505
0
5,957
12,486
0
16,950
L
Hachiman
x3ndeavor
Hachiman
19,311
12,765
0
1,111
24,891
6,750
0
6,717
18,174
0
36,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,518
Gold Earned
54,043
202
Minions Killed
223
6
Camps Cleared
6
1,025,790
Distance Traveled
949,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,438
1,131
14
1
1
202,049
0
W
Baron Samedi
11,190
1,017
36
3
2
189,037
0
L
Cthulhu
10,372
943
29
3
2
209,085
0
W
Guan Yu
14,819
1,347
18
2
1
238,418
0
W
Danzaburou
16,239
1,476
67
6
2
214,774
1
L
Kukulkan
11,080
1,007
92
8
0
199,741
0
W
Janus
11,832
1,076
67
6
0
181,512
0
L
Raijin
11,350
1,032
47
4
1
169,513
1
L
Neith
9,896
900
20
2
0
176,518
0
L
Hachiman
11,345
1,031
35
3
3
194,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role