Player Matchup

Hel
Hel
Dοggo
Hel
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 37L
1,385 Elo+
Party 1
Neith
Neith
Shenyub
Neith
Level 160
God Stats
5W - 5L
1,551 SR
Queue Stats
32W - 25L
1,618 Elo+
Solo
Nike
Nike
Zοmbie
Nike
Level 33
God Stats
2W - 4L
1,289 SR
Queue Stats
23W - 37L
1,385 Elo+
Party 1
Team Averages
Level 75
1,447 SR
1,463 Elo+

VS

Team Averages
Level 147
1,748 SR
1,765 Elo+
Ne Zha
Ne Zha
Ferry99
Ne Zha
Level 160
God Stats
19W - 4L
1,914 SR
Queue Stats
212W - 103L
1,930 Elo+
Party 2
Nu Wa
Nu Wa
Olympus88
Nu Wa
Level 123
God Stats
13W - 9L
1,569 SR
Queue Stats
259W - 304L
1,493 Elo+
Solo
Tyr
Tyr
rauldan1997
Tyr
Level 158
God Stats
56W - 26L
1,762 SR
Queue Stats
138W - 80L
1,871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dοggo
Hel
13
0 / 3 / 2
9,160
573
8,354
16,144
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Shenyub
Neith
15
4 / 5 / 0
10,315
645
16,101
13,897
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
Zοmbie
Nike
14
0 / 2 / 4
9,253
578
9,173
20,108
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ferry99
Ne Zha
16
2 / 2 / 5
11,367
710
12,274
20,445
18,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Olympus88
Nu Wa
18
3 / 1 / 7
11,695
731
20,655
11,975
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 4
11,712
732
8,761
16,897
19,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
Dοggo
Hel
0
3
2
0.33
W
Ne Zha
Ferry99
Ne Zha
2
2
5
2.25
W
Nu Wa
Olympus88
Nu Wa
3
1
7
6.5
L
Neith
Shenyub
Neith
4
5
0
0.8
L
Nike
Zοmbie
Nike
0
2
4
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
41,690
50,149
Taken
49,317
25,657
Mitigated
43,251
20,542
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Dοggo
Hel
8,354
709
7,155
8,141
16,144
6,526
0
5,130
11,014
30,934
0
W
Ne Zha
Ferry99
Ne Zha
12,274
1,315
570
7,457
20,445
18,219
984
3,267
16,779
0
53,185
W
Nu Wa
Olympus88
Nu Wa
20,655
4,776
273
3,711
11,975
5,216
934
2,403
9,261
63,925
0
L
Neith
Shenyub
Neith
16,101
5,447
0
3,039
13,897
5,903
0
4,857
9,040
0
53,871
L
Nike
Zοmbie
Nike
9,173
583
0
2,207
20,108
13,228
0
10,953
9,155
428
22,261
W
8,761
500
0
5,168
16,897
19,816
618
3,818
12,907
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
34,774
152
Minions Killed
192
2
Camps Cleared
11
855,581
Distance Traveled
961,687
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,160
573
43
3
1
290,014
2
W
Ne Zha
11,367
710
65
4
4
338,367
4
W
Nu Wa
11,695
731
77
5
4
296,793
5
L
Neith
10,315
645
81
5
1
261,662
9
L
Nike
9,253
578
28
2
0
303,905
3
W
Tyr
11,712
732
50
3
3
326,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role