Player Matchup

Anubis
Anubis
AronKustoms
Anubis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 64L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Eggeh
Ne Zha
Level 85
God Stats
2W - 2L
1,641 SR
Queue Stats
105W - 92L
1,549 Elo+
Party 1
Ullr
Ullr
Mocubaa
Ullr
Level 150
God Stats
3W - 0L
1,730 SR
Queue Stats
94W - 90L
1,586 Elo+
Solo
Bacchus
Bacchus
Shaazug
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 128L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
skyverblue
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,544 Elo+
Solo
Team Averages
Level 86
1,574 SR
1,544 Elo+

VS

Team Averages
Level 99
1,441 SR
1,552 Elo+
Ah Puch
Ah Puch
ElSiddelicious
Ah Puch
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,619 Elo+
Party 2
Ravana
Ravana
Frostielotr
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,573 Elo+
Party 2
Camazotz
Camazotz
TheTickleMaster
Camazotz
Level 105
God Stats
0W - 4L
1,279 SR
Queue Stats
129W - 123L
1,514 Elo+
Solo
Ymir
Ymir
XSDQSDSQDQD
Ymir
Level 128
God Stats
0W - 3L
1,078 SR
Queue Stats
133W - 104L
1,494 Elo+
Solo
Arachne
Arachne
toazakanuva
Arachne
Level 116
God Stats
4W - 2L
1,850 SR
Queue Stats
75W - 53L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 5 / 13
14,544
693
22,119
11,858
7,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Eggeh
Ne Zha
20
13 / 4 / 14
15,654
745
24,883
16,201
9,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Mocubaa
Ullr
19
3 / 6 / 16
12,837
611
13,659
13,883
6,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shaazug
Bacchus
20
4 / 4 / 19
13,292
633
11,561
26,406
48,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
skyverblue
Zhong Kui
20
5 / 4 / 15
14,559
693
25,245
15,903
12,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
12,941
616
18,377
18,833
8,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
6 / 5 / 12
12,673
603
12,877
14,630
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
20
3 / 7 / 15
12,094
576
14,532
27,237
22,034
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 7 / 16
12,814
610
11,878
24,010
27,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
toazakanuva
Arachne
20
5 / 6 / 11
13,847
659
10,287
24,076
35,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
83
33
Kills
23
23
Deaths
33
77
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
5
13
2.9
W
Ne Zha
Eggeh
Ne Zha
13
4
14
5
L
6
8
6
1.13
L
Ravana
6
5
12
2.4
W
Ullr
Mocubaa
Ullr
3
6
16
1.83
W
Bacchus
Shaazug
Bacchus
4
4
19
3.38
L
Camazotz
3
7
15
1.5
L
3
7
16
1.57
W
Zhong Kui
skyverblue
Zhong Kui
5
4
15
3.13
L
Arachne
toazakanuva
Arachne
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,467
Damage
67,951
84,251
Taken
108,786
85,306
Mitigated
106,139
27,433
Healing
29,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,119
188
1,139
1,706
11,858
7,879
858
3,850
7,919
50,218
0
W
Ne Zha
Eggeh
Ne Zha
24,883
7,599
2,592
3,143
16,201
9,155
858
6,316
9,783
0
57,462
L
18,377
763
159
3,485
18,833
8,276
0
11,406
7,427
50,477
0
L
Ravana
12,877
3,598
124
1,711
14,630
13,646
433
7,971
6,659
0
21,465
W
Ullr
Mocubaa
Ullr
13,659
4,616
2,726
1,322
13,883
6,847
1,389
3,864
9,705
0
37,261
W
Bacchus
Shaazug
Bacchus
11,561
1,069
1,888
5,948
26,406
48,622
813
11,211
14,980
25,749
0
L
Camazotz
14,532
2,943
786
8,777
27,237
22,034
820
15,446
11,791
0
33,358
L
11,878
1,670
2,999
2,978
24,010
27,073
98
13,352
10,658
32,562
0
W
Zhong Kui
skyverblue
Zhong Kui
25,245
984
1,590
5,379
15,903
12,803
1,713
5,014
10,666
59,215
0
L
Arachne
toazakanuva
Arachne
10,287
8,399
4,126
4,227
24,076
35,110
288
10,750
13,326
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,886
Gold Earned
64,369
322
Minions Killed
176
0
Camps Cleared
0
1,856,396
Distance Traveled
1,720,246
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,544
693
71
3
0
367,078
0
W
Ne Zha
15,654
745
47
2
0
420,548
0
L
Ah Puch
12,941
616
58
3
0
333,878
0
L
Ravana
12,673
603
23
1
0
373,060
0
W
Ullr
12,837
611
67
3
0
318,991
0
W
Bacchus
13,292
633
32
2
0
400,903
1
L
Camazotz
12,094
576
20
1
0
327,516
4
L
Ymir
12,814
610
53
3
0
321,529
2
W
Zhong Kui
14,559
693
105
5
0
348,876
0
L
Arachne
13,847
659
22
1
0
364,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role