Player Matchup

Sylvanus
Sylvanus
Platinum I
BennyXVI
Sylvanus
Platinum I
Level 146
God Stats
7W - 2L
2,013 SR
Queue Stats
93W - 77L
1,998 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
Blizanci97
Cernunnos
Platinum II
Level 156
God Stats
16W - 16L
1,558 SR
Queue Stats
583W - 574L
1,958 MMR
Party 1
Bakasura
Bakasura
Diamond IV
Bossnian07
Bakasura
Diamond IV
Level 160
God Stats
28W - 16L
1,708 SR
Queue Stats
655W - 658L
2,109 MMR
Party 1
Tiamat
Tiamat
Diamond V
Walshyo
Tiamat
Diamond V
Level 136
God Stats
3W - 5L
1,530 SR
Queue Stats
90W - 74L
2,090 MMR
Party 2
Fenrir
Fenrir
Platinum III
Ѕingh
Fenrir
Platinum III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 38L
2,086 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,662 SR
2,048 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,550 SR
1,876 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Geb
Geb
Diamond III
Bubudios
Geb
Diamond III
Level 128
God Stats
4W - 4L
1,347 SR
Queue Stats
204W - 196L
2,262 MMR
Party 3
Anhur
Anhur
Diamond V
HydroxHit
Anhur
Diamond V
Level 101
God Stats
5W - 8L
1,461 SR
Queue Stats
270W - 263L
2,038 MMR
Solo
Mercury
Mercury
Platinum III
ctrlaltdi
Mercury
Platinum III
Level 138
God Stats
4W - 0L
1,940 SR
Queue Stats
34W - 12L
2,079 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BennyXVI
Sylvanus
10
0 / 6 / 3
6,779
424
4,988
12,430
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Blizanci97
Cernunnos
12
2 / 6 / 2
7,993
500
6,957
11,644
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Bossnian07
Bakasura
12
3 / 8 / 0
7,307
457
4,638
12,797
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Walshyo
Tiamat
11
0 / 5 / 0
7,003
438
3,171
7,355
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ѕingh
Fenrir
14
2 / 8 / 0
8,142
509
8,250
17,256
10,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaUllrLokiGilgamesh

VS

Bans
ShivaCliodhnaBastetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 0 / 9
10,080
630
8,310
6,775
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
 
Thor
16
5 / 2 / 8
10,079
630
11,982
11,368
6,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 14
8,509
532
4,059
13,523
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
HydroxHit
Anhur
17
4 / 4 / 2
9,976
624
8,521
12,271
4,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
ctrlaltdi
Mercury
20
18 / 0 / 4
12,782
799
15,002
9,395
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
7
Kills
33
33
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
9
10.5
W
Thor
 
Thor
5
2
8
4.5
L
Sylvanus
BennyXVI
Sylvanus
0
6
3
0.25
L
Cernunnos
Blizanci97
Cernunnos
2
6
2
0.5
L
Bakasura
Bossnian07
Bakasura
3
8
0
0.38
W
0
1
14
7
W
Anhur
HydroxHit
Anhur
4
4
2
1.25
L
Tiamat
Walshyo
Tiamat
0
5
0
0
W
Mercury
ctrlaltdi
Mercury
18
0
4
20
L
Fenrir
Ѕingh
Fenrir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
47,874
61,482
Taken
53,332
33,815
Mitigated
29,858
14,751
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,310
775
0
417
6,775
2,626
447
2,206
4,387
79,694
0
W
Thor
 
Thor
11,982
2,663
0
2,375
11,368
6,361
54
364
10,988
0
52,202
L
Sylvanus
BennyXVI
Sylvanus
4,988
790
539
2,485
12,430
11,431
0
4,758
7,672
17,470
0
L
Cernunnos
Blizanci97
Cernunnos
6,957
2,767
0
2,076
11,644
2,569
220
1,950
9,694
0
42,116
L
Bakasura
Bossnian07
Bakasura
4,638
2,561
0
2,511
12,797
5,366
0
2,455
10,342
0
33,552
W
4,059
1,040
0
1,931
13,523
12,442
73
2,982
9,804
16,283
0
W
Anhur
HydroxHit
Anhur
8,521
4,534
0
4,599
12,271
4,100
1,344
855
11,086
0
75,488
L
Tiamat
Walshyo
Tiamat
3,171
270
0
1,570
7,355
3,966
0
1,780
5,575
36,907
0
W
Mercury
ctrlaltdi
Mercury
15,002
10,034
0
319
9,395
4,329
2,427
1,406
7,865
0
101,111
L
Fenrir
Ѕingh
Fenrir
8,250
3,943
0
5,570
17,256
10,483
0
1,426
15,830
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
51,426
369
Minions Killed
554
0
Camps Cleared
0
1,367,449
Distance Traveled
1,746,804
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,080
630
148
9
0
345,802
3
W
Thor
10,079
630
88
6
0
328,405
7
L
Sylvanus
6,779
424
14
1
0
274,645
9
L
Cernunnos
7,993
500
98
6
0
269,501
2
L
Bakasura
7,307
457
78
5
0
276,486
1
W
Geb
8,509
532
16
1
0
343,047
5
W
Anhur
9,976
624
129
8
0
301,279
2
L
Tiamat
7,003
438
91
6
0
251,662
2
W
Mercury
12,782
799
173
11
0
428,271
1
L
Fenrir
8,142
509
88
6
0
295,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role