Player Matchup

Freya
Freya
Royal Scrub25
Freya
Level 93
God Stats
2W - 2L
1,270 SR
Queue Stats
16W - 24L
1,469 Elo+
Party 1
Bastet
Bastet
doinxx
Bastet
Level 127
God Stats
31W - 20L
1,648 SR
Queue Stats
209W - 144L
1,655 Elo+
Party 1
Chaac
Chaac
little will1
Chaac
Level 88
God Stats
39W - 38L
1,595 SR
Queue Stats
92W - 70L
1,665 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,596 Elo+

VS

Team Averages
Level 66
1,575 SR
1,433 Elo+
Charybdis
Charybdis
FireBlunt2040
Charybdis
Level 48
God Stats
10W - 8L
1,641 SR
Queue Stats
367W - 386L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
HTDxHODOR
Jormungandr
Level 96
God Stats
11W - 9L
1,547 SR
Queue Stats
95W - 116L
1,491 Elo+
Solo
Zeus
Zeus
Lord of Chaos70
Zeus
Level 54
God Stats
5W - 10L
1,536 SR
Queue Stats
361W - 384L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 9
13,800
767
12,669
15,649
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
doinxx
Bastet
17
2 / 1 / 15
12,315
684
19,589
14,110
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 2 / 9
13,802
767
13,520
20,067
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FireBlunt2040
Charybdis
17
2 / 3 / 4
12,108
673
10,951
16,038
6,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HTDxHODOR
Jormungandr
14
1 / 8 / 4
10,428
579
8,855
23,131
21,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 9 / 3
11,983
666
11,695
12,324
4,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
6
7
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FireBlunt2040
Charybdis
2
3
4
1.33
L
Jormungandr
HTDxHODOR
Jormungandr
1
8
4
0.38
L
3
9
3
0.5
W
9
4
9
3.38
W
Bastet
doinxx
Bastet
2
1
15
9.5
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,778
Damage
31,501
49,826
Taken
51,493
33,464
Mitigated
32,411
22,839
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FireBlunt2040
Charybdis
10,951
3,929
0
1,364
16,038
6,113
0
4,072
11,223
0
50,210
L
Jormungandr
HTDxHODOR
Jormungandr
8,855
2,987
268
2,215
23,131
21,939
0
6,333
15,174
33,239
0
L
11,695
1,684
217
308
12,324
4,359
0
1,501
10,295
35,048
0
W
12,669
4,381
339
6,258
15,649
5,535
1,060
7,099
8,550
62,457
0
W
Bastet
doinxx
Bastet
19,589
4,740
739
5,892
14,110
8,454
814
6,822
7,288
0
56,996
W
13,520
1,796
889
8,722
20,067
19,475
624
7,535
12,532
0
47,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
34,519
214
Minions Killed
199
10
Camps Cleared
5
1,030,073
Distance Traveled
862,054
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,108
673
89
5
1
308,938
4
L
Jormungandr
10,428
579
60
3
2
275,253
4
L
Zeus
11,983
666
50
3
2
277,863
1
W
Freya
13,800
767
95
5
8
321,266
2
W
Bastet
12,315
684
65
4
2
378,670
4
W
Chaac
13,802
767
54
3
0
330,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role