Player Matchup

Kukulkan
Kukulkan
Cark12
Kukulkan
Level 43
God Stats
6W - 6L
1,680 SR
Queue Stats
80W - 78L
1,452 Elo+
Party 3
Apollo
Apollo
Mgski
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,761 Elo+
Party 1
Atlas
Atlas
Pankish
Atlas
Level 64
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 6L
1,761 Elo+
Party 1
Pele
Pele
Wanheeda08
Pele
Level 66
God Stats
1W - 2L
1,747 SR
Queue Stats
108W - 101L
1,485 Elo+
Party 3
Hercules
Hercules
Wolfsige
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,480 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,588 Elo+

VS

Team Averages
Level 86
1,682 SR
1,597 Elo+
Hou Yi
Hou Yi
Cynichols
Hou Yi
Level 27
God Stats
2W - 0L
1,771 SR
Queue Stats
31W - 13L
1,742 Elo+
Party 2
Ullr
Ullr
FabulousKuda
Ullr
Level 122
God Stats
2W - 1L
2,138 SR
Queue Stats
105W - 49L
1,730 Elo+
Party 2
Horus
Horus
NestyS
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,337 Elo+
Solo
Ymir
Ymir
OmegaD96
Ymir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 142L
1,405 Elo+
Solo
Thoth
Thoth
SpaghettiBoy
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 12L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cark12
Kukulkan
17
3 / 10 / 6
10,610
558
5,343
14,052
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Mgski
Apollo
17
12 / 8 / 3
11,012
580
18,160
18,187
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Pankish
Atlas
14
0 / 8 / 12
8,981
473
9,726
24,342
24,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 5 / 4
10,184
536
12,865
18,949
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Wolfsige
Hercules
16
2 / 4 / 2
9,775
514
7,744
17,073
20,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cynichols
Hou Yi
15
5 / 6 / 2
10,030
528
10,441
14,507
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 3 / 2
14,063
740
17,049
13,275
4,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
NestyS
Horus
18
2 / 4 / 2
11,089
584
8,819
16,704
17,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
15
3 / 8 / 7
9,296
489
9,377
18,411
10,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 3 / 8
13,092
689
22,969
13,556
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
24
Kills
35
35
Deaths
24
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cark12
Kukulkan
3
10
6
0.6
W
Hou Yi
Cynichols
Hou Yi
5
6
2
1
W
17
3
2
6
L
Apollo
Mgski
Apollo
12
8
3
1.69
W
Horus
NestyS
Horus
2
4
2
0.75
W
Ymir
3
8
7
0.81
L
Atlas
Pankish
Atlas
0
8
12
0.75
W
8
3
8
4
L
7
5
4
1.8
L
Hercules
Wolfsige
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,838
Damage
68,655
92,603
Taken
76,453
62,463
Mitigated
40,869
18,631
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cark12
Kukulkan
5,343
900
0
0
14,052
4,493
0
8,040
5,852
56,639
0
W
Hou Yi
Cynichols
Hou Yi
10,441
5,616
0
3,265
14,507
3,302
618
4,436
10,071
0
64,241
W
17,049
8,749
0
7,409
13,275
4,839
0
1,331
11,876
0
116,659
L
Apollo
Mgski
Apollo
18,160
11,811
0
4,442
18,187
6,108
370
7,222
10,965
0
69,049
W
Horus
NestyS
Horus
8,819
2,733
323
5,075
16,704
17,904
0
1,785
14,137
12,525
52,006
W
Ymir
9,377
1,287
0
1,050
18,411
10,420
81
5,675
12,736
32,266
0
L
Atlas
Pankish
Atlas
9,726
3,202
835
3,265
24,342
24,034
0
8,649
15,453
32,478
0
W
22,969
1,856
191
3,037
13,556
4,404
2,347
2,742
10,814
107,659
0
L
12,865
2,631
0
3,253
18,949
7,498
0
8,660
10,289
0
61,004
L
Hercules
Wolfsige
Hercules
7,744
1,334
0
6,836
17,073
20,330
366
2,156
14,677
5,057
55,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
57,570
481
Minions Killed
600
0
Camps Cleared
0
1,695,540
Distance Traveled
1,862,346
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,610
558
112
6
0
338,070
7
W
Hou Yi
10,030
528
87
5
0
335,943
1
W
Ullr
14,063
740
184
10
0
440,872
0
L
Apollo
11,012
580
115
6
0
315,217
0
W
Horus
11,089
584
124
7
0
362,196
5
W
Ymir
9,296
489
29
2
0
317,730
2
L
Atlas
8,981
473
37
2
0
322,101
1
W
Thoth
13,092
689
176
9
0
405,605
5
L
Pele
10,184
536
98
5
0
407,892
0
L
Hercules
9,775
514
119
6
0
312,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role