Player Matchup

Tiamat
Tiamat
Flexative
Tiamat
Level 146
God Stats
2W - 0L
1,710 SR
Queue Stats
47W - 44L
1,483 Elo+
Party 1
Zeus
Zeus
HARATHESNIPER
Zeus
Level 119
God Stats
9W - 10L
1,660 SR
Queue Stats
417W - 441L
1,476 Elo+
Solo
Chaac
Chaac
MonkeySmash5954
Chaac
Level 121
God Stats
1W - 0L
1,185 SR
Queue Stats
45W - 42L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eisteezitron
Tsukuyomi
Level 126
God Stats
2W - 2L
1,508 SR
Queue Stats
30W - 35L
1,483 Elo+
Solo
Vulcan
Vulcan
smileymax4
Vulcan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,483 Elo+

VS

Team Averages
Level 107
1,515 SR
1,463 Elo+
Ares
Ares
DestroyUniverse
Ares
Level 158
God Stats
10W - 8L
1,463 SR
Queue Stats
422W - 436L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
Proontos
Cliodhna
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,463 Elo+
Party 2
Freya
Freya
TexasStaub68819
Freya
Level 152
God Stats
22W - 9L
1,807 SR
Queue Stats
379W - 354L
1,478 Elo+
Solo
Neith
Neith
kxnna
Neith
Level 68
God Stats
5W - 4L
1,689 SR
Queue Stats
215W - 207L
1,469 Elo+
Party 2
Set
Set
xikero
Set
Level 91
God Stats
3W - 9L
1,117 SR
Queue Stats
563W - 580L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flexative
Tiamat
19
4 / 1 / 22
11,866
791
12,906
9,218
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 14
11,090
739
17,467
10,257
4,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 18
12,218
815
13,253
24,778
34,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
eisteezitron
Tsukuyomi
19
11 / 3 / 12
12,289
819
19,393
11,973
5,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
smileymax4
Vulcan
17
3 / 4 / 12
10,653
710
13,063
8,703
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,841
723
10,129
22,664
22,056
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Proontos
Cliodhna
15
1 / 7 / 5
8,889
593
6,940
13,576
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 7
10,186
679
8,689
16,024
6,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
kxnna
Neith
16
4 / 6 / 5
10,024
668
11,530
15,173
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
xikero
Set
17
2 / 7 / 9
10,439
696
9,998
16,014
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
32
Kills
13
17
Deaths
32
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
Tiamat
Flexative
Tiamat
4
1
22
15
W
5
5
14
2.4
W
9
4
18
4.5
L
Cliodhna
Proontos
Cliodhna
1
7
5
0.5
L
3
6
7
1.08
W
Tsukuyomi
eisteezitron
Tsukuyomi
11
3
12
5.67
L
Neith
kxnna
Neith
4
6
5
1.08
W
Vulcan
smileymax4
Vulcan
3
4
12
2.25
L
Set
xikero
Set
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,082
Damage
47,286
64,929
Taken
83,451
56,084
Mitigated
47,802
19,764
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,129
31
0
3,475
22,664
22,056
122
12,502
10,162
12,541
0
W
Tiamat
Flexative
Tiamat
12,906
825
519
2,447
9,218
7,578
1,355
2,582
6,568
29,436
0
W
17,467
418
1,190
2,400
10,257
4,320
1,017
4,873
5,384
37,802
0
W
13,253
1,001
1,621
8,918
24,778
34,616
437
6,811
16,243
705
25,601
L
Cliodhna
Proontos
Cliodhna
6,940
426
942
1,500
13,576
4,897
172
7,117
6,459
0
14,080
L
8,689
2,085
1,678
4,672
16,024
6,305
627
9,087
6,937
21,268
0
W
Tsukuyomi
eisteezitron
Tsukuyomi
19,393
5,321
1,321
1,348
11,973
5,711
1,703
2,993
8,865
0
39,275
L
Neith
kxnna
Neith
11,530
2,215
1,046
5,369
15,173
5,562
74
8,107
7,066
0
30,590
W
Vulcan
smileymax4
Vulcan
13,063
3,033
0
0
8,703
3,859
1,337
1,559
6,990
25,253
0
L
Set
xikero
Set
9,998
3,062
1,847
4,061
16,014
8,982
680
7,089
8,925
0
32,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,116
Gold Earned
50,379
153
Minions Killed
139
0
Camps Cleared
0
1,339,670
Distance Traveled
1,236,640
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,841
723
6
0
0
271,325
2
W
Tiamat
11,866
791
37
2
0
282,000
0
W
Zeus
11,090
739
34
2
0
265,465
0
W
Chaac
12,218
815
19
1
0
246,734
0
L
Cliodhna
8,889
593
20
1
0
230,034
0
L
Freya
10,186
679
25
2
0
229,940
0
W
Tsukuyomi
12,289
819
44
3
0
278,569
3
L
Neith
10,024
668
45
3
0
250,282
0
W
Vulcan
10,653
710
19
1
0
266,902
0
L
Set
10,439
696
43
3
0
255,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role