Player Matchup

Awilix
Awilix
Gold II
DaJest3r
Awilix
Gold II
Level 160
God Stats
20W - 11L
1,686 SR
Queue Stats
53W - 42L
1,623 MMR
Party 1
Chaac
Chaac
Gold III
Joker8508
Chaac
Gold III
Level 159
God Stats
2W - 1L
1,759 SR
Queue Stats
29W - 26L
1,599 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
ThaWhiteOutlaw
Morgan Le Fay
Gold V
Level 129
God Stats
8W - 6L
1,921 SR
Queue Stats
31W - 32L
1,428 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,789 SR
1,550 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,576 SR
1,515 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze V
Diazemarcos
Medusa
Bronze V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze V
RunFast1313
Cerberus
Bronze V
Level 146
God Stats
1W - 2L
1,727 SR
Queue Stats
3W - 6L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaJest3r
Awilix
18
12 / 1 / 3
12,682
793
18,221
10,325
3,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Joker8508
Chaac
16
0 / 1 / 11
10,277
642
8,829
16,068
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ThaWhiteOutlaw
Morgan Le Fay
16
3 / 5 / 10
10,985
687
9,301
11,359
3,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetShivaZeusThothGanesha

VS

Bans
Ah Muzen CabGilgameshPersephoneArtemisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 4 / 2
10,539
659
9,761
9,818
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
1 / 6 / 5
9,699
606
8,614
10,638
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
RunFast1313
Cerberus
13
1 / 5 / 5
9,802
613
6,994
20,526
27,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
2
1.5
W
Awilix
DaJest3r
Awilix
12
1
3
13.5
L
Medusa
1
6
5
0.58
W
Chaac
Joker8508
Chaac
0
1
11
5.5
L
Cerberus
RunFast1313
Cerberus
1
5
5
0.7
W
Morgan Le Fay
ThaWhiteOutlaw
Morgan Le Fay
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
25,369
37,752
Taken
40,982
23,439
Mitigated
34,194
15,210
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,761
81
0
845
9,818
2,984
0
2,135
7,542
47,921
0
W
Awilix
DaJest3r
Awilix
18,221
7,428
0
2,874
10,325
3,841
1,103
4,594
5,731
0
58,965
L
Medusa
8,614
3,046
0
860
10,638
3,471
0
1,984
8,329
0
29,084
W
Chaac
Joker8508
Chaac
8,829
1,268
487
10,565
16,068
16,072
415
6,475
9,593
0
33,150
L
Cerberus
RunFast1313
Cerberus
6,994
288
0
4,174
20,526
27,739
0
5,259
14,709
16,495
0
W
Morgan Le Fay
ThaWhiteOutlaw
Morgan Le Fay
9,301
1,809
0
1,284
11,359
3,526
1,094
6,682
4,677
41,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
30,040
193
Minions Killed
152
10
Camps Cleared
4
961,432
Distance Traveled
757,083
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,539
659
80
5
1
261,686
4
W
Awilix
12,682
793
86
5
6
355,970
1
L
Medusa
9,699
606
51
3
2
241,206
3
W
Chaac
10,277
642
42
3
1
320,413
3
L
Cerberus
9,802
613
21
1
1
254,191
2
W
Morgan Le Fay
10,985
687
65
4
3
285,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role