Player Matchup

Janus
Janus
ADRO7O7
Janus
Level 46
God Stats
6W - 15L
1,391 SR
Queue Stats
236W - 231L
1,464 Elo+
Party 2
Bacchus
Bacchus
Herecomesvader
Bacchus
Level 56
God Stats
6W - 10L
1,466 SR
Queue Stats
140W - 140L
1,500 Elo+
Party 2
Set
Set
JaSmoke38
Set
Level 42
God Stats
3W - 0L
1,884 SR
Queue Stats
137W - 142L
1,452 Elo+
Party 2
Mercury
Mercury
Orangeman999
Mercury
Level 69
God Stats
9W - 4L
1,864 SR
Queue Stats
169W - 145L
1,582 Elo+
Party 2
Neith
Neith
brayden821
Neith
Level 57
God Stats
3W - 6L
1,238 SR
Queue Stats
249W - 230L
1,514 Elo+
Party 2
Team Averages
Level 54
1,569 SR
1,503 Elo+

VS

Team Averages
Level 70
1,679 SR
1,597 Elo+
Artemis
Artemis
Alergin97
Artemis
Level 36
God Stats
4W - 4L
1,792 SR
Queue Stats
255W - 251L
1,562 Elo+
Solo
Horus
Horus
Angevine1
Horus
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 278L
1,446 Elo+
Solo
Bacchus
Bacchus
KaptainKeurig
Bacchus
Level 23
God Stats
1W - 2L
1,804 SR
Queue Stats
1W - 3L
1,688 Elo+
Party 1
Bakasura
Bakasura
WTFJungleRotate
Bakasura
Level 159
God Stats
3W - 2L
1,858 SR
Queue Stats
273W - 186L
1,600 Elo+
Party 1
Scylla
Scylla
voidworx
Scylla
Level 31
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ADRO7O7
Janus
12
6 / 0 / 1
7,330
666
7,971
2,822
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 3
5,828
530
2,988
6,232
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 2
5,955
541
1,880
6,156
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Orangeman999
Mercury
11
2 / 1 / 4
6,610
601
3,365
5,707
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
3 / 0 / 0
6,570
597
5,007
4,399
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alergin97
Artemis
9
0 / 2 / 0
5,137
467
3,662
6,623
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Angevine1
Horus
10
3 / 3 / 1
5,962
542
4,320
8,228
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
7
0 / 2 / 0
4,545
413
1,580
6,674
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
11
1 / 2 / 1
6,147
559
3,753
8,273
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
voidworx
Scylla
7
0 / 4 / 0
4,426
402
1,305
6,081
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
ADRO7O7
Janus
6
0
1
6.5
L
Artemis
Alergin97
Artemis
0
2
0
0
L
Horus
Angevine1
Horus
3
3
1
1.17
W
1
0
3
2.5
W
1
3
2
0.67
L
Bacchus
0
2
0
0
W
Mercury
Orangeman999
Mercury
2
1
4
4
L
Bakasura
1
2
1
0.75
W
Neith
3
0
0
3
L
Scylla
voidworx
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
14,620
25,316
Taken
35,879
10,499
Mitigated
15,632
8,265
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ADRO7O7
Janus
7,971
434
0
382
2,822
748
0
149
2,673
40,169
0
L
Artemis
Alergin97
Artemis
3,662
687
0
3,107
6,623
1,666
0
38
6,585
0
31,061
L
Horus
Angevine1
Horus
4,320
1,952
224
1,957
8,228
4,910
0
1,926
6,077
0
20,186
W
2,988
623
0
2,588
6,232
3,875
0
1,522
4,409
8,629
0
W
1,880
519
0
1,636
6,156
3,055
690
0
5,474
0
23,995
L
Bacchus
1,580
64
22
1,258
6,674
3,952
0
3,989
2,685
5,724
0
W
Mercury
Orangeman999
Mercury
3,365
932
0
867
5,707
1,545
0
730
4,710
0
39,460
L
Bakasura
3,753
2,181
0
2,029
8,273
3,412
0
2,022
6,225
0
37,102
W
Neith
5,007
2,641
0
2,792
4,399
1,276
436
484
3,915
0
47,668
L
Scylla
voidworx
Scylla
1,305
48
0
0
6,081
1,692
0
2,984
3,097
12,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
26,217
298
Minions Killed
235
0
Camps Cleared
0
1,109,630
Distance Traveled
979,974
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,330
666
73
7
0
233,994
4
L
Artemis
5,137
467
63
6
0
141,616
2
L
Horus
5,962
542
48
4
0
210,400
3
W
Bacchus
5,828
530
15
1
0
227,310
3
W
Set
5,955
541
53
5
0
185,382
0
L
Bacchus
4,545
413
8
1
0
215,812
2
W
Mercury
6,610
601
71
6
0
262,412
3
L
Bakasura
6,147
559
93
8
0
235,433
6
W
Neith
6,570
597
86
8
0
200,532
4
L
Scylla
4,426
402
23
2
0
176,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role