Player Matchup

Ganesha
Ganesha
A_Kind_Dalek
Ganesha
Level 29
God Stats
7W - 9L
1,284 SR
Queue Stats
91W - 51L
1,616 Elo+
Party 1
Hades
Hades
Ancalagona
Hades
Level 143
God Stats
5W - 4L
1,834 SR
Queue Stats
98W - 111L
1,432 Elo+
Solo
Nemesis
Nemesis
Pegasix
Nemesis
Level 100
God Stats
6W - 0L
1,912 SR
Queue Stats
221W - 156L
1,663 Elo+
Party 1
Medusa
Medusa
PlaTön
Medusa
Level 160
God Stats
2W - 1L
1,837 SR
Queue Stats
534W - 433L
1,616 Elo+
Party 1
Ra
Ra
lottscem
Ra
Level 145
God Stats
24W - 16L
1,501 SR
Queue Stats
59W - 50L
1,533 Elo+
Party 1
Team Averages
Level 115
1,674 SR
1,572 Elo+

VS

Team Averages
Level 72
1,674 SR
1,385 Elo+
Chaac
Chaac
BigJaFF
Chaac
Level 144
God Stats
3W - 3L
1,549 SR
Queue Stats
408W - 477L
1,387 Elo+
Party 3
Medusa
Medusa
Foncky
Medusa
Level 48
God Stats
3W - 4L
1,724 SR
Queue Stats
19W - 33L
1,367 Elo+
Party 2
Kuzenbo
Kuzenbo
MayHeM844
Kuzenbo
Level 29
God Stats
3W - 3L
1,559 SR
Queue Stats
16W - 29L
1,353 Elo+
Party 2
Arachne
Arachne
Rawkers
Arachne
Level 16
God Stats
5W - 3L
1,750 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 2
Ra
Ra
Temujin1162
Ra
Level 125
God Stats
6W - 2L
1,786 SR
Queue Stats
318W - 377L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A_Kind_Dalek
Ganesha
14
0 / 1 / 14
9,299
517
3,423
12,698
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
17
9 / 1 / 7
11,395
633
9,673
12,452
9,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Pegasix
Nemesis
16
6 / 1 / 6
10,303
572
10,426
11,499
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
PlaTön
Medusa
17
11 / 2 / 7
11,138
619
20,313
17,960
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 1 / 6
10,861
603
6,448
8,040
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigJaFF
Chaac
13
0 / 7 / 0
7,858
437
5,926
17,434
9,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Foncky
Medusa
14
2 / 7 / 3
8,016
445
8,638
14,061
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
MayHeM844
Kuzenbo
12
2 / 3 / 3
8,404
467
7,818
12,658
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Rawkers
Arachne
12
0 / 10 / 2
7,301
406
5,212
17,748
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 1
8,660
481
7,358
9,171
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
31
Kills
5
6
Deaths
31
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A_Kind_Dalek
Ganesha
0
1
14
7
W
Hades
9
1
7
12.5
L
Chaac
BigJaFF
Chaac
0
7
0
0
L
Medusa
Foncky
Medusa
2
7
3
0.5
L
Kuzenbo
MayHeM844
Kuzenbo
2
3
3
1.17
W
Nemesis
Pegasix
Nemesis
6
1
6
9
W
Medusa
PlaTön
Medusa
11
2
7
7.25
L
Arachne
Rawkers
Arachne
0
10
2
0.1
L
1
4
1
0.38
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
34,952
62,649
Taken
71,072
38,625
Mitigated
34,148
29,254
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A_Kind_Dalek
Ganesha
3,423
747
0
3,055
12,698
13,186
73
5,373
7,325
15,192
0
W
Hades
9,673
780
1,018
7,662
12,452
9,773
715
2,073
10,379
63,886
0
L
Chaac
BigJaFF
Chaac
5,926
1,003
0
2,724
17,434
9,495
0
6,377
11,057
0
47,426
L
Medusa
Foncky
Medusa
8,638
4,224
0
4,047
14,061
4,503
360
2,085
11,976
0
56,191
L
Kuzenbo
MayHeM844
Kuzenbo
7,818
3,460
455
1,846
12,658
11,459
234
4,487
8,171
26,794
0
W
Nemesis
Pegasix
Nemesis
10,426
4,568
0
3,314
11,499
5,325
0
1,943
9,556
0
80,506
W
Medusa
PlaTön
Medusa
20,313
10,072
0
8,387
17,960
6,924
1,700
6,716
11,244
0
86,713
L
Arachne
Rawkers
Arachne
5,212
3,470
0
1,570
17,748
5,328
0
3,005
14,743
0
55,673
L
7,358
296
1,196
1,768
9,171
3,363
0
3,590
5,581
69,508
0
W
6,448
823
1,137
4,681
8,040
3,417
0
3,410
4,630
91,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
40,239
530
Minions Killed
450
0
Camps Cleared
0
1,777,048
Distance Traveled
1,637,645
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,299
517
2
0
0
341,782
3
W
Hades
11,395
633
119
7
0
295,267
1
L
Chaac
7,858
437
107
6
0
318,660
4
L
Medusa
8,016
445
92
5
0
313,987
2
L
Kuzenbo
8,404
467
20
1
0
347,748
2
W
Nemesis
10,303
572
109
6
0
424,347
1
W
Medusa
11,138
619
129
7
0
325,576
8
L
Arachne
7,301
406
89
5
0
317,382
0
L
Ra
8,660
481
142
8
0
339,868
6
W
Ra
10,861
603
171
10
0
390,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role