Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JesusPIeases
Jormungandr
Level 45
God Stats
5W - 4L
1,533 SR
Queue Stats
164W - 183L
1,504 Elo+
Party 2
Sol
Sol
MrSnowHimself
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,576 Elo+
Party 2
Team Averages
Level 63
1,511 SR
1,527 Elo+

VS

Team Averages
Level 93
1,516 SR
1,531 Elo+
Horus
Horus
BlitzNation09
Horus
Level 95
God Stats
58W - 45L
1,522 SR
Queue Stats
242W - 224L
1,546 Elo+
Party 1
Shiva
Shiva
Fastkenyan
Shiva
Level 89
God Stats
16W - 11L
1,644 SR
Queue Stats
247W - 215L
1,576 Elo+
Party 1
Zeus
Zeus
SynysterSilent
Zeus
Level 94
God Stats
1W - 2L
1,381 SR
Queue Stats
160W - 164L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 2
6,396
640
3,162
9,986
5,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
JesusPIeases
Jormungandr
10
0 / 4 / 3
6,327
633
5,355
9,788
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 1
6,745
675
4,257
9,328
2,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,416
742
5,946
7,836
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
12
2 / 2 / 7
6,911
691
8,227
6,544
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
4 / 1 / 6
7,665
767
10,545
5,440
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
2
0.67
W
4
1
6
7
W
Shiva
2
2
7
2.75
L
Jormungandr
JesusPIeases
Jormungandr
0
4
3
0.38
L
3
3
1
1.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,774
Damage
24,718
29,102
Taken
19,820
11,416
Mitigated
10,609
4,873
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,162
554
73
1,094
9,986
5,720
0
3,033
6,491
0
11,848
W
5,946
2,728
681
1,786
7,836
5,058
0
4,623
2,909
0
11,957
W
Shiva
8,227
1,243
755
1,802
6,544
3,813
0
1,965
4,367
0
16,253
L
Jormungandr
JesusPIeases
Jormungandr
5,355
993
0
1,557
9,788
3,281
0
3,755
5,713
19,430
0
L
4,257
209
0
2,149
9,328
2,415
0
4,101
4,875
17,657
0
W
10,545
1,566
0
310
5,440
1,738
180
2,771
2,399
38,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
21,992
84
Minions Killed
105
3
Camps Cleared
6
500,588
Distance Traveled
556,060
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,396
640
24
2
0
158,684
0
W
Horus
7,416
742
12
1
2
180,490
0
W
Shiva
6,911
691
16
2
1
197,765
4
L
Jormungandr
6,327
633
30
3
1
168,699
0
L
Sol
6,745
675
30
3
2
173,205
4
W
Zeus
7,665
767
77
8
3
177,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role