Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
A Rogue Boulder
Atlas
Level 127
God Stats
5W - 6L
1,381 SR
Queue Stats
514W - 535L
1,456 Elo+
Solo
Ullr
Ullr
BraidEnChina
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Kukulkan
Kukulkan
FA7AL GHO5T
Kukulkan
Level 110
God Stats
3W - 5L
1,185 SR
Queue Stats
423W - 409L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
conejito26
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Solo
Team Averages
Level 80
1,413 SR
1,473 Elo+

VS

Team Averages
Level 67
1,494 SR
1,605 Elo+
Hou Yi
Hou Yi
Indigo_Bless
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,517 Elo+
Solo
Artio
Artio
SleepyGoddess03
Artio
Level 28
God Stats
3W - 5L
1,163 SR
Queue Stats
238W - 184L
1,556 Elo+
Party 1
Eset
Eset
Stayshun
Eset
Level 29
God Stats
3W - 2L
1,805 SR
Queue Stats
187W - 128L
1,674 Elo+
Party 1
He Bo
He Bo
misskarmaxo
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,634 Elo+
Party 1
Hachiman
Hachiman
sheadee
Hachiman
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 119L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 5 / 2
5,963
1,193
7,394
8,981
3,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 2
5,639
1,128
5,014
9,766
8,778
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 3
4,882
976
1,771
4,473
1,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
FA7AL GHO5T
Kukulkan
5
0 / 2 / 0
4,506
901
293
1,523
456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
conejito26
Erlang Shen
9
1 / 4 / 0
5,016
1,003
1,752
6,806
4,132
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 10
6,707
1,341
4,397
4,144
1,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 12
6,158
1,232
3,493
7,694
8,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
14
9 / 1 / 7
8,024
1,605
11,153
5,428
2,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 10
6,571
1,314
4,456
3,970
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
sheadee
Hachiman
12
6 / 2 / 11
7,235
1,447
6,435
6,925
2,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
19
19
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
2
0.8
L
1
5
2
0.4
L
0
3
3
0.5
L
Kukulkan
FA7AL GHO5T
Kukulkan
0
2
0
0
W
Hou Yi
2
0
10
7
W
0
1
12
6
W
Eset
9
1
7
12.5
L
Erlang Shen
conejito26
Erlang Shen
1
4
0
0.25
W
2
2
10
3.5
W
Hachiman
sheadee
Hachiman
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,224
Damage
29,934
31,549
Taken
28,161
18,343
Mitigated
16,380
5,820
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,394
544
237
2,296
8,981
3,665
0
6,284
2,697
0
12,106
L
5,014
1,844
128
769
9,766
8,778
0
5,801
3,965
9,816
0
L
1,771
930
524
361
4,473
1,312
0
2,721
1,752
0
3,266
L
Kukulkan
FA7AL GHO5T
Kukulkan
293
0
0
0
1,523
456
0
345
1,178
1,824
0
W
Hou Yi
4,397
1,845
344
875
4,144
1,985
1,415
929
3,215
0
9,222
W
3,493
893
1,418
1,766
7,694
8,390
677
1,538
6,156
7,101
0
W
Eset
11,153
885
2,404
1,412
5,428
2,001
197
873
4,555
25,126
0
L
Erlang Shen
conejito26
Erlang Shen
1,752
487
268
1,237
6,806
4,132
0
3,951
2,855
0
2,534
W
4,456
535
253
640
3,970
1,416
1,557
331
3,639
5,319
0
W
Hachiman
sheadee
Hachiman
6,435
3,157
115
1,142
6,925
2,588
821
1,636
5,289
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
34,695
31
Minions Killed
65
0
Camps Cleared
0
431,765
Distance Traveled
603,075
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,963
1,193
10
2
0
112,639
0
L
Atlas
5,639
1,128
11
2
0
106,171
0
L
Ullr
4,882
976
7
1
0
82,684
0
L
Kukulkan
4,506
901
3
1
0
23,395
0
W
Hou Yi
6,707
1,341
8
2
0
115,516
3
W
Artio
6,158
1,232
9
2
0
132,183
0
W
Eset
8,024
1,605
33
7
0
122,585
2
L
Erlang Shen
5,016
1,003
0
0
0
106,876
0
W
He Bo
6,571
1,314
3
1
0
105,016
1
W
Hachiman
7,235
1,447
12
2
0
127,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role