Player Matchup

Artio
Artio
Lady_-_Blue
Artio
Level 9
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 1L
1,079 Elo+
Party 2
Hercules
Hercules
Mister_Kegg
Hercules
Level 62
God Stats
3W - 0L
1,601 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 2
Scylla
Scylla
NoLoveDonny
Scylla
Level 32
God Stats
8W - 16L
1,290 SR
Queue Stats
83W - 126L
1,383 Elo+
Solo
Team Averages
Level 34
1,399 SR
1,321 Elo+

VS

Team Averages
Level 47
1,576 SR
1,439 Elo+
Ymir
Ymir
ITZ SATURN3368
Ymir
Level 24
God Stats
27W - 24L
1,499 SR
Queue Stats
176W - 236L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Necalor
Ah Muzen Cab
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
UNSTABL3xpro
Cu Chulainn
Level 60
God Stats
2W - 4L
1,729 SR
Queue Stats
252W - 322L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,511
751
1,826
11,284
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Mister_Kegg
Hercules
11
4 / 6 / 3
8,139
814
10,744
12,794
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
3 / 5 / 5
7,801
780
5,847
6,211
1,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
8,112
811
8,298
10,696
6,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Necalor
Ah Muzen Cab
11
0 / 3 / 6
7,153
715
6,970
6,467
2,251
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
UNSTABL3xpro
Cu Chulainn
13
8 / 3 / 4
8,764
876
10,586
10,668
4,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
12
12
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
2
1
4
4
W
Hercules
Mister_Kegg
Hercules
4
6
3
0.92
L
Ah Muzen Cab
Necalor
Ah Muzen Cab
0
3
6
1
W
Scylla
3
5
5
1.1
L
Cu Chulainn
UNSTABL3xpro
Cu Chulainn
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
25,854
30,289
Taken
27,831
22,791
Mitigated
12,851
4,706
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,298
2,109
0
1,863
10,696
6,320
168
3,722
6,860
14,341
0
W
1,826
189
567
1,888
11,284
8,579
0
3,538
7,746
4,930
0
W
Hercules
Mister_Kegg
Hercules
10,744
4,456
218
2,033
12,794
12,679
0
3,034
9,760
0
27,464
L
Ah Muzen Cab
Necalor
Ah Muzen Cab
6,970
2,287
634
1,894
6,467
2,251
468
837
5,521
0
22,182
W
Scylla
5,847
776
0
0
6,211
1,533
0
1,800
4,411
11,593
0
L
Cu Chulainn
UNSTABL3xpro
Cu Chulainn
10,586
3,131
0
713
10,668
4,280
52
3,984
6,496
0
32,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
24,029
76
Minions Killed
102
1
Camps Cleared
6
449,471
Distance Traveled
507,728
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,112
811
22
2
1
167,115
0
W
Artio
7,511
751
8
1
0
165,057
0
W
Hercules
8,139
814
43
4
1
144,528
3
L
Ah Muzen Cab
7,153
715
36
4
0
180,481
1
W
Scylla
7,801
780
25
3
0
139,886
1
L
Cu Chulainn
8,764
876
44
4
5
160,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role