Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Akerai
Yu Huang
Level 157
God Stats
39W - 28L
1,575 SR
Queue Stats
187W - 175L
1,464 Elo+
Solo
Arachne
Arachne
MagicOOTricks
Arachne
Level 147
God Stats
16W - 12L
1,571 SR
Queue Stats
582W - 572L
1,441 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The_Devinator27
Tsukuyomi
Level 158
God Stats
29W - 30L
1,564 SR
Queue Stats
283W - 316L
1,437 Elo+
Party 3
Sobek
Sobek
Z0mb1e_Wolf_TV
Sobek
Level 156
God Stats
5W - 3L
1,477 SR
Queue Stats
766W - 767L
1,491 Elo+
Party 3
Team Averages
Level 135
1,538 SR
1,467 Elo+

VS

Team Averages
Level 92
1,542 SR
1,480 Elo+
Cerberus
Cerberus
JayRock1028
Cerberus
Level 59
God Stats
7W - 5L
1,639 SR
Queue Stats
161W - 152L
1,458 Elo+
Solo
Vamana
Vamana
PapaSugoi
Vamana
Level 122
God Stats
4W - 5L
1,678 SR
Queue Stats
275W - 276L
1,481 Elo+
Party 2
Neith
Neith
Slap Cheeks9227
Neith
Level 65
God Stats
4W - 7L
1,483 SR
Queue Stats
19W - 34L
1,467 Elo+
Party 1
Eset
Eset
Uncommen
Eset
Level 107
God Stats
20W - 16L
1,603 SR
Queue Stats
274W - 260L
1,496 Elo+
Party 2
Ganesha
Ganesha
theblackgreek23
Ganesha
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
92W - 108L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
10 / 4 / 0
8,790
676
12,947
8,482
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Akerai
Yu Huang
14
8 / 1 / 6
8,531
656
9,927
6,889
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
12
3 / 3 / 9
7,186
553
8,270
10,334
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
The_Devinator27
Tsukuyomi
12
2 / 1 / 5
6,897
531
5,582
10,021
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 12
6,655
512
4,315
10,785
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JayRock1028
Cerberus
8
1 / 6 / 3
5,762
443
3,500
11,949
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
PapaSugoi
Vamana
13
1 / 2 / 2
7,714
593
7,505
11,253
8,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 3 / 1
7,779
598
5,616
8,635
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
11
1 / 6 / 3
6,367
490
6,718
9,332
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 5
6,472
498
5,112
12,889
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
10
12
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
4
0
2.5
W
Yu Huang
Akerai
Yu Huang
8
1
6
11
L
Cerberus
JayRock1028
Cerberus
1
6
3
0.42
W
Arachne
3
3
9
2.5
L
Vamana
PapaSugoi
Vamana
1
2
2
1
L
6
3
1
2.17
W
Tsukuyomi
The_Devinator27
Tsukuyomi
2
1
5
4.5
L
Eset
1
6
3
0.42
W
0
3
12
2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
28,451
46,511
Taken
54,058
22,992
Mitigated
23,395
9,989
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,947
5,563
0
3,186
8,482
3,189
1,312
3,469
5,013
0
55,618
W
Yu Huang
Akerai
Yu Huang
9,927
940
0
1,509
6,889
2,282
198
3,059
3,830
49,033
0
L
Cerberus
JayRock1028
Cerberus
3,500
223
129
1,835
11,949
5,346
0
3,886
7,945
10,114
0
W
Arachne
8,270
7,254
0
1,567
10,334
3,235
0
3,515
6,819
0
38,247
L
Vamana
PapaSugoi
Vamana
7,505
2,685
0
4,052
11,253
8,577
0
2,825
8,320
0
52,826
L
5,616
2,434
0
3,719
8,635
2,152
0
550
8,049
0
29,368
W
Tsukuyomi
The_Devinator27
Tsukuyomi
5,582
1,547
0
2,178
10,021
5,662
39
1,413
8,608
0
34,862
L
Eset
6,718
293
158
1,295
9,332
2,619
0
3,784
5,202
42,434
0
W
4,315
462
0
1,549
10,785
8,624
0
3,874
6,911
14,370
6,114
L
5,112
858
0
1,125
12,889
4,701
0
1,762
11,055
33,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
34,094
344
Minions Killed
323
0
Camps Cleared
0
1,317,654
Distance Traveled
1,221,644
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,790
676
82
6
0
211,610
1
W
Yu Huang
8,531
656
94
7
0
247,617
0
L
Cerberus
5,762
443
20
2
0
243,557
2
W
Arachne
7,186
553
59
5
0
294,022
4
L
Vamana
7,714
593
116
9
0
268,014
4
L
Neith
7,779
598
56
4
0
232,460
5
W
Tsukuyomi
6,897
531
67
5
0
276,752
2
L
Eset
6,367
490
88
7
0
231,659
3
W
Sobek
6,655
512
42
3
0
287,653
1
L
Ganesha
6,472
498
43
3
0
245,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role