Player Matchup

Achilles
Achilles
KasperVnes
Achilles
Level 89
God Stats
16W - 14L
1,475 SR
Queue Stats
244W - 180L
1,524 Elo+
Party 1
Bacchus
Bacchus
ULTIMATE--street
Bacchus
Level 43
God Stats
22W - 16L
1,456 SR
Queue Stats
51W - 41L
1,505 Elo+
Party 1
Anubis
Anubis
aaberg_70
Anubis
Level 39
God Stats
17W - 11L
1,505 SR
Queue Stats
40W - 22L
1,589 Elo+
Party 1
Neith
Neith
elitespider21
Neith
Level 68
God Stats
22W - 14L
1,639 SR
Queue Stats
67W - 56L
1,537 Elo+
Party 1
Da Ji
Da Ji
odakadoo
Da Ji
Level 83
God Stats
1W - 1L
1,326 SR
Queue Stats
134W - 88L
1,549 Elo+
Party 1
Team Averages
Level 64
1,480 SR
1,541 Elo+

VS

Team Averages
Level 55
1,516 SR
1,544 Elo+
Ymir
Ymir
Chasedneek7
Ymir
Level 109
God Stats
5W - 4L
1,466 SR
Queue Stats
251W - 195L
1,563 Elo+
Party 2
Chaac
Chaac
JJeslik99
Chaac
Level 107
God Stats
36W - 24L
1,544 SR
Queue Stats
339W - 311L
1,549 Elo+
Party 3
Amaterasu
Amaterasu
Monkebignips
Amaterasu
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 79L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
Tproco
Hou Yi
Level 29
God Stats
5W - 4L
1,713 SR
Queue Stats
147W - 128L
1,528 Elo+
Party 2
Anubis
Anubis
barbier-relatif
Anubis
Level 13
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KasperVnes
Achilles
19
2 / 2 / 1
11,964
520
14,309
23,554
24,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 6 / 4
10,488
456
4,008
19,789
23,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
aaberg_70
Anubis
20
7 / 2 / 6
13,005
565
16,170
9,305
5,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 5 / 4
10,825
471
10,953
16,712
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
odakadoo
Da Ji
18
5 / 6 / 6
11,772
512
13,629
19,955
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
10,644
463
13,871
20,635
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
JJeslik99
Chaac
19
2 / 1 / 5
11,480
499
10,587
22,359
18,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Monkebignips
Amaterasu
18
6 / 4 / 3
11,691
508
11,028
20,375
16,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Tproco
Hou Yi
18
10 / 4 / 5
12,634
549
22,501
16,476
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 0
7,595
330
589
4,916
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
21
21
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
L
Chaac
JJeslik99
Chaac
2
1
5
4.5
W
Achilles
KasperVnes
Achilles
2
2
1
1.25
L
Amaterasu
Monkebignips
Amaterasu
6
4
3
1.88
L
Hou Yi
Tproco
Hou Yi
10
4
5
3.13
W
2
6
4
0.67
W
Anubis
aaberg_70
Anubis
7
2
6
5
L
0
4
0
0
W
1
5
4
0.6
W
Da Ji
odakadoo
Da Ji
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,069
Damage
58,576
89,315
Taken
84,761
67,115
Mitigated
59,192
27,145
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,871
3,640
0
3,098
20,635
17,613
198
6,528
14,107
48,605
0
L
Chaac
JJeslik99
Chaac
10,587
1,349
0
9,610
22,359
18,761
294
2,501
19,858
0
88,875
W
Achilles
KasperVnes
Achilles
14,309
4,874
0
5,704
23,554
24,190
845
2,280
21,274
0
94,207
L
Amaterasu
Monkebignips
Amaterasu
11,028
5,230
0
2,073
20,375
16,336
417
3,128
17,247
0
74,809
L
Hou Yi
Tproco
Hou Yi
22,501
11,322
0
5,028
16,476
5,077
174
5,807
10,669
0
88,997
W
4,008
810
94
2,828
19,789
23,225
853
3,564
15,882
21,129
0
W
Anubis
aaberg_70
Anubis
16,170
494
0
5,158
9,305
5,102
1,173
2,104
7,201
94,771
0
L
589
49
0
93
4,916
1,405
123
2,214
2,702
20,432
0
W
10,953
3,992
0
6,610
16,712
6,366
1,504
3,212
13,500
0
90,205
W
Da Ji
odakadoo
Da Ji
13,629
1,972
0
6,751
19,955
8,232
1,448
3,300
16,655
0
75,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
54,044
620
Minions Killed
532
0
Camps Cleared
0
2,149,912
Distance Traveled
1,855,235
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,644
463
64
3
0
415,781
4
L
Chaac
11,480
499
190
8
0
458,708
4
W
Achilles
11,964
520
170
7
0
465,470
3
L
Amaterasu
11,691
508
109
5
0
402,981
0
L
Hou Yi
12,634
549
130
6
0
383,443
5
W
Bacchus
10,488
456
36
2
0
443,089
1
W
Anubis
13,005
565
169
7
0
417,753
6
L
Anubis
7,595
330
39
2
0
194,322
0
W
Neith
10,825
471
136
6
0
390,254
6
W
Da Ji
11,772
512
109
5
0
433,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role