Player Matchup

The Morrigan
The Morrigan
HiHowAreYa34561
The Morrigan
Level 49
God Stats
3W - 3L
1,639 SR
Queue Stats
174W - 206L
1,534 Elo+
Party 1
Fenrir
Fenrir
ProfCerberus
Fenrir
Level 153
God Stats
17W - 12L
1,575 SR
Queue Stats
123W - 122L
1,644 Elo+
Party 1
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 156
God Stats
378W - 304L
1,694 SR
Queue Stats
378W - 304L
1,689 Elo+
Party 1
Anhur
Anhur
UwUPredator
Anhur
Level 69
God Stats
14W - 12L
1,354 SR
Queue Stats
500W - 368L
1,620 Elo+
Party 1
Shiva
Shiva
j053ph6
Shiva
Level 84
God Stats
9W - 7L
1,666 SR
Queue Stats
480W - 447L
1,678 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,633 Elo+

VS

Team Averages
Level 61
1,444 SR
1,452 Elo+
Bastet
Bastet
DezDgamer
Bastet
Level 44
God Stats
0W - 1L
1,337 SR
Queue Stats
32W - 38L
1,464 Elo+
Solo
Hou Yi
Hou Yi
EviLbuttMUnkiYz
Hou Yi
Level 39
God Stats
24W - 13L
1,539 SR
Queue Stats
116W - 135L
1,488 Elo+
Party 2
Ra
Ra
SudsyGibbon7549
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Guan Yu
Guan Yu
burnall74
Guan Yu
Level 37
God Stats
1W - 3L
1,276 SR
Queue Stats
8W - 10L
1,415 Elo+
Solo
Cthulhu
Cthulhu
yankeefan97531
Cthulhu
Level 141
God Stats
22W - 25L
1,565 SR
Queue Stats
436W - 438L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HiHowAreYa34561
The Morrigan
11
2 / 3 / 8
7,302
562
7,731
6,436
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
11 / 0 / 5
8,738
672
9,241
11,223
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ProfessoRat
Ratatoskr
14
11 / 0 / 7
9,090
699
13,773
10,279
7,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 0
8,206
631
5,509
8,858
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
j053ph6
Shiva
11
2 / 2 / 9
7,141
549
5,952
9,660
8,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DezDgamer
Bastet
10
1 / 7 / 1
6,048
465
4,119
11,254
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 4
7,558
581
5,593
9,264
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 10 / 1
6,567
505
5,090
12,609
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
burnall74
Guan Yu
11
0 / 7 / 0
6,288
484
3,333
10,274
10,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 5 / 3
6,570
505
6,229
13,514
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
31
Kills
10
10
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
DezDgamer
Bastet
1
7
1
0.21
L
3
2
4
2.5
W
The Morrigan
HiHowAreYa34561
The Morrigan
2
3
8
2
W
Fenrir
11
0
5
13.5
W
Ratatoskr
ProfessoRat
Ratatoskr
11
0
7
14.5
L
3
10
1
0.35
W
5
5
0
1
L
Guan Yu
burnall74
Guan Yu
0
7
0
0
W
Shiva
j053ph6
Shiva
2
2
9
3.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
24,364
46,456
Taken
56,915
25,086
Mitigated
31,105
16,121
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DezDgamer
Bastet
4,119
1,290
0
1,284
11,254
3,048
0
890
10,364
0
32,873
L
5,593
3,144
0
5,017
9,264
2,231
594
334
8,930
0
39,980
W
The Morrigan
HiHowAreYa34561
The Morrigan
7,731
3,061
0
1,214
6,436
2,588
1,516
3,189
3,247
32,761
6,144
W
Fenrir
9,241
2,149
0
5,854
11,223
4,520
211
3,013
8,210
0
47,152
W
Ratatoskr
ProfessoRat
Ratatoskr
13,773
3,898
0
4,032
10,279
7,301
678
1,138
9,141
0
52,760
L
5,090
580
292
2,533
12,609
4,379
0
3,427
9,182
35,417
0
W
5,509
3,706
0
2,371
8,858
2,396
934
1,149
7,709
0
48,256
L
Guan Yu
burnall74
Guan Yu
3,333
471
153
1,754
10,274
10,100
0
68
10,206
0
31,052
W
Shiva
j053ph6
Shiva
5,952
1,356
795
1,855
9,660
8,281
394
2,830
6,830
0
18,793
L
6,229
1,019
154
3,027
13,514
11,347
25
1,237
12,277
20,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
33,031
341
Minions Killed
298
0
Camps Cleared
0
1,355,467
Distance Traveled
1,271,226
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,048
465
60
5
0
279,501
0
L
Hou Yi
7,558
581
76
6
0
236,363
6
W
The Morrigan
7,302
562
60
5
0
216,472
2
W
Fenrir
8,738
672
73
6
0
300,471
0
W
Ratatoskr
9,090
699
104
8
0
307,545
0
L
Ra
6,567
505
63
5
0
221,606
0
W
Anhur
8,206
631
88
7
0
229,914
4
L
Guan Yu
6,288
484
71
5
0
264,833
2
W
Shiva
7,141
549
16
1
0
301,065
4
L
Cthulhu
6,570
505
28
2
0
268,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role