Player Matchup

Shiva
Shiva
 
Shiva
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DashFD
Zeus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 330L
1,144 Elo+
Party 2
Aphrodite
Aphrodite
KahelGOD
Aphrodite
Level 18
God Stats
3W - 4L
1,181 SR
Queue Stats
123W - 218L
1,165 Elo+
Party 2
Loki
Loki
NosZuri35
Loki
Level 64
God Stats
8W - 12L
1,361 SR
Queue Stats
143W - 229L
1,251 Elo+
Party 2
Skadi
Skadi
Stërry
Skadi
Level 38
God Stats
5W - 11L
1,130 SR
Queue Stats
162W - 265L
1,162 Elo+
Party 2
Team Averages
Level 41
1,334 SR
1,244 Elo+

VS

Team Averages
Level 66
1,606 SR
1,319 Elo+
Ra
Ra
DepthSoLucky
Ra
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 32L
1,054 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Im_Sxyy
Cu Chulainn
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 113L
1,250 Elo+
Party 1
Hachiman
Hachiman
NINJYETI
Hachiman
Level 85
God Stats
12W - 11L
1,631 SR
Queue Stats
64W - 90L
1,370 Elo+
Party 3
Gilgamesh
Gilgamesh
NizzoActualBTW
Gilgamesh
Level 87
God Stats
4W - 2L
1,785 SR
Queue Stats
84W - 92L
1,519 Elo+
Party 3
Ymir
Ymir
rulerbykacu1986
Ymir
Level 68
God Stats
16W - 11L
1,612 SR
Queue Stats
235W - 268L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 5 / 3
10,124
596
10,563
15,245
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
DashFD
Zeus
13
4 / 10 / 3
8,049
473
8,684
12,177
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
KahelGOD
Aphrodite
12
0 / 6 / 5
7,390
435
2,945
14,219
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
14
2 / 6 / 1
8,264
486
5,492
12,425
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Stërry
Skadi
13
5 / 8 / 2
8,475
499
7,384
13,799
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 11
8,826
519
8,365
10,446
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Im_Sxyy
Cu Chulainn
16
6 / 4 / 3
9,554
562
10,383
13,687
13,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
NINJYETI
Hachiman
18
12 / 3 / 1
10,792
635
14,009
8,572
4,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NizzoActualBTW
Gilgamesh
16
7 / 3 / 13
10,115
595
8,728
12,771
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 16
9,517
560
10,033
15,014
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
18
Kills
35
35
Deaths
19
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
7
5
3
1.7
L
Zeus
DashFD
Zeus
4
10
3
0.55
W
5
7
11
1.5
W
Cu Chulainn
Im_Sxyy
Cu Chulainn
6
4
3
1.88
L
Aphrodite
KahelGOD
Aphrodite
0
6
5
0.42
W
Hachiman
NINJYETI
Hachiman
12
3
1
4.17
W
Gilgamesh
NizzoActualBTW
Gilgamesh
7
3
13
4.5
L
Loki
2
6
1
0.42
L
Skadi
Stërry
Skadi
5
8
2
0.75
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
51,518
67,865
Taken
60,490
32,322
Mitigated
47,181
15,894
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,563
1,471
244
5,085
15,245
12,434
548
1,482
13,644
0
46,263
L
Zeus
DashFD
Zeus
8,684
701
0
410
12,177
3,831
66
6,126
5,647
44,908
0
W
8,365
1,914
714
798
10,446
4,109
270
4,030
6,375
37,690
0
W
Cu Chulainn
Im_Sxyy
Cu Chulainn
10,383
1,610
0
1,182
13,687
13,618
307
972
12,116
3,697
50,829
L
Aphrodite
KahelGOD
Aphrodite
2,945
683
1,215
4,619
14,219
8,810
632
5,149
8,978
28,078
0
W
Hachiman
NINJYETI
Hachiman
14,009
7,686
83
751
8,572
4,714
478
539
8,033
0
69,939
W
Gilgamesh
NizzoActualBTW
Gilgamesh
8,728
2,883
409
2,809
12,771
8,071
850
2,850
9,751
0
58,267
L
Loki
5,492
1,648
0
3,160
12,425
4,102
0
3,003
9,370
0
47,706
L
Skadi
Stërry
Skadi
7,384
3,837
0
1,161
13,799
3,145
762
2,134
11,647
0
38,573
W
10,033
1,511
0
1,975
15,014
16,669
121
3,238
11,695
32,213
3,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
48,804
365
Minions Killed
413
0
Camps Cleared
0
1,506,792
Distance Traveled
1,581,461
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,124
596
84
5
0
329,667
0
L
Zeus
8,049
473
65
4
0
261,549
0
W
Ra
8,826
519
67
4
0
315,070
0
W
Cu Chulainn
9,554
562
101
6
0
281,209
0
L
Aphrodite
7,390
435
63
4
0
287,155
1
W
Hachiman
10,792
635
110
6
0
316,213
0
W
Gilgamesh
10,115
595
80
5
0
354,679
0
L
Loki
8,264
486
82
5
0
343,307
0
L
Skadi
8,475
499
71
4
0
285,114
7
W
Ymir
9,517
560
55
3
0
314,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role