Player Matchup

Arachne
Arachne
RomanMKR
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 73L
1,785 Elo+
Party 2
Sol
Sol
WEEBLORD5000
Sol
Level 148
God Stats
7W - 2L
1,685 SR
Queue Stats
132W - 88L
1,675 Elo+
Party 2
Fenrir
Fenrir
sschroeck
Fenrir
Level 23
God Stats
6W - 3L
1,710 SR
Queue Stats
48W - 22L
1,729 Elo+
Party 2
Team Averages
Level 109
1,632 SR
1,730 Elo+

VS

Team Averages
Level 38
1,527 SR
1,447 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MAWYSP
Loki
Level 32
God Stats
3W - 6L
1,581 SR
Queue Stats
256W - 330L
1,454 Elo+
Solo
Jormungandr
Jormungandr
XmasEventSpider
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RomanMKR
Arachne
15
11 / 3 / 4
9,697
882
12,693
13,986
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 11
9,653
878
12,283
9,976
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
sschroeck
Fenrir
13
2 / 2 / 13
8,628
784
4,569
8,286
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 6 / 2
8,050
732
9,930
13,310
8,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
MAWYSP
Loki
12
1 / 6 / 2
7,907
719
5,115
10,392
4,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
XmasEventSpider
Jormungandr
11
1 / 6 / 2
7,609
692
4,142
12,166
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
5
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
2
0.67
L
Loki
MAWYSP
Loki
1
6
2
0.33
W
Arachne
RomanMKR
Arachne
11
3
4
4.33
W
5
1
11
10.5
L
Jormungandr
XmasEventSpider
Jormungandr
1
6
2
0.33
W
Fenrir
sschroeck
Fenrir
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
19,187
32,248
Taken
35,868
17,513
Mitigated
21,958
12,399
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,930
1,276
0
3,018
13,310
8,120
23
4,530
8,652
29,196
0
L
Loki
MAWYSP
Loki
5,115
795
0
257
10,392
4,502
0
3,002
7,364
0
26,363
W
Arachne
RomanMKR
Arachne
12,693
8,386
0
6,408
13,986
6,237
394
7,541
6,445
0
42,122
W
12,283
5,429
0
4,432
9,976
4,063
2,170
3,548
6,428
45,141
4,609
L
Jormungandr
XmasEventSpider
Jormungandr
4,142
570
0
430
12,166
9,336
0
3,924
8,023
14,381
0
W
Fenrir
sschroeck
Fenrir
4,569
896
0
1,559
8,286
7,213
79
3,322
4,734
0
10,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
23,566
145
Minions Killed
129
8
Camps Cleared
3
653,293
Distance Traveled
568,947
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,050
732
59
5
1
185,668
4
L
Loki
7,907
719
47
4
2
198,631
3
W
Arachne
9,697
882
40
4
3
249,593
2
W
Sol
9,653
878
90
8
3
201,770
0
L
Jormungandr
7,609
692
23
2
0
184,648
3
W
Fenrir
8,628
784
15
1
2
201,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role