Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ashibu
Pele
Level 98
God Stats
3W - 0L
1,879 SR
Queue Stats
156W - 161L
1,582 Elo+
Solo
Zeus
Zeus
Egg And Veg
Zeus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 364L
1,508 Elo+
Solo
Hun Batz
Hun Batz
JohnPumpington
Hun Batz
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 209L
1,625 Elo+
Solo
Medusa
Medusa
SloppySnipes
Medusa
Level 125
God Stats
1W - 0L
1,573 SR
Queue Stats
93W - 90L
1,539 Elo+
Solo
Team Averages
Level 106
1,590 SR
1,551 Elo+

VS

Team Averages
Level 145
1,587 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Agyrre
Sobek
Level 149
God Stats
9W - 8L
1,796 SR
Queue Stats
253W - 226L
1,546 Elo+
Party 1
Fenrir
Fenrir
Ortel
Fenrir
Level 144
God Stats
17W - 13L
1,629 SR
Queue Stats
674W - 693L
1,662 Elo+
Solo
Janus
Janus
SunSkins17
Janus
Level 123
God Stats
6W - 6L
1,510 SR
Queue Stats
324W - 306L
1,550 Elo+
Solo
Heimdallr
Heimdallr
СrаzzуD
Heimdallr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 20
9,739
885
9,607
7,992
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Ashibu
Pele
18
16 / 3 / 7
10,949
995
13,869
15,510
9,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 3 / 13
9,680
880
9,770
5,886
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
1 / 2 / 19
9,045
822
6,777
8,547
7,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
14
5 / 4 / 10
9,183
835
7,860
8,525
3,180
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 6
8,280
753
9,890
8,303
2,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Agyrre
Sobek
14
2 / 6 / 7
7,877
716
7,782
12,210
12,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Ortel
Fenrir
13
6 / 6 / 2
8,692
790
6,556
9,483
3,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
1 / 7 / 4
7,577
689
8,251
8,695
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
СrаzzуD
Heimdallr
13
1 / 8 / 4
7,859
714
5,245
12,844
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
31
Kills
14
14
Deaths
31
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
20
6.5
L
Nu Wa
 
Nu Wa
4
4
6
1.75
L
Sobek
Agyrre
Sobek
2
6
7
0.92
W
Pele
Ashibu
Pele
16
3
7
6.5
W
6
3
13
4.17
W
Hun Batz
1
2
19
5.25
L
Fenrir
Ortel
Fenrir
6
6
2
1.17
W
Medusa
5
4
10
2.5
L
Janus
1
7
4
0.43
L
Heimdallr
СrаzzуD
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,883
Damage
37,724
46,460
Taken
51,535
25,384
Mitigated
26,437
13,122
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,607
3,134
1,031
2,784
7,992
3,249
1,557
4,161
3,491
25,576
0
L
Nu Wa
 
Nu Wa
9,890
2,610
303
1,006
8,303
2,583
0
5,291
3,012
25,200
0
L
Sobek
Agyrre
Sobek
7,782
54
0
928
12,210
12,813
0
2,566
9,644
12,438
0
W
Pele
Ashibu
Pele
13,869
2,978
1,088
6,696
15,510
9,145
659
7,321
7,773
0
33,364
W
9,770
879
0
0
5,886
2,511
799
3,185
2,517
24,810
0
W
Hun Batz
6,777
578
441
823
8,547
7,299
532
4,614
3,576
0
14,000
L
Fenrir
Ortel
Fenrir
6,556
157
672
1,414
9,483
3,692
0
2,769
6,714
0
11,130
W
Medusa
7,860
3,141
0
259
8,525
3,180
1,177
5,013
3,180
0
21,595
L
Janus
8,251
166
0
141
8,695
2,970
0
4,139
4,556
26,293
0
L
Heimdallr
СrаzzуD
Heimdallr
5,245
638
422
708
12,844
4,379
0
4,612
8,232
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
40,285
139
Minions Killed
115
0
Camps Cleared
0
1,126,942
Distance Traveled
947,840
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,739
885
20
2
0
234,085
5
L
Nu Wa
8,280
753
28
3
0
164,145
0
L
Sobek
7,877
716
10
1
0
204,457
0
W
Pele
10,949
995
36
3
0
230,929
2
W
Zeus
9,680
880
32
3
0
197,577
0
W
Hun Batz
9,045
822
12
1
0
256,055
5
L
Fenrir
8,692
790
10
1
0
218,131
1
W
Medusa
9,183
835
39
4
0
208,296
3
L
Janus
7,577
689
34
3
0
180,683
0
L
Heimdallr
7,859
714
33
3
0
180,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role