Player Matchup

Awilix
Awilix
BentHøie
Awilix
Level 144
God Stats
3W - 4L
1,526 SR
Queue Stats
116W - 49L
1,681 Elo+
Party 2
Atlas
Atlas
MarksillaTheTiny
Atlas
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 44L
1,738 Elo+
Party 2
Chaac
Chaac
SudozillaX
Chaac
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 16L
1,672 Elo+
Party 2
Jormungandr
Jormungandr
chriss111
Jormungandr
Level 22
God Stats
3W - 0L
1,703 SR
Queue Stats
23W - 8L
1,845 Elo+
Party 2
Chang'e
Chang'e
finiks
Chang'e
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
102W - 34L
1,757 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,739 Elo+

VS

Team Averages
Level 62
1,430 SR
1,453 Elo+
Serqet
Serqet
Hallveron
Serqet
Level 28
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
SergeantNastY94
Guan Yu
Level 109
God Stats
0W - 1L
1,473 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Neith
Neith
Sowinsiu
Neith
Level 26
God Stats
1W - 4L
1,415 SR
Queue Stats
39W - 35L
1,542 Elo+
Solo
Izanami
Izanami
Toasticules
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,316 Elo+
Solo
Hera
Hera
joshEFCcurran
Hera
Level 106
God Stats
1W - 2L
1,505 SR
Queue Stats
31W - 44L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BentHøie
Awilix
19
18 / 5 / 15
12,404
954
24,897
13,909
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 4 / 21
11,095
853
9,538
19,033
19,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
19
8 / 3 / 19
11,611
893
18,544
20,850
21,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
chriss111
Jormungandr
20
9 / 4 / 22
12,604
970
10,222
19,294
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
finiks
Chang'e
16
4 / 6 / 18
10,440
803
6,249
12,849
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hallveron
Serqet
15
2 / 10 / 10
9,267
713
8,605
15,634
7,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 9 / 8
11,688
899
16,567
22,368
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Sowinsiu
Neith
16
5 / 7 / 9
10,125
779
14,219
13,232
5,249
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Toasticules
Izanami
16
2 / 8 / 11
9,398
723
11,780
12,817
4,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 10 / 8
10,710
824
14,094
14,275
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
68
44
Kills
22
22
Deaths
44
95
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Awilix
BentHøie
Awilix
18
5
15
5.1
L
Serqet
Hallveron
Serqet
2
10
10
0.7
W
5
4
21
3.88
L
9
9
8
1.44
L
Neith
Sowinsiu
Neith
5
7
9
1.36
W
Chaac
8
3
19
5.83
L
Izanami
Toasticules
Izanami
2
8
11
0.94
W
Jormungandr
chriss111
Jormungandr
9
4
22
5
W
Chang'e
finiks
Chang'e
4
6
18
2.17
L
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,450
Damage
65,265
85,935
Taken
78,326
72,668
Mitigated
43,440
20,656
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BentHøie
Awilix
24,897
12,463
1,091
2,692
13,909
6,989
569
847
12,349
0
34,026
L
Serqet
Hallveron
Serqet
8,605
1,311
225
929
15,634
7,115
22
4,459
11,175
0
9,524
W
9,538
3,037
2,461
2,324
19,033
19,287
759
2,506
15,914
22,227
0
L
16,567
2,211
997
3,503
22,368
21,077
360
7,815
14,553
0
26,290
L
Neith
Sowinsiu
Neith
14,219
7,644
492
3,207
13,232
5,249
0
5,057
8,175
0
24,283
W
Chaac
18,544
4,853
826
5,623
20,850
21,070
2,236
5,472
15,030
1,094
34,788
L
Izanami
Toasticules
Izanami
11,780
6,203
61
394
12,817
4,565
736
4,167
8,650
0
22,035
W
Jormungandr
chriss111
Jormungandr
10,222
2,900
365
1,074
19,294
19,888
765
3,080
15,636
30,928
0
W
Chang'e
finiks
Chang'e
6,249
751
2,142
2,058
12,849
5,434
0
2,189
10,008
13,976
0
L
14,094
3,826
575
2,065
14,275
5,434
93
5,368
8,907
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
51,188
129
Minions Killed
97
0
Camps Cleared
0
1,184,123
Distance Traveled
986,571
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,404
954
24
2
0
243,362
4
L
Serqet
9,267
713
3
0
0
214,890
0
W
Atlas
11,095
853
18
1
0
259,497
0
L
Guan Yu
11,688
899
22
2
0
204,530
0
L
Neith
10,125
779
20
2
0
194,727
0
W
Chaac
11,611
893
47
4
0
240,680
3
L
Izanami
9,398
723
22
2
0
172,816
0
W
Jormungandr
12,604
970
35
3
0
217,632
0
W
Chang'e
10,440
803
5
0
0
222,952
0
L
Hera
10,710
824
30
2
0
199,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role