Player Matchup

Chaac
Chaac
AyubTheDestroyer
Chaac
Level 122
God Stats
7W - 3L
1,633 SR
Queue Stats
81W - 65L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
Bellular90
Cabrakan
Level 116
God Stats
8W - 0L
1,753 SR
Queue Stats
139W - 86L
1,573 Elo+
Party 2
Ullr
Ullr
gremble000
Ullr
Level 109
God Stats
15W - 4L
1,884 SR
Queue Stats
178W - 114L
1,570 Elo+
Party 2
Rama
Rama
kalderK
Rama
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 14L
1,711 Elo+
Party 2
Baron Samedi
Baron Samedi
sokolishe
Baron Samedi
Level 147
God Stats
1W - 1L
1,821 SR
Queue Stats
181W - 184L
1,523 Elo+
Solo
Team Averages
Level 120
1,718 SR
1,591 Elo+

VS

Team Averages
Level 111
1,622 SR
1,529 Elo+
Raijin
Raijin
GrövOst
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 202L
1,504 Elo+
Solo
Medusa
Medusa
Loukaine
Medusa
Level 85
God Stats
4W - 7L
1,685 SR
Queue Stats
21W - 21L
1,591 Elo+
Party 1
Cliodhna
Cliodhna
Purpleuh
Cliodhna
Level 118
God Stats
0W - 4L
1,552 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1
Athena
Athena
QwaDRo
Athena
Level 157
God Stats
11W - 10L
1,478 SR
Queue Stats
416W - 399L
1,573 Elo+
Solo
Nike
Nike
Sephiroph7
Nike
Level 124
God Stats
4W - 6L
1,893 SR
Queue Stats
28W - 41L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
13,817
628
22,201
24,803
29,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Bellular90
Cabrakan
14
0 / 4 / 11
10,946
498
9,042
21,481
20,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 2 / 7
12,252
557
18,701
16,581
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
kalderK
Rama
19
6 / 2 / 6
13,246
602
17,260
14,282
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sokolishe
Baron Samedi
19
5 / 3 / 5
13,044
593
9,772
15,110
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GrövOst
Raijin
16
4 / 6 / 3
10,455
475
9,178
16,952
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Loukaine
Medusa
16
5 / 5 / 5
9,936
452
15,348
16,202
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Purpleuh
Cliodhna
16
2 / 4 / 7
9,923
451
11,985
16,705
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
QwaDRo
Athena
14
0 / 4 / 9
9,289
422
5,766
23,136
20,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 4 / 4
10,707
487
12,560
23,649
23,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
23
Kills
15
15
Deaths
23
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
W
Cabrakan
Bellular90
Cabrakan
0
4
11
1.38
L
Raijin
GrövOst
Raijin
4
6
3
0.92
L
Medusa
Loukaine
Medusa
5
5
5
1.5
L
Cliodhna
Purpleuh
Cliodhna
2
4
7
1.38
L
Athena
QwaDRo
Athena
0
4
9
1.13
L
4
4
4
1.5
W
5
2
7
4.25
W
Rama
kalderK
Rama
6
2
6
4.5
W
Baron Samedi
sokolishe
Baron Samedi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,976
Damage
54,837
92,257
Taken
96,644
68,887
Mitigated
65,363
38,390
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,201
4,616
0
10,370
24,803
29,318
1,235
2,509
22,294
276
100,493
W
Cabrakan
Bellular90
Cabrakan
9,042
1,436
2,280
4,167
21,481
20,953
180
4,313
14,199
27,119
3,445
L
Raijin
GrövOst
Raijin
9,178
587
0
1,824
16,952
7,315
0
3,494
13,258
54,599
0
L
Medusa
Loukaine
Medusa
15,348
7,146
0
4,446
16,202
7,417
0
4,403
11,685
0
74,737
L
Cliodhna
Purpleuh
Cliodhna
11,985
1,269
0
2,546
16,705
6,677
0
2,495
14,164
0
71,898
L
Athena
QwaDRo
Athena
5,766
1,717
0
1,772
23,136
20,735
0
4,789
16,841
27,335
0
L
12,560
2,565
0
2,930
23,649
23,219
0
2,874
20,747
0
66,289
W
18,701
8,274
0
6,968
16,581
6,438
1,435
2,369
14,212
0
108,714
W
Rama
kalderK
Rama
17,260
15,012
0
7,571
14,282
5,591
6,208
2,593
11,689
0
100,325
W
Baron Samedi
sokolishe
Baron Samedi
9,772
924
1,522
5,512
15,110
6,587
196
3,160
11,374
93,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,305
Gold Earned
50,310
651
Minions Killed
510
0
Camps Cleared
0
2,102,304
Distance Traveled
2,067,430
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,817
628
184
8
0
413,746
0
W
Cabrakan
10,946
498
33
2
0
437,687
2
L
Raijin
10,455
475
107
5
0
385,701
3
L
Medusa
9,936
452
126
6
0
400,828
4
L
Cliodhna
9,923
451
110
5
0
460,877
3
L
Athena
9,289
422
34
2
0
425,798
6
L
Nike
10,707
487
133
6
0
394,226
3
W
Ullr
12,252
557
129
6
0
456,501
4
W
Rama
13,246
602
139
6
0
405,632
3
W
Baron Samedi
13,044
593
166
8
0
388,738
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role