Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mêrz
Gilgamesh
Level 33
God Stats
3W - 5L
1,471 SR
Queue Stats
21W - 23L
1,487 Elo+
Party 2
Thoth
Thoth
Nikolaevitsj
Thoth
Level 64
God Stats
2W - 1L
1,298 SR
Queue Stats
10W - 10L
1,317 Elo+
Party 2
Team Averages
Level 62
1,423 SR
1,435 Elo+

VS

Team Averages
Level 138
1,500 SR
1,775 Elo+
Kumbhakarna
Kumbhakarna
CounterDanny
Kumbhakarna
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,782 Elo+
Party 1
Thanatos
Thanatos
Direwolfgames
Thanatos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,762 Elo+
Party 1
Scylla
Scylla
thatguykram
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 2
7,018
638
4,035
10,462
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Mêrz
Gilgamesh
11
2 / 5 / 2
7,148
650
7,179
9,602
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 5 / 1
7,457
678
7,207
7,682
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CounterDanny
Kumbhakarna
12
1 / 2 / 12
8,196
745
5,059
10,269
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Direwolfgames
Thanatos
14
10 / 1 / 3
9,215
838
12,014
9,499
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
2 / 2 / 9
8,092
736
7,379
7,348
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Kumbhakarna
CounterDanny
Kumbhakarna
1
2
12
3.5
W
Thanatos
Direwolfgames
Thanatos
10
1
3
11.5
L
Gilgamesh
Mêrz
Gilgamesh
2
5
2
0.6
L
3
5
1
0.7
W
Scylla
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
24,452
27,746
Taken
27,116
17,114
Mitigated
15,115
3,510
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,035
1,015
252
1,237
10,462
11,884
115
5,096
5,148
8,399
0
W
Kumbhakarna
CounterDanny
Kumbhakarna
5,059
583
0
1,911
10,269
8,758
186
4,103
6,166
11,309
0
W
Thanatos
Direwolfgames
Thanatos
12,014
2,860
0
9,024
9,499
4,351
975
3,939
5,560
0
24,503
L
Gilgamesh
Mêrz
Gilgamesh
7,179
1,576
0
1,518
9,602
3,018
0
3,886
5,505
0
20,982
L
7,207
241
0
503
7,682
2,212
39
3,557
3,991
25,371
0
W
Scylla
7,379
527
0
1,460
7,348
2,006
765
3,790
3,558
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,623
Gold Earned
25,503
101
Minions Killed
85
5
Camps Cleared
4
575,704
Distance Traveled
629,810
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,018
638
13
1
0
203,227
3
W
Kumbhakarna
8,196
745
13
1
0
201,223
3
W
Thanatos
9,215
838
27
2
2
221,113
5
L
Gilgamesh
7,148
650
45
4
2
188,681
2
L
Thoth
7,457
678
43
4
3
183,796
7
W
Scylla
8,092
736
45
4
2
207,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role