Player Matchup

Scylla
Scylla
Aydinia
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Fenrir
Fenrir
Bagi12
Fenrir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 37L
1,413 Elo+
Solo
Tyr
Tyr
Shabreena
Tyr
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
329W - 279L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Uzi Lookin At
Ah Puch
Level 129
God Stats
7W - 5L
1,613 SR
Queue Stats
160W - 166L
1,477 Elo+
Solo
Cthulhu
Cthulhu
noni1713
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,616 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,511 Elo+

VS

Team Averages
Level 95
1,504 SR
1,459 Elo+
Artemis
Artemis
DiamondTofu
Artemis
Level 121
God Stats
6W - 2L
1,646 SR
Queue Stats
501W - 447L
1,518 Elo+
Party 1
Sobek
Sobek
Nikimarley
Sobek
Level 87
God Stats
6W - 4L
1,388 SR
Queue Stats
277W - 270L
1,469 Elo+
Solo
Scylla
Scylla
RoaringRin
Scylla
Level 29
God Stats
3W - 2L
1,512 SR
Queue Stats
272W - 229L
1,496 Elo+
Party 1
Hera
Hera
busja1991
Hera
Level 103
God Stats
3W - 2L
1,471 SR
Queue Stats
221W - 248L
1,391 Elo+
Solo
Xing Tian
Xing Tian
zViziioonZ
Xing Tian
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 313L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aydinia
Scylla
16
6 / 6 / 11
10,299
736
13,501
11,073
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Bagi12
Fenrir
15
5 / 9 / 4
9,665
690
10,649
21,397
9,662
Mace

Mace

+10
Physical Power

18
5 / 3 / 12
10,739
767
11,529
17,387
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
18
4 / 5 / 9
10,755
768
18,219
10,516
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
noni1713
Cthulhu
17
1 / 6 / 11
10,330
738
8,861
16,926
22,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiamondTofu
Artemis
20
11 / 5 / 16
11,940
853
24,012
11,515
4,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
15
1 / 4 / 15
9,804
700
6,675
16,677
23,268
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
RoaringRin
Scylla
17
3 / 6 / 14
10,342
739
7,984
9,854
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
19
7 / 4 / 15
11,262
804
14,775
12,055
4,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
zViziioonZ
Xing Tian
19
6 / 2 / 17
10,884
777
9,167
23,231
22,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
21
Kills
28
29
Deaths
21
47
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aydinia
Scylla
6
6
11
1.92
L
Fenrir
Bagi12
Fenrir
5
9
4
0.78
W
Artemis
DiamondTofu
Artemis
11
5
16
3.8
W
Sobek
1
4
15
2.13
W
Scylla
RoaringRin
Scylla
3
6
14
1.67
L
5
3
12
3.67
L
Ah Puch
4
5
9
1.7
W
Hera
7
4
15
3.63
L
Cthulhu
noni1713
Cthulhu
1
6
11
1.08
W
Xing Tian
zViziioonZ
Xing Tian
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,759
Damage
62,613
77,299
Taken
73,332
61,342
Mitigated
58,986
21,759
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aydinia
Scylla
13,501
1,752
813
1,942
11,073
4,703
792
6,406
4,667
21,275
0
L
Fenrir
Bagi12
Fenrir
10,649
2,739
922
3,646
21,397
9,662
0
11,599
9,798
0
17,134
W
Artemis
DiamondTofu
Artemis
24,012
10,263
985
1,370
11,515
4,776
1,869
7,771
3,671
0
40,441
W
Sobek
6,675
549
2,354
3,652
16,677
23,268
333
9,383
6,941
11,868
0
W
Scylla
RoaringRin
Scylla
7,984
1,090
1,362
292
9,854
3,571
1,152
6,534
3,176
16,366
0
L
11,529
1,162
1,519
7,297
17,387
20,600
0
9,055
8,332
0
19,092
L
Ah Puch
18,219
272
260
2,306
10,516
4,364
690
3,645
6,871
46,761
0
W
Hera
14,775
4,403
3,181
2,076
12,055
4,702
1,088
5,781
6,114
34,942
0
L
Cthulhu
noni1713
Cthulhu
8,861
163
1,394
1,660
16,926
22,013
0
7,896
9,030
20,520
0
W
Xing Tian
zViziioonZ
Xing Tian
9,167
302
1,956
6,123
23,231
22,669
478
11,112
11,783
20,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
54,232
135
Minions Killed
158
0
Camps Cleared
0
1,198,707
Distance Traveled
1,295,562
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,299
736
22
2
0
193,508
0
L
Fenrir
9,665
690
12
1
0
251,142
3
W
Artemis
11,940
853
50
4
0
226,083
0
W
Sobek
9,804
700
4
0
0
266,881
0
W
Scylla
10,342
739
24
2
0
249,201
0
L
Tyr
10,739
767
19
1
0
285,621
0
L
Ah Puch
10,755
768
57
4
0
244,672
0
W
Hera
11,262
804
59
4
0
258,257
3
L
Cthulhu
10,330
738
25
2
0
223,764
0
W
Xing Tian
10,884
777
21
2
0
295,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role