Player Matchup

Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
J2kOnoseJedi
Achilles
Level 122
God Stats
8W - 14L
1,508 SR
Queue Stats
589W - 584L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
ir0nturk
Kukulkan
Level 84
God Stats
2W - 5L
1,624 SR
Queue Stats
120W - 119L
1,585 Elo+
Party 2
Raijin
Raijin
nOthingQ
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
priestkain
Terra
Level 142
God Stats
3W - 6L
1,489 SR
Queue Stats
453W - 429L
1,557 Elo+
Party 2
Team Averages
Level 78
1,524 SR
1,525 Elo+

VS

Team Averages
Level 104
1,442 SR
1,512 Elo+
Set
Set
Marcin9120
Set
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 75L
1,532 Elo+
Party 4
Guan Yu
Guan Yu
Psycho I PIE I
Guan Yu
Level 133
God Stats
4W - 4L
1,241 SR
Queue Stats
257W - 229L
1,533 Elo+
Party 1
Raijin
Raijin
Vinrael7
Raijin
Level 98
God Stats
2W - 1L
1,731 SR
Queue Stats
89W - 94L
1,530 Elo+
Party 4
Gilgamesh
Gilgamesh
adj360
Gilgamesh
Level 115
God Stats
5W - 5L
1,490 SR
Queue Stats
221W - 203L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
loxiii
Ratatoskr
Level 86
God Stats
2W - 1L
1,248 SR
Queue Stats
188W - 192L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 9 / 4
8,580
572
9,219
14,970
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
J2kOnoseJedi
Achilles
18
10 / 6 / 3
10,875
725
24,112
20,688
22,506
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ir0nturk
Kukulkan
16
4 / 9 / 7
10,880
725
19,326
12,842
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
nOthingQ
Raijin
17
0 / 10 / 6
9,570
638
10,349
19,904
9,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
17
0 / 7 / 9
8,905
594
8,479
20,628
24,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 20
12,168
811
12,598
17,352
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 28
10,427
695
6,710
23,635
24,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Vinrael7
Raijin
20
14 / 3 / 22
13,891
926
30,088
14,277
6,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
adj360
Gilgamesh
18
6 / 3 / 28
11,439
763
14,568
20,552
25,491
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
loxiii
Ratatoskr
19
9 / 4 / 19
11,892
793
18,424
19,218
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
158
15
Kills
41
41
Deaths
17
29
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
9
4
0.33
L
Achilles
J2kOnoseJedi
Achilles
10
6
3
1.92
W
10
4
20
5
W
2
3
28
5.33
W
Raijin
Vinrael7
Raijin
14
3
22
8.33
W
Gilgamesh
adj360
Gilgamesh
6
3
28
6.67
L
Kukulkan
ir0nturk
Kukulkan
4
9
7
0.83
W
Ratatoskr
loxiii
Ratatoskr
9
4
19
4.63
L
Raijin
nOthingQ
Raijin
0
10
6
0.3
L
Terra
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,485
Damage
82,388
89,032
Taken
95,034
70,736
Mitigated
78,849
20,484
Healing
53,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,219
1,347
146
1,134
14,970
7,912
832
3,386
11,370
0
17,943
L
Achilles
J2kOnoseJedi
Achilles
24,112
2,083
393
4,801
20,688
22,506
0
6,220
13,771
0
32,961
W
12,598
4,935
1,741
5,244
17,352
10,284
295
5,859
11,373
0
27,419
W
6,710
160
13,072
10,472
23,635
24,374
777
8,039
15,017
0
10,243
W
Raijin
Vinrael7
Raijin
30,088
4,788
3,240
3,782
14,277
6,918
1,458
7,799
6,349
59,343
0
W
Gilgamesh
adj360
Gilgamesh
14,568
2,557
1,951
3,334
20,552
25,491
1,583
9,523
10,519
64
27,083
L
Kukulkan
ir0nturk
Kukulkan
19,326
648
403
428
12,842
6,259
0
3,543
8,902
32,162
0
W
Ratatoskr
loxiii
Ratatoskr
18,424
8,129
4,621
6,318
19,218
11,782
860
5,968
13,066
0
32,591
L
Raijin
nOthingQ
Raijin
10,349
1,574
250
1,482
19,904
9,763
0
6,999
12,502
31,986
0
L
Terra
8,479
1,319
7,176
4,271
20,628
24,296
0
10,004
10,155
14,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,810
Gold Earned
59,817
132
Minions Killed
149
0
Camps Cleared
0
1,148,305
Distance Traveled
1,449,120
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,580
572
8
1
0
217,032
0
L
Achilles
10,875
725
15
1
0
272,786
1
W
Set
12,168
811
40
3
0
260,827
0
W
Guan Yu
10,427
695
10
1
0
317,384
1
W
Raijin
13,891
926
65
4
0
234,309
2
W
Gilgamesh
11,439
763
15
1
0
312,128
0
L
Kukulkan
10,880
725
38
3
0
229,831
1
W
Ratatoskr
11,892
793
19
1
0
324,472
2
L
Raijin
9,570
638
60
4
0
207,465
1
L
Terra
8,905
594
11
1
0
221,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role