Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
L0neW0lf98
Izanami
Level 100
God Stats
42W - 42L
1,543 SR
Queue Stats
79W - 88L
1,460 Elo+
Solo
Mercury
Mercury
WillingMarcus
Mercury
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 121L
1,505 Elo+
Solo
Bellona
Bellona
rockmen676
Bellona
Level 125
God Stats
3W - 4L
1,310 SR
Queue Stats
129W - 137L
1,426 Elo+
Solo
Team Averages
Level 97
1,471 SR
1,478 Elo+

VS

Team Averages
Level 54
1,544 SR
1,466 Elo+
Mulan
Mulan
AnTraxAstro
Mulan
Level 68
God Stats
4W - 2L
1,791 SR
Queue Stats
37W - 39L
1,568 Elo+
Solo
Nu Wa
Nu Wa
EXTREMEJOKER57
Nu Wa
Level 48
God Stats
1W - 1L
1,473 SR
Queue Stats
88W - 81L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
Hyuzaken
Amaterasu
Level 38
God Stats
1W - 4L
1,174 SR
Queue Stats
35W - 32L
1,521 Elo+
Solo
Izanami
Izanami
RamzaBeovule
Izanami
Level 106
God Stats
18W - 15L
1,611 SR
Queue Stats
59W - 60L
1,449 Elo+
Solo
Sobek
Sobek
dwlgregory
Sobek
Level 12
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
5 / 0 / 4
7,293
729
4,075
3,474
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
 
Jormungandr
9
5 / 1 / 2
6,149
615
5,132
6,953
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
L0neW0lf98
Izanami
10
2 / 2 / 4
5,588
559
3,648
5,354
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
10
2 / 0 / 5
6,234
623
4,321
5,708
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rockmen676
Bellona
11
4 / 0 / 0
6,584
658
5,714
5,939
4,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,971
497
3,319
7,400
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
4,877
488
2,892
4,900
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Hyuzaken
Amaterasu
9
0 / 3 / 0
5,041
504
2,554
8,596
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
RamzaBeovule
Izanami
8
0 / 4 / 1
4,796
480
2,952
6,330
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
6
3 / 3 / 0
4,924
492
2,786
8,971
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
3
3
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
4
7
W
Jormungandr
 
Jormungandr
5
1
2
6
L
0
3
0
0
L
0
5
0
0
L
Amaterasu
Hyuzaken
Amaterasu
0
3
0
0
W
Izanami
L0neW0lf98
Izanami
2
2
4
2
L
Izanami
RamzaBeovule
Izanami
0
4
1
0.13
W
Mercury
2
0
5
4.5
L
Sobek
3
3
0
1
W
Bellona
rockmen676
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
14,503
27,428
Taken
36,197
12,830
Mitigated
15,963
5,611
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,075
629
0
625
3,474
1,128
208
1,576
1,720
40,594
0
W
Jormungandr
 
Jormungandr
5,132
1,520
0
1,757
6,953
3,892
260
1,966
4,937
17,015
3,743
L
3,319
463
0
1,479
7,400
2,490
0
1,426
5,974
0
31,565
L
2,892
782
0
518
4,900
1,252
0
2,273
2,627
19,215
0
L
Amaterasu
Hyuzaken
Amaterasu
2,554
1,007
0
3,707
8,596
5,385
0
0
8,596
0
22,846
W
Izanami
L0neW0lf98
Izanami
3,648
2,585
0
1,428
5,354
1,479
693
792
4,512
0
25,845
L
Izanami
RamzaBeovule
Izanami
2,952
1,694
0
1,910
6,330
1,590
554
1,407
4,923
0
30,762
W
Mercury
4,321
2,076
0
1,002
5,708
1,697
0
770
4,848
0
35,945
L
Sobek
2,786
745
0
1,889
8,971
5,246
0
3,453
5,518
5,598
0
W
Bellona
rockmen676
Bellona
5,714
1,394
0
799
5,939
4,634
0
156
5,733
0
29,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
24,609
303
Minions Killed
229
0
Camps Cleared
0
1,031,252
Distance Traveled
955,936
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,293
729
86
9
0
182,005
3
W
Jormungandr
6,149
615
26
3
0
208,771
1
L
Mulan
4,971
497
63
6
0
212,457
2
L
Nu Wa
4,877
488
44
4
0
179,160
0
L
Amaterasu
5,041
504
56
6
0
193,391
3
W
Izanami
5,588
559
59
6
0
175,310
0
L
Izanami
4,796
480
57
6
0
178,764
1
W
Mercury
6,234
623
67
7
0
231,450
4
L
Sobek
4,924
492
9
1
0
192,164
3
W
Bellona
6,584
658
65
7
0
233,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role