Player Matchup

Cerberus
Cerberus
Badtootsorry
Cerberus
Level 24
God Stats
0W - 3L
1,517 SR
Queue Stats
2W - 13L
1,294 Elo+
Solo
Sol
Sol
Lunatic444
Sol
Level 126
God Stats
21W - 13L
1,605 SR
Queue Stats
534W - 541L
1,542 Elo+
Solo
Nox
Nox
VAMPICHITO
Nox
Level 158
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 41L
1,311 Elo+
Solo
Hou Yi
Hou Yi
earellano6789
Hou Yi
Level 151
God Stats
0W - 1L
1,430 SR
Queue Stats
117W - 120L
1,437 Elo+
Party 1
Medusa
Medusa
z-Alexx29
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,447 Elo+
Party 1
Team Averages
Level 112
1,469 SR
1,406 Elo+

VS

Team Averages
Level 70
1,589 SR
1,499 Elo+
Skadi
Skadi
Brainiac8
Skadi
Level 26
God Stats
3W - 1L
1,739 SR
Queue Stats
84W - 103L
1,532 Elo+
Solo
Neith
Neith
FrostbiteRelic
Neith
Level 107
God Stats
4W - 2L
1,711 SR
Queue Stats
292W - 275L
1,488 Elo+
Party 2
Eset
Eset
Insomniuh
Eset
Level 79
God Stats
3W - 2L
1,399 SR
Queue Stats
191W - 195L
1,541 Elo+
Party 2
Rama
Rama
MoreMorphine
Rama
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
375W - 357L
1,432 Elo+
Solo
Cerberus
Cerberus
Tottokill
Cerberus
Level 28
God Stats
3W - 5L
1,598 SR
Queue Stats
636W - 708L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badtootsorry
Cerberus
18
1 / 7 / 15
11,575
643
14,528
30,126
44,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 5 / 12
12,602
700
18,996
18,977
12,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 13
12,500
694
12,053
12,558
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 6 / 9
13,398
744
16,261
17,074
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
z-Alexx29
Medusa
19
7 / 7 / 10
12,670
704
18,066
17,829
7,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brainiac8
Skadi
19
2 / 4 / 12
11,707
650
10,633
13,646
6,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 5 / 11
12,822
712
17,208
15,911
7,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
19
9 / 9 / 10
12,635
702
18,559
18,789
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 15
13,689
761
24,999
17,490
8,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tottokill
Cerberus
20
3 / 5 / 20
14,130
785
14,773
30,497
45,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
96
26
Kills
28
29
Deaths
26
59
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Badtootsorry
Cerberus
1
7
15
1.21
W
Skadi
Brainiac8
Skadi
2
4
12
2
W
7
5
11
2.5
W
Eset
9
9
10
1.56
L
4
5
12
2
W
7
3
15
4.83
W
Cerberus
Tottokill
Cerberus
3
5
20
2.6
L
2
4
13
2.13
L
12
6
9
2.75
L
Medusa
z-Alexx29
Medusa
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,904
Damage
86,172
96,564
Taken
96,333
76,562
Mitigated
76,197
34,300
Healing
36,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Badtootsorry
Cerberus
14,528
206
1,397
9,170
30,126
44,910
255
7,870
21,734
24,385
0
W
Skadi
Brainiac8
Skadi
10,633
4,009
666
630
13,646
6,133
1,486
8,167
5,415
0
33,506
W
17,208
5,744
1,955
4,359
15,911
7,292
645
9,283
6,510
0
39,391
W
Eset
18,559
1,258
7,447
4,155
18,789
8,832
110
8,279
10,460
27,941
0
L
18,996
2,319
2,618
8,622
18,977
12,538
1,074
4,807
13,994
46,014
0
W
24,999
16,173
1,618
5,754
17,490
8,822
3,199
7,684
9,676
0
58,354
W
Cerberus
Tottokill
Cerberus
14,773
1,051
2,254
8,054
30,497
45,118
216
11,602
18,695
24,799
0
L
12,053
864
83
2,126
12,558
4,974
1,041
5,340
7,012
30,456
0
L
16,261
7,456
2,332
3,587
17,074
6,977
1,598
7,193
9,639
0
33,006
L
Medusa
z-Alexx29
Medusa
18,066
8,022
745
3,620
17,829
7,163
1,762
6,818
10,853
0
34,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
64,983
203
Minions Killed
204
0
Camps Cleared
0
1,572,814
Distance Traveled
1,614,053
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,575
643
27
2
0
320,817
1
W
Skadi
11,707
650
39
2
0
311,361
0
W
Neith
12,822
712
48
3
0
324,804
1
W
Eset
12,635
702
23
1
0
313,588
1
L
Sol
12,602
700
57
3
0
323,260
0
W
Rama
13,689
761
67
4
0
319,353
2
W
Cerberus
14,130
785
27
2
0
344,947
0
L
Nox
12,500
694
47
3
0
310,176
5
L
Hou Yi
13,398
744
39
2
0
307,248
1
L
Medusa
12,670
704
33
2
0
311,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role