Player Matchup

Ares
Ares
 
Ares
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gabchik
Danzaburou
Level 88
God Stats
26W - 38L
1,462 SR
Queue Stats
101W - 170L
1,357 Elo+
Solo
Ra
Ra
Luksa05
Ra
Level 7
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 11L
984 Elo+
Party 2
Team Averages
Level 55
1,380 SR
1,280 Elo+

VS

Team Averages
Level 113
1,411 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Prussofil
Gilgamesh
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 92L
1,310 Elo+
Party 1
Tiamat
Tiamat
ThatScrimpy
Tiamat
Level 136
God Stats
2W - 3L
1,346 SR
Queue Stats
128W - 132L
1,482 Elo+
Solo
Neith
Neith
nemi2311
Neith
Level 60
God Stats
40W - 67L
1,387 SR
Queue Stats
101W - 158L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 4 / 1
7,493
749
3,145
10,104
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Gabchik
Danzaburou
10
2 / 6 / 2
7,208
721
4,289
8,665
3,097
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
6,623
662
4,100
7,315
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Prussofil
Gilgamesh
11
4 / 2 / 7
7,679
768
4,135
7,276
5,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
3 / 1 / 11
7,915
792
8,906
5,928
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
nemi2311
Neith
14
9 / 1 / 6
9,298
930
8,972
4,445
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
L
Danzaburou
Gabchik
Danzaburou
2
6
2
0.5
L
0
6
3
0.25
W
Gilgamesh
Prussofil
Gilgamesh
4
2
7
3.75
W
Tiamat
3
1
11
8.5
W
Neith
nemi2311
Neith
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
22,013
26,084
Taken
17,649
16,185
Mitigated
10,835
1,854
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,145
417
0
540
10,104
10,450
0
4,201
5,903
6,520
0
L
Danzaburou
Gabchik
Danzaburou
4,289
1,734
0
458
8,665
3,097
0
1,726
6,939
0
19,526
L
4,100
252
468
388
7,315
2,638
0
3,770
3,545
18,466
0
W
Gilgamesh
Prussofil
Gilgamesh
4,135
1,032
64
521
7,276
5,630
0
2,980
4,296
1,251
13,381
W
Tiamat
8,906
1,513
0
896
5,928
3,560
0
3,040
2,888
23,117
0
W
Neith
nemi2311
Neith
8,972
3,700
0
1,032
4,445
1,645
1,312
1,521
2,924
0
30,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,324
Gold Earned
24,892
83
Minions Killed
113
3
Camps Cleared
5
490,216
Distance Traveled
564,226
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,493
749
14
1
1
165,459
2
L
Danzaburou
7,208
721
32
3
0
162,804
2
L
Ra
6,623
662
37
4
2
161,953
4
W
Gilgamesh
7,679
768
20
2
3
186,321
0
W
Tiamat
7,915
792
32
3
2
201,844
4
W
Neith
9,298
930
61
6
0
176,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role