Player Matchup

Raijin
Raijin
CHIM3RA666
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Carnageisred
Cthulhu
Level 34
God Stats
3W - 12L
1,198 SR
Queue Stats
65W - 108L
1,206 Elo+
Solo
Terra
Terra
EazyBlunt
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Virtuous___W4K3
Danzaburou
Level 53
God Stats
6W - 5L
1,532 SR
Queue Stats
277W - 367L
1,289 Elo+
Party 1
Shiva
Shiva
jayreece__
Shiva
Level 61
God Stats
20W - 27L
1,426 SR
Queue Stats
198W - 288L
1,280 Elo+
Party 1
Team Averages
Level 50
1,431 SR
1,284 Elo+

VS

Team Averages
Level 97
1,554 SR
1,359 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Naldo_Silva8
Pele
Level 117
God Stats
39W - 43L
1,501 SR
Queue Stats
476W - 520L
1,355 Elo+
Solo
Atlas
Atlas
Pegador198
Atlas
Level 82
God Stats
8W - 5L
1,587 SR
Queue Stats
47W - 53L
1,313 Elo+
Solo
Izanami
Izanami
YAMI6600
Izanami
Level 125
God Stats
2W - 1L
1,676 SR
Queue Stats
76W - 82L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
churriadoro7
Tsukuyomi
Level 53
God Stats
11W - 11L
1,504 SR
Queue Stats
94W - 124L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHIM3RA666
Raijin
11
0 / 8 / 1
6,782
399
1,885
11,760
3,780
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Carnageisred
Cthulhu
14
1 / 3 / 0
8,386
493
4,262
11,857
10,279
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
EazyBlunt
Terra
10
0 / 2 / 1
7,099
418
746
11,061
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Virtuous___W4K3
Danzaburou
11
1 / 3 / 1
7,003
412
7,915
9,689
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
15
3 / 1 / 0
8,547
503
6,550
10,777
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 0 / 3
9,829
578
12,047
5,809
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 2
8,933
525
5,686
9,349
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
1
0 / 0 / 0
4,911
289
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
YAMI6600
Izanami
14
1 / 0 / 1
8,431
496
5,781
10,359
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
churriadoro7
Tsukuyomi
15
4 / 3 / 2
9,067
533
9,429
10,953
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
16
17
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
3
7.5
L
Raijin
CHIM3RA666
Raijin
0
8
1
0.06
L
Cthulhu
Carnageisred
Cthulhu
1
3
0
0.33
L
Terra
EazyBlunt
Terra
0
2
1
0.25
W
5
2
2
3
W
Atlas
0
0
0
0
L
Danzaburou
Virtuous___W4K3
Danzaburou
1
3
1
0.5
W
Izanami
YAMI6600
Izanami
1
0
1
1.5
W
Tsukuyomi
churriadoro7
Tsukuyomi
4
3
2
1.67
L
Shiva
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
32,943
55,144
Taken
36,470
29,570
Mitigated
12,798
11,851
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,047
4,534
0
1,088
5,809
2,251
0
1,382
4,427
70,491
3,784
L
Raijin
CHIM3RA666
Raijin
1,885
412
0
320
11,760
3,780
969
3,690
7,977
29,275
0
L
Cthulhu
Carnageisred
Cthulhu
4,262
197
0
1,420
11,857
10,279
128
687
11,170
44,089
0
L
Terra
EazyBlunt
Terra
746
408
209
3,764
11,061
6,199
0
2,923
8,138
16,580
0
W
5,686
1,067
0
2,018
9,349
3,229
643
2,193
7,156
0
51,336
W
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Virtuous___W4K3
Danzaburou
7,915
2,545
0
2,485
9,689
2,869
441
2,322
7,367
0
41,278
W
Izanami
YAMI6600
Izanami
5,781
4,217
0
4,416
10,359
2,879
274
1,100
9,259
0
52,580
W
Tsukuyomi
churriadoro7
Tsukuyomi
9,429
3,069
0
2,792
10,953
4,439
298
2,218
8,735
0
51,877
L
Shiva
6,550
1,041
81
3,572
10,777
6,443
434
2,139
8,638
0
50,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
41,171
329
Minions Killed
400
0
Camps Cleared
0
1,542,937
Distance Traveled
1,407,502
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,829
578
131
8
0
366,988
0
L
Raijin
6,782
399
48
3
0
266,411
3
L
Cthulhu
8,386
493
99
6
0
325,883
2
L
Terra
7,099
418
31
2
0
273,444
2
W
Pele
8,933
525
84
5
0
341,296
0
W
Atlas
4,911
289
0
0
0
4,297
0
L
Danzaburou
7,003
412
62
4
0
311,688
2
W
Izanami
8,431
496
97
6
0
320,184
0
W
Tsukuyomi
9,067
533
88
5
0
374,737
1
L
Shiva
8,547
503
89
5
0
365,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role