Player Matchup

Mulan
Mulan
JoelHoward6185
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,450 Elo+
Solo
Da Ji
Da Ji
Kristovo1
Da Ji
Level 82
God Stats
9W - 8L
1,791 SR
Queue Stats
242W - 237L
1,450 Elo+
Solo
Discordia
Discordia
MKESK23
Discordia
Level 107
God Stats
4W - 1L
1,499 SR
Queue Stats
131W - 125L
1,483 Elo+
Party 2
Poseidon
Poseidon
Shmercury
Poseidon
Level 126
God Stats
1W - 1L
1,227 SR
Queue Stats
79W - 73L
1,466 Elo+
Party 2
Yemoja
Yemoja
alzarntok
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,388 Elo+
Solo
Team Averages
Level 110
1,503 SR
1,447 Elo+

VS

Team Averages
Level 125
1,436 SR
1,455 Elo+
Tiamat
Tiamat
CallMeNumbers1
Tiamat
Level 86
God Stats
4W - 5L
1,381 SR
Queue Stats
406W - 445L
1,504 Elo+
Solo
Artio
Artio
CynicallyGoose
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 1
Izanami
Izanami
NoWordsUnspoken
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 117L
1,432 Elo+
Party 1
Yemoja
Yemoja
Shaggy91
Yemoja
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,433 Elo+
Party 1
Raijin
Raijin
XIIIBriareosIIIX
Raijin
Level 160
God Stats
16W - 21L
1,297 SR
Queue Stats
1,231W - 1,316L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 26
9,948
711
11,753
17,645
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Kristovo1
Da Ji
18
13 / 4 / 12
11,900
850
19,866
12,801
5,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MKESK23
Discordia
19
7 / 4 / 19
11,322
809
17,381
12,387
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Shmercury
Poseidon
20
11 / 2 / 16
12,501
893
29,716
15,649
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
alzarntok
Yemoja
17
2 / 1 / 23
10,184
727
4,587
8,783
4,471
Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
10,213
730
22,251
18,025
12,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 11
9,522
680
7,568
28,928
26,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 11 / 7
9,027
645
6,980
15,646
5,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Shaggy91
Yemoja
17
2 / 3 / 11
9,505
679
6,158
18,499
16,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 5 / 9
9,478
677
10,797
11,160
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
60
34
Kills
16
16
Deaths
34
96
Assists
44
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
L
2
7
11
1.07
W
1
5
26
2.8
W
Da Ji
Kristovo1
Da Ji
13
4
12
4.75
W
Discordia
MKESK23
Discordia
7
4
19
4.13
L
1
11
7
0.41
L
Yemoja
Shaggy91
Yemoja
2
3
11
2.5
W
Poseidon
Shmercury
Poseidon
11
2
16
9.5
L
4
5
9
1.7
W
Yemoja
alzarntok
Yemoja
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,303
Damage
53,754
67,265
Taken
92,258
42,989
Mitigated
65,776
33,390
Healing
32,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,251
837
1,124
2,919
18,025
12,887
0
10,918
6,894
41,216
0
L
7,568
268
2,900
6,285
28,928
26,270
87
15,739
12,820
13,791
0
W
11,753
1,317
1,161
2,687
17,645
21,744
549
10,570
7,075
839
13,233
W
Da Ji
Kristovo1
Da Ji
19,866
5,731
747
1,132
12,801
5,580
824
7,879
4,922
0
23,087
W
Discordia
MKESK23
Discordia
17,381
1,128
1,214
1,923
12,387
4,938
714
9,308
3,079
34,612
0
L
6,980
3,762
934
880
15,646
5,615
0
7,617
7,928
0
19,955
L
Yemoja
Shaggy91
Yemoja
6,158
843
10,641
5,364
18,499
16,420
286
11,490
6,884
12,408
0
W
Poseidon
Shmercury
Poseidon
29,716
8,336
1,353
5,907
15,649
6,256
2,622
11,291
4,358
69,361
0
L
10,797
936
740
784
11,160
4,584
312
6,173
4,885
28,349
0
W
Yemoja
alzarntok
Yemoja
4,587
1,180
13,775
3,491
8,783
4,471
882
7,726
1,057
11,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
47,745
147
Minions Killed
129
0
Camps Cleared
0
1,219,340
Distance Traveled
1,184,812
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,213
730
32
2
0
226,605
0
L
Artio
9,522
680
14
1
0
276,323
0
W
Mulan
9,948
711
2
0
0
219,693
0
W
Da Ji
11,900
850
9
1
0
266,801
0
W
Discordia
11,322
809
44
3
0
238,254
1
L
Izanami
9,027
645
30
2
0
223,914
0
L
Yemoja
9,505
679
6
0
0
260,795
1
W
Poseidon
12,501
893
83
6
0
231,363
1
L
Raijin
9,478
677
47
3
0
197,175
0
W
Yemoja
10,184
727
9
1
0
263,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role