Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cousin Beaux
Ah Muzen Cab
Level 68
God Stats
5W - 0L
1,892 SR
Queue Stats
398W - 394L
1,497 Elo+
Party 1
Hel
Hel
FlashCenturieTTV
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,262 Elo+
Solo
Athena
Athena
IIIGUMBOIII
Athena
Level 156
God Stats
13W - 6L
1,793 SR
Queue Stats
1,197W - 1,227L
1,426 Elo+
Solo
Ah Puch
Ah Puch
LowkeyStoned
Ah Puch
Level 87
God Stats
3W - 1L
1,624 SR
Queue Stats
44W - 46L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
muensterbenice
Hun Batz
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 71L
1,428 Elo+
Solo
Team Averages
Level 88
1,662 SR
1,417 Elo+

VS

Team Averages
Level 107
1,454 SR
1,402 Elo+
Hel
Hel
Darth Remz
Hel
Level 147
God Stats
9W - 10L
1,567 SR
Queue Stats
331W - 380L
1,446 Elo+
Solo
Skadi
Skadi
FamousTrout6543
Skadi
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 222L
1,492 Elo+
Solo
Anubis
Anubis
MarxmanMC
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 2
Ganesha
Ganesha
PrepaidSolid640
Ganesha
Level 124
God Stats
0W - 1L
1,204 SR
Queue Stats
15W - 17L
1,243 Elo+
Party 2
Hera
Hera
Sacapa420
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 158L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cousin Beaux
Ah Muzen Cab
18
5 / 1 / 18
10,538
958
10,065
10,623
4,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
3 / 3 / 13
9,121
829
4,044
8,403
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
15
2 / 5 / 18
10,007
910
7,273
22,728
19,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
LowkeyStoned
Ah Puch
18
16 / 2 / 8
11,325
1,030
19,188
11,309
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
2 / 6 / 14
8,731
794
9,471
11,334
4,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,030
821
6,438
12,184
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 6
9,165
833
12,826
10,616
3,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MarxmanMC
Anubis
16
5 / 10 / 4
9,382
853
9,257
13,738
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 4
6,781
616
1,773
5,346
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
15
3 / 7 / 8
8,862
806
9,043
12,094
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
28
Kills
17
17
Deaths
28
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cousin Beaux
Ah Muzen Cab
5
1
18
14
L
5
3
10
3.33
L
4
5
6
1.4
W
3
3
13
3.17
W
Athena
2
5
18
2.2
W
Ah Puch
LowkeyStoned
Ah Puch
16
2
8
10
L
Anubis
MarxmanMC
Anubis
5
10
4
0.7
L
0
3
4
0.67
L
Hera
3
7
8
1
W
Hun Batz
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
39,337
64,397
Taken
53,978
36,967
Mitigated
21,312
26,659
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cousin Beaux
Ah Muzen Cab
10,065
4,032
840
4,040
10,623
4,577
3,329
3,025
7,410
0
36,244
L
6,438
664
5,324
6,652
12,184
4,595
0
6,194
5,648
15,293
0
L
12,826
5,292
340
622
10,616
3,342
0
5,181
5,121
0
26,626
W
4,044
544
5,320
2,581
8,403
3,677
632
4,381
3,842
13,984
0
W
Athena
7,273
2,113
3,223
5,192
22,728
19,629
277
7,240
14,826
12,867
0
W
Ah Puch
LowkeyStoned
Ah Puch
19,188
609
1,314
3,127
11,309
4,391
1,090
5,052
5,953
33,486
0
L
Anubis
MarxmanMC
Anubis
9,257
726
323
1,217
13,738
5,072
0
7,472
5,846
18,065
0
L
1,773
91
358
587
5,346
4,712
0
2,571
2,664
2,518
0
L
Hera
9,043
2,040
262
1,804
12,094
3,591
0
7,512
4,194
18,820
0
W
Hun Batz
9,471
1,852
209
813
11,334
4,693
209
5,147
5,855
0
15,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
43,220
127
Minions Killed
124
0
Camps Cleared
0
1,115,924
Distance Traveled
826,181
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,538
958
48
4
0
231,687
3
L
Hel
9,030
821
24
2
0
229,769
2
L
Skadi
9,165
833
37
3
0
195,728
0
W
Hel
9,121
829
16
1
0
201,459
0
W
Athena
10,007
910
13
1
0
257,163
0
W
Ah Puch
11,325
1,030
34
3
0
211,735
0
L
Anubis
9,382
853
26
2
0
146,466
0
L
Ganesha
6,781
616
3
0
0
74,693
0
L
Hera
8,862
806
34
3
0
179,525
0
W
Hun Batz
8,731
794
16
1
0
213,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role