Player Matchup

Nu Wa
Nu Wa
BenzyTheGr8
Nu Wa
Level 82
God Stats
2W - 1L
1,441 SR
Queue Stats
15W - 8L
1,832 Elo+
Party 1
Ra
Ra
FFlai-R
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
FiLiMoNx77
Danzaburou
Level 103
God Stats
1W - 1L
1,346 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 1
Thor
Thor
G4ZM2N
Thor
Level 87
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 6L
1,541 Elo+
Party 1
Pele
Pele
Jefe20__
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,832 Elo+
Party 1
Team Averages
Level 74
1,416 SR
1,608 Elo+

VS

Team Averages
Level 117
1,389 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SlivciS
Da Ji
Level 128
God Stats
0W - 5L
1,161 SR
Queue Stats
71W - 74L
1,503 Elo+
Party 2
Bakasura
Bakasura
Xl-_AQUA_-lX
Bakasura
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
80W - 105L
1,482 Elo+
Solo
Hun Batz
Hun Batz
ichigokurosaki10
Hun Batz
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 219L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 19
12,287
819
23,060
9,985
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 11
10,486
699
11,310
13,053
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FiLiMoNx77
Danzaburou
20
15 / 4 / 9
14,556
970
18,569
13,831
6,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
G4ZM2N
Thor
18
9 / 7 / 14
13,051
870
18,920
14,475
5,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
15
2 / 9 / 10
10,203
680
3,586
13,250
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 6 / 17
12,049
803
11,513
17,237
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
16
3 / 10 / 13
9,930
662
9,119
15,306
5,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
SlivciS
Da Ji
20
14 / 5 / 14
13,970
931
19,248
17,879
8,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Xl-_AQUA_-lX
Bakasura
18
7 / 4 / 11
11,427
762
6,964
13,757
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 8 / 16
10,481
699
9,670
19,028
15,167
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
104
33
Kills
33
33
Deaths
33
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
6
17
2.42
L
Nox
 
Nox
3
10
13
0.95
W
6
5
19
3.1
W
1
8
11
0.81
W
Danzaburou
FiLiMoNx77
Danzaburou
15
4
9
4.88
W
Thor
G4ZM2N
Thor
9
7
14
2.29
W
Pele
2
9
10
0.78
L
Da Ji
SlivciS
Da Ji
14
5
14
4.2
L
Bakasura
Xl-_AQUA_-lX
Bakasura
7
4
11
3.13
L
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,445
Damage
56,514
64,594
Taken
83,207
27,321
Mitigated
40,400
14,102
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,513
1,754
7,669
7,076
17,237
6,310
696
6,716
10,521
44,428
0
L
Nox
 
Nox
9,119
478
655
1,002
15,306
5,672
385
8,922
6,312
28,772
0
W
23,060
6,435
318
1,245
9,985
3,447
1,408
3,663
6,252
49,063
0
W
11,310
377
1,070
2,559
13,053
4,701
0
6,053
6,939
29,298
0
W
Danzaburou
FiLiMoNx77
Danzaburou
18,569
6,129
634
4,259
13,831
6,572
2,022
3,831
9,945
0
43,481
W
Thor
G4ZM2N
Thor
18,920
3,366
856
2,618
14,475
5,102
0
2,467
11,415
0
21,724
W
Pele
3,586
335
0
543
13,250
7,499
435
4,618
8,632
0
6,350
L
Da Ji
SlivciS
Da Ji
19,248
3,688
750
4,382
17,879
8,030
509
6,761
10,880
0
33,834
L
Bakasura
Xl-_AQUA_-lX
Bakasura
6,964
5,297
153
3,537
13,757
5,221
752
4,806
8,889
0
9,144
L
9,670
1,793
188
1,579
19,028
15,167
801
7,165
11,673
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,583
Gold Earned
57,857
153
Minions Killed
186
0
Camps Cleared
0
1,292,198
Distance Traveled
1,316,245
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,049
803
66
4
0
266,890
0
L
Nox
9,930
662
43
3
0
224,551
0
W
Nu Wa
12,287
819
48
3
0
245,482
0
W
Ra
10,486
699
37
2
0
275,946
0
W
Danzaburou
14,556
970
53
4
0
259,018
0
W
Thor
13,051
870
6
0
0
265,069
0
W
Pele
10,203
680
9
1
0
246,683
0
L
Da Ji
13,970
931
32
2
0
252,324
4
L
Bakasura
11,427
762
31
2
0
319,260
1
L
Hun Batz
10,481
699
14
1
0
253,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role