Player Matchup

Merlin
Merlin
Cardinale
Merlin
Level 127
God Stats
1W - 4L
1,533 SR
Queue Stats
209W - 219L
1,476 Elo+
Solo
Rama
Rama
Diozy
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 1
Gilgamesh
Gilgamesh
INotoriusBAG
Gilgamesh
Level 126
God Stats
4W - 2L
1,833 SR
Queue Stats
174W - 184L
1,541 Elo+
Solo
Cabrakan
Cabrakan
SrNYC
Cabrakan
Level 78
God Stats
6W - 4L
1,598 SR
Queue Stats
106W - 104L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Zaruck2
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,379 Elo+

VS

Team Averages
Level 112
1,506 SR
1,540 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Flash_HunterX
The Morrigan
Level 143
God Stats
5W - 7L
1,309 SR
Queue Stats
330W - 336L
1,545 Elo+
Solo
Izanami
Izanami
rampageeexx
Izanami
Level 55
God Stats
15W - 9L
1,723 SR
Queue Stats
157W - 186L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cardinale
Merlin
13
0 / 1 / 2
7,488
499
4,434
4,814
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Diozy
Rama
13
2 / 3 / 0
7,473
498
3,770
8,678
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
INotoriusBAG
Gilgamesh
10
2 / 2 / 0
6,781
452
7,500
9,809
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SrNYC
Cabrakan
14
4 / 5 / 1
8,557
570
9,835
15,399
18,655
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Zaruck2
Sylvanus
11
0 / 1 / 1
6,518
435
3,862
8,149
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 4
8,526
568
8,850
16,535
14,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
 
Arachne
14
4 / 2 / 3
8,332
555
7,050
11,024
3,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
 
Cerberus
13
1 / 0 / 4
7,725
515
6,325
12,508
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Flash_HunterX
The Morrigan
14
2 / 2 / 2
7,874
525
3,807
5,576
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
rampageeexx
Izanami
15
3 / 1 / 1
9,166
611
4,676
6,782
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
12
12
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
4
1.33
W
Arachne
 
Arachne
4
2
3
2.75
W
Cerberus
 
Cerberus
1
0
4
3
L
Merlin
Cardinale
Merlin
0
1
2
1
L
Rama
Diozy
Rama
2
3
0
0.67
W
The Morrigan
Flash_HunterX
The Morrigan
2
2
2
1.5
L
Gilgamesh
INotoriusBAG
Gilgamesh
2
2
0
1
L
Cabrakan
SrNYC
Cabrakan
4
5
1
0.9
L
Sylvanus
Zaruck2
Sylvanus
0
1
1
0.5
W
Izanami
rampageeexx
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
30,708
46,849
Taken
52,425
31,607
Mitigated
33,448
15,178
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,850
4,256
204
7,363
16,535
14,343
485
6,987
9,548
0
61,945
W
Arachne
 
Arachne
7,050
5,498
0
2,783
11,024
3,846
1,318
3,125
7,899
0
43,694
W
Cerberus
 
Cerberus
6,325
445
0
2,699
12,508
10,617
0
3,918
8,590
29,341
7,604
L
Merlin
Cardinale
Merlin
4,434
424
0
1,248
4,814
1,611
556
1,714
3,100
50,094
0
L
Rama
Diozy
Rama
3,770
3,270
0
2,939
8,678
2,391
124
1,992
6,686
0
37,337
W
The Morrigan
Flash_HunterX
The Morrigan
3,807
909
0
795
5,576
1,877
0
1,795
3,781
46,961
2,168
L
Gilgamesh
INotoriusBAG
Gilgamesh
7,500
2,171
0
2,407
9,809
3,764
0
2,073
7,736
0
39,941
L
Cabrakan
SrNYC
Cabrakan
9,835
1,436
0
4,615
15,399
18,655
140
1,307
14,092
56,651
0
L
Sylvanus
Zaruck2
Sylvanus
3,862
1,401
1,270
2,699
8,149
5,186
180
1,269
6,880
24,133
0
W
Izanami
rampageeexx
Izanami
4,676
3,429
0
1,324
6,782
2,765
800
2,306
4,476
0
75,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
41,623
415
Minions Killed
504
0
Camps Cleared
0
1,312,781
Distance Traveled
1,503,925
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,526
568
118
8
0
323,223
2
W
Arachne
8,332
555
86
6
0
299,390
3
W
Cerberus
7,725
515
73
5
0
304,916
4
L
Merlin
7,488
499
105
7
0
299,341
4
L
Rama
7,473
498
77
5
0
251,180
0
W
The Morrigan
7,874
525
84
6
0
302,750
6
L
Gilgamesh
6,781
452
85
6
0
276,127
1
L
Cabrakan
8,557
570
115
8
0
218,779
3
L
Sylvanus
6,518
435
33
2
0
267,354
6
W
Izanami
9,166
611
143
10
0
273,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role